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    Is Brave New World Easier than other Civ games?

    I have recently gotten back into playing Civ V after not playing for some time. I stopped right around when God's and King's was released. I wanted to sit down and play Civ but I wasn't sure I wanted to learn an entirely new game when there was a perfectly good expansion for the one I already...
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    So, another "where to go from here" thread

    I think this is the best advice in terms of making that jump. I don't know if I've ever won an Immortal or Deity game if I didn't have an AI capital conquered by turn 100 unless I was playing a small island/Archipelago type map. On a similar line of thinking, build military units instead of...
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    Best Civ for Island/Archipelago and why ?

    I've played England/Immortal/Archipelago twice now and if anything, it is a lot of fun. While the Ship of The Line is annoying in that it requires iron, the amount of movement points make them really good at getting to whatever spot they need to get for bombardment. Once you get logistics and...
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    Favorable peace deals

    I'm almost positive I've had several games where Alexander DoWed on me although we were pretty far apart, I wasted a bunch of his units, he gave me a favorable peace deal and gave me the "Friendly" attitude and attacked again fairly quickly and ended with the same result.
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    Do you reload?

    The time I find myself reloading is when I screw myself moving troops around. The 1 unit per tile rule always trips me up and I find myself with units going places I don't want them. If I make a tactical blunder that loses me an army, I try to recover. If I can't, I chalk the game up as a...
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    Temple of Artemis

    I was wondering....does the Temple of Artemis ranged production bonus apply to units like Keshiks and Camel Archers? If so, will the mounted production bonus from a stable still apply? Getting +30% production for my Keshik army would be incredible. Are there any cases where a special...
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    Tips wanted: Trouble getting cities going after my second one.

    When talking about a game that emulates civilizations competing and interacting with one another, I have to say that trading is pretty high up on the things that feel like a normal part of the game. People have been giving gold (or some other form of "money") up for happiness since the...
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    City State with a natural wonder

    To be fair, I really feel that I've done this before as well. Was there a patch level where you could raze capitals?
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    Trying for First Deity win - what to do next

    Thanks Wainy! My game is actually inspired by your videos. I watched the first four (I stopped right about where you capture St. Petersberg) but then I just wanted to try playing. I did kind of screw things up with friending Germany. Early on I was involved in a friendship with them and...
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    Trying for First Deity win - what to do next

    I am trying to win my first Deity game via Babylon Bowman rush. I failed in my previous two attempts, despite getting a BC era 2300 gp settlement from Japan in one of them (I was creamed from three sides by other civs and just couldn't hold them all off). This game, I have taken Indian and...
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    Spanish GL/Civil Service Slingshot

    I decided to try this and I found Old Faithful and a workable Barrier reef on the first map I rolled up. The early money is really really nice, but so is the output from that reef! Obviously you need to get a bit lucky with this, but it is a lot of fun when you do. I think if you play on...
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    major victory = decisive with Persia golden age

    That is possible, but it seems to me that ranged attacks roll up poor almost always. I can't remember the last time when a ranged attack did more damage than was predicted. I also tend to look at the number and subtract a point or two when I am planning my attacks. If I counted on hitting the...
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    Aztec's Quick SPs!

    I played a game with the aztecs and filled up the honor tree fast (Not 75 turns though!) and I wasn't sure where to go after that. I ended up taking a few techs in patronage before Rationalism opened up and went on to domination victory. I'm also interested in hearing what others have parlayed...
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    Avoiding fights when using liberty policies

    I don't think I have much input (except for the fact that Liberty is such a good branch) but I am curious how many cities and how quickly you are putting up.
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    Puppets and Moais

    I attempted this once back around when Polynesia was first released so it was several patches ago. I had a wonderful map with tons of long, thin land. I tried everything to make it seem worthwhile, even to the point of avoiding any trading posts just to try to get them to work the maoi lands...
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    Speed up turns by finishing non visible combat animations when moving the camera

    As dumb as it sounds, I am just a sucker for most of the combat animations so I usually don't turn quick combat on. It seems like the animations are complete fluff and the kind of thing that I would scoff at....but there is something more rewarding about seeing your guys bludgeon/blow up the...
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    Launch Times?

    I've managed to launch by turn 263 on Immortal even after some really sloppy RA/Policy/Tree Decision type mistakes. I have never really been good enough to be a sub-200 type player or anything, but I think I will eventually be able to launch under 220 eventually with this revision.
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    Speed up turns by finishing non visible combat animations when moving the camera

    Is there a way to turn off the animations selectively? Some units (bombers, I'm looking at you) take so painfully long that I avoid using them! That "Go in three huge loops" animation seems to do more damage to my CPU than it does to the enemy!
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    Of initiative and boldness... what Civ5 should be?

    I actually like the fact that the AI (even friendly) won't trade you resource for resource. It gives more of a feel that they are trying to win the game. Handing a superpower more happiness so they can continue to plow through everyone else seems like a poor strategy. Of course, cash...
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    Specialist & science victory help

    DaveMcW and Aimless Gun - I'm curious if you have any thoughts how many bpt an academy would have to produce for you to consider settling them as late as turn 100 or so. Note: This isn't me arguing for academies I am just trying to gauge how far off you think they are from bulbs.
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