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    Civilization V: Brave New World Fall Patch Public Beta

    I noticed this too. Especially in the city-state phase yes. This was very evident from the get go. I'm playing a Standard sized game with my usual amount of Civs and CSs, and turns are usually very fast. Except the first one which we know always takes longer. But now, I noticed that the...
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    Fall Patch changes discussion thread

    My personal favorite: Will start a beta game today!
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    Intolerably slow turn times, and rebase animations.

    80 secs is not too uncommon for those settings, I would say. Depends on the amount of city states you have. And, sometimes there's a bottleneck Civ taking like 50-75% of the entire turn time.
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    Intolerably slow turn times, and rebase animations.

    +1. And what about disabling aircraft animations but still getting all other animations? 16 bombers attacking one by one takes forever, but I still want to watch the other animations. Anyone? Fall patch Firaxis?
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    Intolerably slow turn times, and rebase animations.

    I usually get up to a minute maximum in those conditions (Immortal with 14 Civs late game). I have a 2.30Ghz CPU. It's worth checking out your CPU speed using a benchmarking tool like CPU-Z CPUID. I discovered that my CPU was not passing the 1200Mhz mark because of my laptop built-in settings.
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    Absolutely Ridiculous Wars

    This type of schizophrenic AI behavior never happened to me in G&K and BNW. It happened in Civ5 vanilla though, but not anymore. You mean, you have no clue why Napoleon declared (not that it would matter much in the case of Napoleon)? But, what was your diplomatic status with him before he...
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    How is the AI after 2 Expansions?

    Sounds too exploity for my taste. Sure, the combat AI is terrible, but I don't think I would have fun playing a strategy like that. Why play at all? :( And, that strategy will depend on certain factors, like the archery technology you have, the type of terrain around you, and the difficulty...
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    The Industrial and Modern Tech Trees are Utterly Broken

    Fair observation, but still, AA guns come a bit too costly. You see, they seem to come right after planes, but that's not true. You need to research the entire dynamite->railroad tech tree to unlock AA guns while planes are unlocked only with the industrialization->steam power path. Just check...
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    How is the AI after 2 Expansions?

    True, but when/if you lose a significant portion of your army it's harder to recover. It can go both ways though, the AI also has a harder time recovering. But, since you're playing Immortal, the AI has the advantage because it cheats heavily on production. I was convinced that the game would...
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    How is the AI after 2 Expansions?

    Oh, may I ask why?
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    The Industrial and Modern Tech Trees are Utterly Broken

    I agree. It's a pain when the runaway Civ has 15 great war bombers and you're still very far from anti-aircraft guns. This means that you need to either research air craft carriers or beeline for AA guns, both taking a long time. But, early planes aren't very effective at taking down great war...
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    How is the AI after 2 Expansions?

    Like others have said, combat AI sucks bad. Diplomatic AI is ok. If you want a challenge, my advice would be to play Immortal in Epic speed. In Epic, things take more time, sure, but one thing that I like about it is how mistakes can cost you much more. In my last game I was so full of myself...
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    Early modern tech tree makes no sense.

    Seconded. If it's 1UPT, then it must count for all military units, otherwise the abstraction is lost. And, what about that never ending plane animations? And when there's 8 bombers in one city? Something definitely needs to be done about that.
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    What's the problem with diplomatic victory

    This was already discussed elsewhere to death, but yes, consensus seems to be the diplomatic victory is too easy at the moment and you need to make sure you don't win it by default of too easy it is, so that you can enjoy more of the later game. They definitely need to balance this better. This...
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    Game worse since BNW ?

    In which difficulty do you play?
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    Game worse since BNW ?

    I share some the OP's sentiment. I too love Gods & Kings. Especially after the fall patch it made the game really challenging, and I mean big time. In BNW, and while I love the tourism concept, the world congress and the new trade mechanics I feel that the game is too easy on Emperor. So, I...
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    There definitely appears to be a lack of early war in BNW

    Same here. I was particularly shocked in my last game with the Shoshone when Shaka was my best friend throughout almost the entire game up until ideologies, where he had no choice than to go after me by then. Of course, he lost his campaign, as in 95% of all AI war campaigns. And, we shared...
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    Is war necessary on high difficulty levels for a culture victory?

    That's what I did in my last Shoshone large/emperor/continents game. I had the cultural victory in mind from the start but it proved impossible at some point, because Rome conquered Brazil and many other cities, and there was simply no way to win cultural in that game. Moreover, I had a very...
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