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  1. TheLopez

    [BtS] Food Supplies Mod

    Food Supplies Mod v0.3BtS By: TheLopez Last Updated 09/05/10 Version: v0.3BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.3BtS This mod adds several new tags that allow the simulation of units needing food. The tags let you specify how much food a unit...
  2. TheLopez

    Mod component requests

    Please post Civ4 mod comp --> Civ5 mod comp requests here: http://forums.civfanatics.com/showthread.php?t=380629 this only for converting my mod components... BTW I have created a generic mod comp request thread here: http://forums.civfanatics.com/showthread.php?t=380631
  3. TheLopez

    Mod Component Request Thread

    Please post all mod component requests in this thread please. Thanks
  4. TheLopez

    TheLopez's Mod Component Library Thread and more

    Home thread of all the Civ5 mod components that will be developed...
  5. TheLopez

    City Resource Stockpiling mod

    So as I am winding through the code I wanted to create a thread to discuss the progress of the mod comp and the features in the mod comp. Here are the current version information notes: [/SPOILER] Design notes:
  6. TheLopez

    [MODCOMP] Multiple Favorite Civics

    Multiple Favorite Civics v0.1BtS By: TheLopez Last Updated 09/15/10 Version: v0.1BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.1BtS Description: This mod expands the favorite civic feature so instead of leaders having a single favorite civic...
  7. TheLopez

    [MODCOMP] Extra Trade Commerce Modifiers

    Extra Trade Commerce Modifiers v0.1BtS By: TheLopez Last Update: 09/14/10 Version: v0.2BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.2BtS Description: This mod adds a new tag <TradeCommerceModifiers> allowing modders to specify commerce modifiers for when a...
  8. TheLopez

    [MODCOMP] Air Combat Experience

    Air Combat Experience v0.2BtS By: TheLopez Last Updated 09/13/10 Version: v0.3BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.3BtS Description: This mod enables experience gain for air units through missions. In addition routes can now be bombed by air units...
  9. TheLopez

    [MODCOMP] Nuclear Allowance Mod

    Nuclear Allowance Mod v0.1BtS By: TheLopez Last Update: 09/10/10 Version: v0.1BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.1BtS Description: Adds 2 more levels of granularity to nuclear strike access true player only access and team level...
  10. TheLopez

    [MODCOMP] Project Help Tag

    Project Help Tag v0.1BtS By: TheLopez Last Update: 09/09/10 Version: v0.1BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.1BtS Description: This mod enables the <Help/> tag in project definitions. Installation Instructions: 1) Unzip this into the...
  11. TheLopez

    Idea for a new Mod Comp - Reverse Engineering

    Please stop me if this has already been done... What if there was a mod comp that allowed you to capture enemy units that required a prereq tech, then you could take that unit to a city with a special building... once that unit was there a new action would be available that would allow you...
  12. TheLopez

    [MODCOMP] Unit Combat Attack Defense Mod

    Unit Combat Attack Defense Mod v0.1BtS By: TheLopez Last Update: 09/09/10 Version: v0.1BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.1BtS Description: This mod adds a couple of new tags that allow the specification of unit combat attack and...
  13. TheLopez

    Manhattan Project question

    Is anyone interested in an SDK version of a mod comp that will enable nukes on a local player level instead of a game level? This solution wouldn't be TMP centric like a couple of the past solutions I have seen. Instead it would be based on the <bAllowsNukes> tag in the <ProjectInfo> structure...
  14. TheLopez

    [MODCOMP] Decaying Resource Mod

    Decaying Resources Mod v0.2BtS By: TheLopez Last Update: 09/08/10 Version: v0.2BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.2BtS Description: This mod adds three new tags allowing the specification of how many units (in turns) of a particular bonus are...
  15. TheLopez

    [MODCOMP] Culture Over Trade Routes

    Culture Over Trade Routes v0.2BtS By: TheLopez Last Update: 09/07/10 Version: v0.2BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.2BtS Description: Trade routes between cities of two different civilizations transmit their cultures to each other. The higher...
  16. TheLopez

    Culture over trade routes

    Did anyone pull the culture over trade routes feature outside of my cultural influences mod and update it for BtS? Would it be worth my while to update the cultural influences mod to BtS and pull out the culture over trade routes feature and make it its own mod comp?
  17. TheLopez

    Need help testing the Decaying Resources Mod

    Anyone want to help me test out the decaying resources mod? If you do you will need BtS v3.19 and some time to test out the new features.
  18. TheLopez

    Decaying resources mod comp

    I've had the decaying resources mod comp on my list for a while and I need some help from the community. Given the base turn amount for a normal game (500 turns?), what should be the lifespan (in number of turns) for each of the standard bonuses in the game (-1 means infinite): Aluminum - 100...
  19. TheLopez

    [BtS-MODCOMP] Multi-Bonus Unit Requirement

    Multi-Bonus Unit Requirement Mod By: TheLopez Last Updated 08/26/10 Version: v0.3BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.3BtS Description: This mod changes the behavior of the <PrereqBonuses> tag and adds the <PrereqOrBonuses> tag that...
  20. TheLopez

    [MODCOMP] Random Cottage Placement

    Random Cottage Placement Mod v0.1BtS By: TheLopez Last Updated 08/23/10 Version: v0.1BtS Patch Compatibility: Beyond the Sword v3.19 MP Compatible: ? Download Mod v0.1BtS Description: Randomly places cottages on the map depending on how the mod has been configured. If random...
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