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  1. M

    Realistic Culture Spread Bug

    There appears to be a bug with the way the "Realistic Culture Spread" option works. It breaks if a city is captured. An example: Aterpuerca is the original capital I founded, and shows the typical irregular RCS spread, reaching out to the tiles with resources. Istanbul is a captured city...
  2. M

    Two espionage bugs

    1)The spread culture mission appears to have no effect. It claims it should give a chunk of culture equal to 5% of the enemy culture in the city. However, even carrying out the mission dozens of times has no effect whatever on the relative culture percentages, the enemy culture, or the chance of...
  3. M

    Cloak and Dagger: A Basic Guide to Espionage

    It has occurred to me that, while there is an excellent article on the maths behind the costs of espionage missions in BtS here, there still isn't one on effective strategies for using those missions. I'm therefore going to try and write one: Espionage can be broken down into two basic...
  4. M

    Corporation: The Power of Sushi (BTS)

    A new book entry has been added: Corporation: The Power of Sushi (BTS)
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    A couple of espionage questions

    I've been trying making more use of the active espionage missions in BtS, but there are a couple of points I still don't understand: The sabotage building mission: This mission is hardly ever available, and I'm not sure why. It's not down to cost, as even if I add a million EPs against that...
  6. M

    3.13 - Vassals refuse resources they don't have

    I'm using Bhruic's unofficial patch if that makes any difference. In my current game I have the Khmer as a vassal. They have no copper or iron, and since I would like them to have a credible military I am willing to give them a spare iron source of mine. For some reason both iron and copper...
  7. M

    3.13 - Bizarre declaration of war, and culture error

    In a new game with 3.13, I destroyed the Russians very early. When, some time after, another civ (Suleiman) made contact with me, he declared war instantly - before the normal first contact diplomacy panel opened. He also created a colony on the same turn, which of course declared war on me...
  8. M

    The One City Challenge, for Beginners

    Introduction The one city challenge (or OCC) is a variant on the normal game of Civ which can be a lot of fun if you feel up to the challenge. As the name implies you are restricted to one city (N.B. the other civs can build multiple cities as normal - some people have become confused on...
  9. M

    Drafting Units causes CTD

    I've seen a number of crashing reports that were all caused by the same issue, but it still hasn't made it onto the main bug report list. The drafting units bug When a Civ has a specific combination of techs (they have Rocketry, but not Assembly Line), they have no valid draftable unit...
  10. M

    Corporation: The Power of Sushi

    Corporations have changed drastically in the 3.13 patch, and I’ve updated this article to reflect that. They are now much simpler to use, and are even more powerful than in 3.03. The Basics – How Corporations Work While much of this is covered in the manual, there are enough ambiguities...
  11. M

    Odd AI behaviour with corporations

    Not so much a bug as a glaring flaw in the AI. They will frequently replace an existing corporation in one of their cities with a competing one, only to replace it with the original one again a couple of turns later. I've seen AI's do this for virtually the entire industrial and modern ages...
  12. M

    Does Civ 4 work for you?

    It seems to be a while since the last similar poll to this, so in the interests of settling the debate on the proportion of people having problems with Civ 4 I'll start a new one. Are you having any problems with Civ 4 and if so, how bad? It would be nice if a lot of people will vote on this...
  13. M

    Is it better to found a city on a resource or not?

    This is a sort of continuation of a discussion that began in the "Quick Answers" thread. Although there are often reasons to do with the relative positions of other terrains and resources that make it necessary to found a city on a resource, is it generally a good idea? The debate in the...
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