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    Cultural Diffusion Mod

    Any plans to integrate this mod? I think it brings realism to city spacing and an interesting new competitive dimension to Civ. It kinda works already with CBP but there are glitches.
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    Thank you

    Genius. I've only JUST discovered CBP. Having lived and played through all of them - Civ1 to Civ 6, for me Civ 5 is top. But now... you've re-invented 5 -totally. I've never been so immersed and stressed and totally engaged in any Civ game before. I wish I could shake your hands/ fist bump/ yo...
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    Camera panning freeze

    When playing 'huge' maps I get occasional/ frequent lock-ups when the camera pans large distances to show me units that can still move. Please can we switch it off while you fix the prob. Ta.
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    Railroad and road graphic often too similar.

    Couldn't find this from searching. It's almost impossible to distinguish rails and roads in most hexes. Some are VERY clear and others look very similar to roads. I can only verify by mousing over and reading hex info.
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    How to modify victory conditions ???

    I thought I'd worked out how to increase the game length, but I still keep getting the message that I have 100 GT's left after 200 GT's. So ACTUALLY I don't really know how to increase the game length...!! Gaah! I can't figure out how to edit the victory conditions to help... Is there a...
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    DomAdvisor Trade Routes page

    Hi. I just can't get the hang of managing the trade routes with what looks like a really important tool. The +/- button and assigning anonymous wagons is driving me nuts. Anyone help please.....
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    xml tags reference ?

    Anyone know of an explanatory guide to Civ xml tags. ? Some are obvious but some very ambivalent.
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    XML Tags ref ?

    Bump Sorry Gone
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    XML Newbie; impassable terrain

    Wet newbie: fascinated, reasonably intelligent but guessing my way round. The tutorials are great but limited - maybe I missed some. General question: is there anywhere to get into the terms and logic within civ4 xml Specific question (for example): I can't work out WHY peaks are...
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    Design fault or feature; jungle clearing

    Workers (after biology) can clear jungle in enemy territory but not within the territory of a vassal. Very annoying 'feature'. This was in an RFC game but I assume (untested) that it is a BTS problem.
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    RFC without end ?

    Can I take out the 2050 end point ? It's the least satisfactory way of winning. Thanks.
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    Fort 'cheat' - is it a bug ? or design fault ?

    Build a fort on an oil square. You get oil as soon as you discover combustion. No need to build a well. (O.K. the local city doesn't get full benefit but destroyers are an overwhelming advantage over 'sail' !!!) T'ain't right.
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    Stability (again?!) feedback

    Am I a lone voice ? I have come to LOVE the challenge of managing stability. It's like a drug that I miss dreadfully (in all senses of the word) if I play vanilla BTS. BUT BUT BUT... ...the lack of feedback as to whether and why stability is changing drives me nuts. Here's my...
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    (NOT A BUG) Physics = Uranium but not as strategic resource

    Discover physics, uranium appears. Mine it. But it doesn't appear in my cities as a strategic resource.
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    War weariness. Huh ???

    How does this work in BTS. I have Jails and Wonders to reduce it. But very time I go to war - Wham !! - 10+ unhappy redheads (out of total popn of 20 or so) appear in my big cities within 2 - 3 turns. What gives ??
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    (IS THIS A BUG??) 'Don't alter previous improvements' switch ineffective

    Even when selected in options, my auto-workers still knocked down my coal mine (coalmine !!!!) and built a fort !! Arrgh. I double-checked that I had selected the 'do not alter existing improvements'.
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    How do you get 5 star civics ???????

    Yeh !! How ??? Anyone ? EVER ???
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    Optimal civ combos ?

    Are there optimal civic-combinations for different civilisations or eras ? I'm playing Romans and my 'civ' stability is 1 star and won't budge even though I've tried a few random combinations taking into account the info in the 'civics and stability' thread. Anyome offer some simple...
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    No uranium....

    Playing the Romans. I can't mine uranium located in plains or grassland. ?
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    Big thank you to Harrier !!

    :goodjob: :D :) O.K. Not really a new thread but I wanted to post my big thanks for taking on explaining 'Stability'. This has been my BIGGEST and ONLY real gripe about Rhye's great mod. Now at last I can peek into the 'black box' and make some semi-sensible choices instead of just...
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