Search results

  1. J

    civ 2 gold = tot?

    if i have civ 2 gold multiplayer edition, can i install mods for test of time? or is test of time a totally different thing? i haven't seen it in stores...
  2. J

    Drop The Bomb Incinerate Them All

    I agree in part with vlad. i really only differ in where he says why wars are waged. while most wars in history have been started by dicators, etc. wanting land, power, or whatever and getting soldiers to fight by oppressing them, brainwashing them, or whatever, american soldiers don't HAVE to...
  3. J

    further modifications

    that would only work if the defending unit was in a city, though. but thanks for the info!
  4. J

    further modifications

    no, there must be a part of the code that says "country A can use country B's roads only if country A and country B have a free movement agreement" why can't i just add in "or if they are at war" (in code)--now, i dont know how to code that i was hoping someelse did =0) to be honest, that is...
  5. J

    What mod would you like?

    i would like the following rules changes: countries can use each others roads during war with each other aircraft can make an anti-shipping strike, where combat is normal (not bombardment) too-many-cities-corruption reduced further those are the main things i'd liked changed. civ 3 is a...
  6. J

    further modifications

    come on people, if you read this, please just leave any info you have--i would greatly appreciate it.
  7. J

    further modifications

    first off, admins, if i have put this in the wrong place--sorry, but i don't know where to put it where it will be seen. i have seen the tutorial on how to a civ, govt, etc., but is it possible to actually change the game rules? for example, i want civs at war to be able to use each other's...
  8. J

    Hacked 1.16f editor

    so this just lets you add and delete units? or does it have other features?
  9. J

    two combat problems

    i have noticed two combat problems in civ 3: first, and most importantly, i hate how your units cannot use the roads of an enemy civ when invading. this is not only unrealistic (a road is a road, why couldn't my units walk on it?) but it takes the mobility out of invasions. i really don't like...
  10. J

    *realism mod*

    i certainly intend not to sacrifice gameplay for realism. the idea is to make the game more fun by making it more realistic--not more realistic at the expense of fun. about unit dealing--good idea, although there may be some realism issues (would american troops accept being converted to the...
  11. J

    *realism mod*

    Hello. If you are reading this, I assume you have an interest in a realism mod for civ 3. Here's the deal, i have basically thought out the changes i want to make in civ 3--but i don't know how to acually make mods. So i need people who know how to actually create the mod programs and who know...
  12. J

    Civilization III v1.16f Available!

    hallelujah! yay yay YAY! 'nuff said
  13. J

    military reconnaissance

    But espionage comes pretty late--so i can't use that in the earlier battles. Thanks for the tip though.
  14. J

    Why Germans?

    "germans" could simply refer to all germanic people, of which the austrians are a member. furthermore, while austria was a more important player before 1871, the effects of germany proper in the past 130 years have been, without exaggeration, incredible. The entire map of Europe and the...
  15. J

    military reconnaissance

    I might be mistaken, but it seems that there is no way of accurately knowing how many enemy units are in a certain city at a given time, or to know how many and what types of units an enemy has in his army. This is not only unrealistic, as spies, lookouts, and more recently, aircraft, play a...
  16. J

    Civilization III v1.16f Additions/Changes/Fixes

    jet fighters do not update because stealth fighters are not really fighter units. read the civolopedia entry on stealth fighters. they can't perform air superiority missions. they are just a different type of bomber (this is realistic to the f-117 in the usaf). perhaps basing a unit on the f-22...
  17. J

    Civilization III v1.16f Additions/Changes/Fixes

    yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay! i think that expresses the sentiments of just about everyone at this site. air superiority and precision bombing will work? excellent. corruption's lower? yes! this should rock. now just to wait for the patch...
  18. J

    Patch Update v1.16f

    i have been waiting for this, no doubt like my compatriots on this site, for more than a month now. Thank you, thank you, THANK YOU, firaxis! I certainly hope the patch addresses the issues that need to be addressed. I suppose we will see soon enough. Civ 3 is great but for said issues, and if...
  19. J

    Long Winded Changes (LWC) Mod

    this is probably just wishful thinking, but does the lwc mod fix the air unit problems?
Top Bottom