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  1. VoiceOfUnreason

    On exponential growth

    Breaking out a tangent discussion from OCC warmonger guide. Let's try to express the value of the profit in gold / turn. First cut: lets assume a raw beaker is 5x more valuable than gold. So the rep specialist is providing 15g + 200% = 45g/turn. The gold itself converts 1:1. So those...
  2. VoiceOfUnreason

    OCC: Conquest

    Settings: Monarch difficulty Pangaea (solid coastline) Ancient Era Normal Speed One-City Challenge No Huts No Events No Vassals Conquest Victory Only: 6 Rivals left Persian Empire: Immortal replaces Chariot Apothecary replaces Grocer Darius: Financial Organized...
  3. VoiceOfUnreason

    Foundation and Empire #4

    We're still seeing new players struggling with Noble, and under questioning we find that they spend and awful lot of time and energy on things that aren't winning. So this is an attempt at stripping away all the things we do that aren't winning. The lessons within are expected to be simple...
  4. VoiceOfUnreason

    Foundation and Empire #3

    I'm still experimenting with the Foundation approach; this time, trying with Tokugawa. The upsides: Toku's traits really suck - which means that they don't distort the game in any useful direction. Also, aggressive/pro means that early game units get their first interesting promotion sooner...
  5. VoiceOfUnreason

    NEWB4: Eat where you live

    Noble Exercise Work Book IV Previously, I had set up these challenges with a specific goal in mind, but it never quite worked out the way that I had intended. So I'm changing up the format slightly. Normal game speed and you are playing as Roosevelt. GOAL: to score six points on the...
  6. VoiceOfUnreason

    A Rush Calculator

    A Rush Calculator The in-game combat calculator displays the probability of a kill, but does not offer any insights into the probabilities of the other possible outcomes. This Excel 2007 spreadsheet will allow you to calculate the probability that you will inflict a specific amount of...
  7. VoiceOfUnreason

    Foundation and Empire #2

    We're still seeing new players struggling with Noble, and under questioning we find that they spend and awful lot of time and energy on things that aren't winning. So this is an attempt at stripping away all the things we do that aren't winning. The lessons within are expected to be simple...
  8. VoiceOfUnreason

    Foundation and Empire

    We're still seeing new players struggling with Noble, and under questioning we find that they spend and awful lot of time and energy on things that aren't winning. So this is an attempt at stripping away all the things we do that aren't winning. The lessons within are expected to be simple...
  9. VoiceOfUnreason

    Some thoughts on micro

    Opening remarks: I can't in good conscience recommend this sort of thing to anyone - the profit margins are so small, and there are so many more important things to worry about. On the other hand, it is something to do during early turns when not much is going on. First, a review: what's...
  10. VoiceOfUnreason

    California Dreaming

    you know the preacher likes the cold... Huge / Normal / Monarch Probably a bit harder/ more frustrating than your standard Monarch start. The SAVE.
  11. VoiceOfUnreason

    Strange research rounding issue in opening

    I've spotted something a little bit odd in the way beaker overflow works during the opening, and wondered if anyone can reproduce what I've seen, and help to understand the root cause. Here's the start from Emperor Series #03 Suppose you research Agriculture first. That tech has no...
  12. VoiceOfUnreason

    Where's the [blank]?

    The game is different, so some game elements that we would normally expect have no place is the new world.... Schedules get tight, and you can't always risk putting everything in now, so some features get deferred to a later release.... But I never would have imagined that they would...
  13. VoiceOfUnreason

    How do you like them apples?

    One of my out of the box complaints was that the zoom levels in the game were all wrong. Exploring My Documents\My Games\Sid Meier's Civilization 5\config.ini, I discovered that there's a Minimum Zoom Level setting; the comment calls for 11.0 by default but 4.0 for "debugging". So I turned...
  14. VoiceOfUnreason

    When Archers Attack

    Been thinking about this, and casting around with the code. No conclusions, just some observations being shared, and further discussion invited. For tonight, I've only done the calculations for 0xp. First note: at Prince and below, there's a handicap against barbarians. This means that a...
  15. VoiceOfUnreason

    Rexercise: an expansion challenge

    Difficulty: Monarch Speed: Normal Leader: Sitting Bull (Phi/Pro) Options: Huts/Events disabled Map: Donut (standard center) Translation: very lush - about 95% of the tiles on the map are green. Think big round Pangaea, with all of the initial city locations on the outer coast, approximately...
  16. VoiceOfUnreason

    Recommended maps for struggling players

    I continue to load up Noble starts, looking for a clear foundation to offer to players struggling at that level. I had been thinking that Continents would be the right choice, as it provides that nice divide at Astronomy, and a clear line for the space race. But I've found that there's a...
  17. VoiceOfUnreason

    A management exercise

    Taken from a recent thread.... Normal Speed, Noble Difficulty, so your tech costs are 75 :science: Mining 150 :science: Animal Husbandry 180 :science: BronzeWorking No production bonuses are in play. Problem: starting from Turn 0, what is the best development plan through turn 35? Edit...
  18. VoiceOfUnreason

    Playground Bully (Prince Challenge)

    Playground Bully This is an ancient era start at normal speed, with the difficulty set to Prince. The map is a standard size Lakes map, with temperate climate. Resouces are BALANCED which means every civ should have all of the strategic resources somewhere near the capital. Hut...
  19. VoiceOfUnreason

    Four Green Fields

    Four Green Fields Offered for entertainment purposes only. Difficulty: Noble Speed: Normal Size: Tiny Opponents: 3 Huts/Events: Off Map: Custom hint: what you see is what you get The SAVE
  20. VoiceOfUnreason

    GoR: A Thanksgiving Challenge

    Great priests of Ra Ramses of Egypt Donut Map (Ocean center) Huts / Events Disabled Normal speed Monarch difficulty Scoring : One point for each Great Prophet settled in Thebes by 1700 AD (Turn 250). Ruling #1: settled prophets only, the various free priest specialists (Temple of Artemis...
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