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    Isolated Alex

    I was rolling some practice maps for TSG90 and came across this one. For the most part, it uses the same settings as are in the announcement (continents map, king difficulty), but I forgot to disable any superfluous addons so it includes most or all of them. It's an isolated start, but a...
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    Upgrades to Tile Imrovements and Cultural Tile Acquisition

    The first of the two improvements is to radically alter how tiles are improved. Implement a system for upgrading tiles through gold purchasing. This removes workers completely, reducing the clugs created by 1upt. The second improvement is to modify how tiles are gained via culture. Remove...
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    Granaries: bugged or just "sensitive?"

    So I've got my city building a granary. I notice that it's going to complete on the same turn as pop growth, so I stall the growth by turning off growth (no other way). Granary completes, and I figure the game treats it the same as it does a number of other things, that being with a one-turn...
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    Taking a Ride to the EP Dump

    Rather than address all of espionage atm, which I hope to do over time and possibly compose a single mega-thread on the subject, I just want to discuss briefly the concept of the EP "dump." What is the EP "dump?" I feel it is best described as "earned infiltration." The concept is simple...
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    NR_01 - American Organization

    In spirit with the holiday, I've decided to give this variant an American theme. Leader: Roosevelt or Washington (TBD) Map: Great Plains Difficulty: Monarch Speed: Normal Variant: We must, at all times, run the most expensive civics available to us. Sub-Variant: Victory must be attained...
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    The Slave Trade for Dummies : A Guide to Stealing Workers

    The Slave Trade For Dummies A Comprehensive Guide to Stealing Workers With an update by kazapp. In response to some recent inquiry, and my own new found pleasure in nefarious pursuits, I've chosen to compile some sort of guide to the (very easy) task of enslaving enemy populations...
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    Question on the protected assets feature

    I tried earlier to load this months GOTM (my first), yet encounter a message that the savegame file is protected against mods. I had assumed the asset protection referred directly to restricting access to the WorldBuilder feature, and had read that the use of mods was disallowed. Some time...
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