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  1. strategyonly

    [NEWCIV] New Civs with units

    I am starting to get into new civs again but containing units also, not just the usual leaderheads as in most Mega packs. All of these Civs, are for C2C only. Play ONLY on "Single Unit Graphics", that is the way i set things up. Plus there is a better chance of things faster and less ram . . ...
  2. strategyonly

    need map help

    can someone please help me out on this small map, i cannot get it to work with BTS, PLEASE help!!!!
  3. strategyonly

    WIP map from Toffer

    Here is what i have in the zip, could not put this in the conversation we had since it doesnt have upload there, so i placed it here . . .
  4. strategyonly

    Something wrong here

    There is something wrong with the "more options" tab, when i click on it it has an "upload" tab, BUT u cant see it?? also, it goes to a reply to thread area post, BUT it is actually a post here tab?? weird stuff??
  5. strategyonly

    I want to help this mod

    Want to help see spoiler below for more info, thx . . .SO ;)
  6. strategyonly

    Need a NEW map of the USA ONLY

    I need a NEW map i can currently use under the newest SVN, that of the USA> I only need it to contain 1 civ currently just to get it to whereas i can edit it and go from there. But i need all the current resources and terrain that C2C has, PLUS all the natural Wonders someplace, i know they...
  7. strategyonly

    Errors on ALL maps

    I am getting this error message on ALL maps??? Can't find type enum for type tag GAMEOPTION_HISTORICAL_WONDERS
  8. strategyonly

    NEW Handicap's

    Proposed NEW Handicap System for C2C After alot of discussion and making changes to the NEW handicap system for C2C, below is the attached "Proposed" ALOT harder system for ALL handicaps included. Each one has been slightly different including settler. This should make things more...
  9. strategyonly

    Yangshao Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  10. strategyonly

    Xiongnu Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  11. strategyonly

    Venezuela Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  12. strategyonly

    Uzbek Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  13. strategyonly

    Upaajut Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  14. strategyonly

    Tillikum Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  15. strategyonly

    Slovakia Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  16. strategyonly

    Poland Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  17. strategyonly

    Philippines Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  18. strategyonly

    Paleo Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  19. strategyonly

    Outlawzz Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
  20. strategyonly

    Nazca Civ

    Just override the Custom_Civilization folder in the modules area and everything should work from there on. This is an unsupported civ, so if something goes wrong with THIS civ, C2C is not responsible for it, this is just an add-on. Use at own risk. But nothing "should be" wrong with it...
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