Search results

  1. C

    Declaration of Friendship - any value to the player?

    In every patch of Civ V I have found Declarations of Friendship to be nothing more then an invitation for the AI to ask me to give him free stuff, giving me diplomatic negatives if I refise. Now that DoF's are temporary it seems they carry over the "You didn't give me free stuff!" red mod, but...
  2. C

    World War - how to avoid?

    In my last 2 games of Civ V (post patch - king level) I've had a situation about half way through the game where the entire world turns on me and declares war. It doesn't seem to matter what I do at this point, I am going to have to finish out the game in a constant state of war with every...
  3. C

    Does anyone have any idea how to liberate capitols?

    So I figured I'd try Diplomatic Victory. Based on the screen (Scroll button in upper right -> victory conditions -> "details" on diplomatic victory) it implies that you can liberate city states and other civilizations capitols. Since I've *never* seen anyone want to vote for me over...
  4. C

    Running a specialist econ on emperor?

    My experience has been to pick Roosevelt for a Specialist based economy. Industrious is necessary at higher levels of play and Organized makes it easier to support a large number of cities. Generally, I immediately explore with the intention of getting Stone. This means go toward dessert...
  5. C

    Emperor Early-Mid game talk

    In what way? How does getting Alphabet early benefit me more then the constant demands for technology that arises from being the only guy with letters in the game? I certainly don't want to research Alphabet just to give techs away, so I just end up accruing -'s with everyone. It's not...
  6. C

    Emperor Early-Mid game talk

    I avoid alphabet because it doesn't make me better at war and the AI will get it. Once he gets it, I sue for it. I generally don't kill AI's in one pass, but milk them. They have plenty of chances to hand over tech to me so I'm not concerned that I didn't get hunting or some crap the first...
  7. C

    Emperor Early-Mid game talk

    Inspired by the Emperor Strategizing thread, I wanted to chat a bit about the early-mid game transition strategies. I've noticed that I fall into basically one (very effective) routine here and wondered what other people are doing. My Early-Mid game is almost always played out like this...
  8. C

    emperor strategizing

    Answering before I read, so forgive me if this is all repeat. 1) Which traits do you prize and which do you avoid like the plague? Why? I prize Financial, Aggressive and Spiritual. Really, Cupac is so amazing that I generally end up using him, but try to mix in Spritual sometimes to keep me...
  9. C

    Spirtual vs. Financial

    Look at it this way: Early on, most commerce squares are 2-4 (average: 3) commerce without financial. Add in financial (3-5 average: 4) and your commerce input has increased by 33%. (Or, to phrase it in a way more to the point, 25% of your commerce income is being generated by the financial...
  10. C

    Steal a worker

    I always do this to the closest civ, and I never make peace. I jack the worker and use a few warriors to keep the AI cowering in his home city. This way I get to expand into twice the land and once I get axemen I get another capitol city spot. It's totally win-win, and managing archers with...
  11. C

    Auspicious Start - 4000BC

    Holy moley, what's with the Barbarians? I checked the setting and it wasn't on "Raging Barbs", however there were new Barbarian Archers showing up in packs of 3-4 every 5 turns early on. Chris Woods
  12. C

    Universal Suffrage Vs. Representation

    The point of the purist strategy is to investigate the pros and cons of a city design method and then integrate that. If you "mix" - ie some small Specialist cities and some cottages - you can't get any information to report other then "this worked for me and stuff" With a purist approach...
  13. C

    Universal Suffrage Vs. Representation

    That's not how it works. If you even care what your science slider is you're doing something wrong. I set mine to 100% Luxury be game end because that's +10 happiness and lets me stay at war forever. It's the great people that matter. Tiny cities placed exactly two squares from each other...
  14. C

    Universal Suffrage Vs. Representation

    I think you're right about Philo, but I'm going with Rome because I want Expansive (Health does become an issue; Expansive = +1 Specialist/City in my eyes) and Organized (Anything that reduces cost is a good thing) Also, the Praetorians will allow me to eliminate my first neighbor easily and...
  15. C

    Universal Suffrage Vs. Representation

    Well, I'm up to 1200 bpt with 0% science at this point and have wiped Catherine off the face of the globe. I've got something like 25-26 cities which is all that can be packed on this tiny island. With biology, I just draft three riflemen a turn and set production to buildings only. If I had...
  16. C

    Universal Suffrage Vs. Representation

    I concur that cottages works better in most cases, and most certainly I would expect it to out-preform on this map -- look at all that grassland! Specialist based is useful when you are heavily cramped. When I was first dealing with small maps I would try to sprawl out and would result in...
  17. C

    How does Mansa Musa always stay ahead in tech?

    I appreciate the input; a few points of contention: - I won the game. My objection is Mansa suddenly achieving tech parity. - The academies were in my 6 science cities, and contributed roughly 40 research/turn. As such, if the academy existed for at least 35 turns it would be superior to...
  18. C

    Universal Suffrage Vs. Representation

    My apologies for the lateness of this reply; my home internet is down and so I finally went home over lunch and burned the appropriate files to a DVD to bring up here. What we have here is a Monarch level game, Continents, Standard size, Standard speed with the only option change as "Disable...
  19. C

    Blue Circles: AI no FoW, is this a cheat?

    This should be easy to test in the following fashion: Make a tiny map game with an arbitrary opponent. Go into the World Builder as soon as the game starts and reset the terrain to desert. Then, create only two viable city spots. For one place all Grassland. For the second, place all...
  20. C

    How does Mansa Musa always stay ahead in tech?

    I must admit exceptionally odd associations with Mansa as well. In a recent game (I believe I do have the save file, titled "how?" or something; I'll try to dig it up.) I went into the World Builder and counted everything when Mansa suddenly did the Mali-Jump maneuver, where he suddenly doesn't...
Top Bottom