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  1. J

    Adding a yield that gives great person points

    Hi there, I have a question regarding a mod I am making. I would like to add a yield that adds directly to great person generation. Is there a way to do this? I can't find anything in the XML's and I'm not really good with Lua (yet). Moved to the main forum. Because the tutorials subforum is...
  2. J

    Hwach'a

    It doesn't cost iron... Didn't realize that before, but this makes it a lot better than I thought. Just felt like sharing.
  3. J

    Science output

    Hey guys, Last weekend, I was playing a game with Arabia and I got quite a lot of science output. This got me thinking... How much science output did you get? Let's all dazzle each other with high numbers!
  4. J

    Trading routes with neighbours

    In my opinion, it is silly that you can only make trading routes with your own cities. My idea: If you build a road towards your border and your neighbour connects it to one of it's cities, the route between your city and the first foreign city it finds, counts as a trading route just like...
  5. J

    Idea: Remove Trading Posts

    I had this idea while going through a thread (http://forums.civfanatics.com/showthread.php?t=384280). I think trading posts look horrible and they are prone to abuse. So my idea is, remove trading posts and give farms +1 :gold: on top of their normal yield. This way you would really have to...
  6. J

    Jean-Baptiste de Beaumont-le-Vicomte or the story about New France

    Jean-Baptiste de Beaumont-le-Vicomte or the story about how the French colonized the Americas. The voyage: The year was 1532, spring. The waves crashed against the hull, the beating sound like the slow drums of a slave-galley. The oil-lamp creaked as the rope it hung from, followed the...
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