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    Is there a way to get pre-battle detailed odds from the defence side?

    I know I can check the battle log after the battle but is there a way to check the odds before the actual battle (BULL & BULL activated)?
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    It may be silly but what happens if you attack a catapult with a catapult?

    Obviously the attacker cannot kill the defender, but can the defender kill the attacker or the attack is actually always successful (the attacker survives)?
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    A question about making a custom scenario

    I have an old save game which has huts. After a lot of time I decided to replay with disabled huts. So I loaded the game, opened the world editor and saved it with the editor save option. Then started custom scenario game and turned off the huts... only to find out the huts were still there...
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    I never read about it but it maybe exists - a "seed" for each map?

    I mean like in Imperialism II - a string which is the only thing you need to generate a certain map. So no matter how many times you generate a map if you using the same string as a seed you will always get the same map. This way you only need to post the string and everyone will be able to...
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    A small question - cotteges vs workshops vs windmills

    From what I read the player should replace the cottages with workshops when the right techs/civics are researched. I understand production-wise the workshops are great (obviously) and they can give gold too, but how they can compensate for the lost research? I may make a mistake but isn't the...
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    Advice on the 1st city placement please

    Augustus Caesar, emperor, marathon, huge, 2 continents, no huts, no tech brokering
  7. H

    I just moved from monarh to emperor and was surprised by the research

    I always thought the AI needs less research at higher levels, but it seems the opposite - the human needs more bulbs. At least I tried to start (not serious) at emperor and it seems I need more bulbs then at monarch. Is this true or I made some silly mistake?
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    Can the Drill promotions alone kill an enemy?

    What I mean? Just for fun I spent a lot of time leveling up couple of xbowmen to 50 XP, giving them Drill IV and then Garrison III promotions, and then I upgraded them to machine guns. Being immune to collateral damage they became super-duper city defenders and won zillions of battles, quite...
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    Is there a way to auto-generate maps w/o the HoF mod?

    As the topic says:cool:
  10. H

    Which settign is harder - aggressive or non-aggressive AI?

    For non-peaceful victories;)
  11. H

    Advice about GP farm please

    Now I read almost all the thread about city specialization and especially about GP farm. What I know is, while for record population purposes, you can dump the Epic, but for a real game I doubt it is worth doing this. So the choices are to make between the Park and the Theater. Every unhappy...
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    Is there any reason to keep many workers after I railroaded everything?

    Providing I already build most of the improvements I will need before?
  13. H

    Which is the hardest civ to play (on continents)?

    What the longtime player will say - which combo civ/leader is the hardest to play on continents (large landmasses but navy warfare too)?
  14. H

    Grrrr.... how the airships gain XP?

    I just build 2 to see how they work and they can bomb city defenders but gain no XP. Also why the Civpedia says they are good against ships? There are no bonuses listed vs navy units in the description.
  15. H

    It seems to me the ships heal when blocking (3.19)

    I am not absolutely sure but I think I had a privateer which was blocking 3 cities at once and after a battle it was slightly wounded to 5.8 health. I didn't want to give up the blockade so I left it for couple of turns until I bring reinforcement... only to find out it was already healed. And...
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    I will trade horse for the possbility to have the action icons with fixed places:-(

    I mean the icons are changing non-stop their places in the icon bar. I just clicked on all troops to move into enemy territory only to find out only couple axemen moved due to highly secretive reason the icons for "move all units of the same kind" and "move all units" went 1 step in right and...
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    Quick advice for city placement with screens

    I am starting a lot of new games lately trying to "grasp" more understanding then the mere casual play. So in my new game I have to put my first city quickly S of Rome to prevent the AI from settling and grasp 2 golds and a lot of flood plains but I try to decide what is better: Screen 1: NO...
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    Q:Trading resources for gold - disappearing gold?

    A common situation. I trade cow for 5 golds per turn and I see the civ I trade with has 2 more golds free. I cancel the trade and start at new but this time I can get 7 golds per turn for the same cow. That's happens usually. But sometimes both the canceled gold and the "plus" gold simply...
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    Horse archers with 80% withdrawal chance - does it really work?

    I specially created such super healer (20% innate + flanking I and II +30% from the warlord) but in average from 4 suicide attacks it usually dies 3 times; should not die no matter the odds in 4 from 5 attacks. Any observations? BTW - if I remember correctly you can create a submarine with...
  20. H

    Spiral Minaret and Univercity of Sankore - not worth building?

    They give 2 gold and 2 bulbs per state religion building and the first seems to be enough to pay the bills... but I presume they give nothing with free religion and until late game there is not much need for temples anyway (besides going for culture victory maybe). So are they worth or not?
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