Basically, what is a happening when I attempt to colonize some cities on another continent my current vassal(s) declare war on me but remain "Pleased". I know this is a know bug so I tried using Bhruic's patch (CvGameCoreDLLpatch-v1.11) but it seems to have and issue also. The issues are...
If you wish to lower the number of enemy units in a city try this. Leave your stack of troops 2 tiles away from the city and put a scout warrior or better, some cheap obsolete unit between your stack and the city. The AI will destory it but the unit will be left out in the dark for you to...
It's possible to create a canal using forts provided each fort is connected to either a lake or ocean on one side. In most cases, this will only allow you to use 2 forts as a third will likely not have a connection to water. This is great in shortening travel on maps with low sea levels. The AI...
As I'm sure everyone knows since BTS the ping is useless as it provides no indication (sound or visual) to teammates that you've pinged a plot. Is this a intended change or a bug? Anyone able to fix it or mod it back in?
As I'm sure everyone knows the ping is useless as it provides no indication (sound or visual) to teammates that you've pinged a plot. Is this a intended change or a bug? Anyone able to mod it back in?
Moved to Tech Support Category
Just about every Python file has:
from CvPythonExtensions import *
where is CVPythonExtensions located and why is it not imported as others are, ie: import CvPythonExtensions?
I have tried entering various bits of Python into the console and I always get the same "Invalid syntax : command not found" error. I tried "GC = CyGlobalContext()" and I got the error ... the tutorial said to tried it in console...what gives?
Anyone know what the different map size settings have for min/max x,y values? More specifically.. what's the largest map you could get when set to HUGE?
Can anyone explain why some of my cities have specialist which I didn't activate? I have the all automation set to off. I realize when another civ's unit moves into a city square it can cause it but, this isn't the case ... these cities are in the middle of my territory.
Also... any word on...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.