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  1. Smart

    Civ4 Problems after crash

    Thanks, it works now! Is it possible to determine what happened? Because even reinstall left something, that lets Civ think that I'm using broken computer :)
  2. Smart

    Civ4 Problems after crash

    Hello. I was playing :bts: with HOF-mod loaded, then computer was powered off because of electricity problems, and after that the game started to think that my computer is below its system requirements, when it is surely not. I reinstalled :bts: (didn't touched original, by the way when I open...
  3. Smart

    Suggestions for my Specialists Economy game

    Thanks everybody for suggestions! What about cities specialization? The rest cities will be science-specialized? What to do with Thebes as it lacks food resources? Since capital will be super-science GP farm, should the palace be moved in the future to Sparta for bureaucracy? When to switch to...
  4. Smart

    Suggestions for my Specialists Economy game

    Hello, I'm a bit new to [civ4] (played [c3c] for a long time before), and I want to better understand city specialization and the early game strategy. I have played few games before but abandoned them around middle ages not because I lost or could lose, but because after reading different...
  5. Smart

    SGOTM 12 - Team Zoe

    I think I missed that idea about Korea :( But aren't their cities useless? No luxes, far away from capital, almost all tundra tiles :rolleyes: I could let Rome to burn units for some time, but it would not be very fast - Persia had to transport units one by one, if they were on the same...
  6. Smart

    SGOTM 12 - Team Zoe

    Pre-turn: Sent army in galleon to Rome. Made some reinforcements for the next war. Gifted Fascism to civs who knows nationalism to let them research something more usefull. Gifted Medicine and Steam power to all scientific civs let them research Industrialization or Sanitation for us. Made...
  7. Smart

    SGOTM 12 - Team Zoe

    I'm finishing my last turns and will post it soon, zerksees will be able to play tonight
  8. Smart

    SGOTM 12 - Team Zoe

    I'll look at it more closely today, please count this as got it.
  9. Smart

    SM4 - The Great War

    We need to delay Incans death, they are attacked by few civs including Zulu :eek: We can declare war on civs who are near Zulu but far away from us and let them fight. But we have nothing to offer Zulu... I guess now we can stop MW production and start building infrastructure and settlers, we...
  10. Smart

    SM4 - The Great War

    Great trades, why we didn't noticed earlier that some civs can trade contacts? :goodjob: I checked the save - we still have RoP with Zulu, mb you forgot to write something? :crazyeye: Pre-turn: Arabia and Mongols have iron which we may buy later. Anarchy will be ended in two turns. We are...
  11. Smart

    SM4 - The Great War

    Yes, we can make different things with other civs too. I'm not saying leave current enemy with one city and play like in normal game - it would be unfair, but in current situation we can't focus on Inca only - our research is like in Always War game where we can't trade. We need contacts, but...
  12. Smart

    SM4 - The Great War

    I thought that we can make wars with anyone and then sign peace, if it's not the "current" enemy. Inca have 13 cities to go, do we have to wait? Zulu will get Nationalism after that, probably they have only one or few MA techs to research... Btw we have RoP with them currently.
  13. Smart

    SM4 - The Great War

    I'll play after you then to keep it going. We have done some mistakes at the start, thats why now we are in so bad position... We need to think about long-term plan, with current tech situation we will not be able to survive after Inca is gone. Fighting Cavs + rifles with spears and MW's =...
  14. Smart

    SGOTM 12 - Team Zoe

    Pre-turn: MMed Delhi for extra shields, also building courthouse there instead of market, because we don't need it right now with our research, but less corruption will help always. MMed Bears Den for faster Aqueduct as it can't grow currently. Upgraded one sword to MDI. Turn 1 - 50 AD...
  15. Smart

    SGOTM 12 - Team Zoe

    Yes almost done, I have civ opened and playing last turns of turnset.
  16. Smart

    SGOTM 12 - Team Zoe

    We are doing awesome work, №1 team currently :thumbsup: Got it, I'll finish tomorrow :)
  17. Smart

    Phaedo02- Rage_Against_The_Machine

    I'm back, can you post current roster? :)
  18. Smart

    SM4 - The Great War

    I thought we were planning to take GL, how are we going to do that? When should we start? Zulu have cavalry already and will get rifles soon... If our army won't be attacked, we can carry some units with it, but I don't think so (defence = 1) :rolleyes:
  19. Smart

    SGOTM 12 - Team Zoe

    Forgot about the last turn :( I'll use this suggestion in future then.
  20. Smart

    SGOTM 12 - Team Zoe

    One unit at each city, dromons and trebuchets have done their work :) When we were in GA, I couldn't get even one extra turn with scientists, so I used taxmans. But now when GA is over, science was dropped and we can get one more turn with scientists. Their stack was ~20 javs and ~5 spears...
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