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  1. Q

    YNAEP (or whatever) replacement?

    Hello! Sorry to make a thread just for this, but I'll keep it short and sweet: I came across a post by Gazebo (I think) that suggested using an alternate map as a replacement for the yet Not Another Earth Map (or whatever, again). I tried this map and liked it a lot, but since then I...
  2. Q

    Custom music?

    Anyone found a way to make a custom playlist like Civ4 had by default? I like the game music, but for some reason my games past 200-300 turns won't play anything but diplomatic songs...
  3. Q

    full of resources?

    I havent seen it mentioned anywhere, just curious if anyone has converted my favorite mapscript to work with RoM yet!
  4. Q

    War Chariot vs Knight

    Just wondering if anyone can justify why the much easier to obtain War Chariot is so much stronger than the late-coming and only-available-at-the-end-of-the-mounted-line Knight. In fact, I'd go so far as to say the WC is quite overpowered for its time. Comparative stats (and sorry, don't...
  5. Q

    some thoughts

    After playing a recent game as the Sheiam, I had a few thoughts on them as a civ, as well as the Agares-demon mechanic. First, do the Planar Gate creatures need to be so high maintenence? They are far more expensive than normal troops - in fact I often see my gold/turn jump by 2 after deleting...
  6. Q

    Please incorporate this modmod

    http://forums.civfanatics.com/showthread.php?t=288728 Illian Great Prophets upgrading into Priests of Winter. How cool is that. Now I just want a spell to create goddamn blizzards.... Anyways, the whole mod looks really neat. Finally, more wonders, and this stuff: AND MORE!
  7. Q

    Imperial Roads

    One of the things I like best about the Orbis mod is the Imperial Roads. It seems like when playing Ffh there is no way to have a war with a far-off enemy unless you have the Nexus, just because of how long it takes to move units to where they need to be. Is there any chance of "borrowing"...
  8. Q

    minor: AI building priorities

    While I'm not too clear on how the AI chooses what to build in their cities, after many a time looking at their cities in Worldbuilder, I have noticed a certain pattern. 1) The AI will almost NEVER build markets, which boggles my mind. Maybe because of the -1 research penalty? 2) The...
  9. Q

    More civ info in Civpedia?

    I used to spam the base FFH forums get this in years ago. While I enjoy the flavor entries on civilizations in the Civpedia, there is a total lack of any real information about what makes the civ's special - ie how the lizardman civs spread swampland, the elves can build in forests, the Sidar...
  10. Q

    Curse the land - small bug

    Hey. Really enjoying this new take on FFH. Just thought I'd point out this minor bug with one of the new rituals - from what I have read, declaring peace is supposed to end the effect of Curse the Land. In the game I am playing the Elohim (ai player) had 25 stacks of it on them, so I bribed...
  11. Q

    fireball

    rather than going on about the various points I could make about fireballs, most of which everyone is already quite familiar with, I'll just cut to the chase and spit out my idea. IMO the collateral damage and the siege bombardment together are too good. Why not split the bombardment off into...
  12. Q

    no more PLE?

    Just curious. It seems the Plot List Enhancer mod was taken out of FFH for BtS. Is it just not compatible or are there plans to bring it back? I found it very handy, myself, though the version that was in was pretty old. In case someone wonders, the PLE mod was the little buttons in older...
  13. Q

    (CONFIRMED) Next War: Trade routes not working right

    Hey. Been playing Next War and it seems to have a problem with the trade routes. It seems that the overseas bonus doesnt really do anything, in NW at least. In the 2 screenshots, compare the bonuses for the different cities. They seem different in the screenshots than they were ingame, but...
  14. Q

    Next War vs Genetic Era..?

    Well, I am still waiting for my copy of BtS. I have really been looking forward to the expanded "epic game" - although from what I have seen of Next War I am a little disappointed. So, browsing around the site, I came across this mod, Genetic Era. It looks to be what I was hoping Next War...
  15. Q

    more Afterworld, please

    You know, I'm not sure why, but people seem to be ignoring the stupendous mods that came with BtS. All I can say is that this should get the best-expansion-ever award, imo. Anyways, now that that is out of my system, I want to know how long till Afterworld 2, complete with Final Frontier...
  16. Q

    love and hate

    Just thought I'd post my thoughts about Rhye's mod, being a "noob". I should start with that I really like the idea and the flow behind this mod, being truly historical and all that. It's really different than the usual Civ experience and I enjoyed it a lot. However, the lack of any but the...
  17. Q

    PBeM?

    Hey, I was just wondering if anyone would be interesting in a PBEM game of FfH. This way of playing can be fun since you don't have to play your turn at any specific time, just when you get it, you send it on to the next player. For those that have never done it, a PBEM is a game where one...
  18. Q

    Changlelog?

    Hi, was just wondering if there as anywhere to see a definative changelog from 3.0 Thanks :)
  19. Q

    download for FFH source..?

    Is there a place to get the SDK source code for FfH2..? I'm guessing there is, as I think I have seen people like Sureshot talking about changing it around, but I can't seem to find one. just wondering.
  20. Q

    skeleton exploit

    Found an exploit I thought you guys might want to know about. If your leader has the Summoner trait, and a Conjurer summons an Imp, that Imp gets a promotion on its 2nd turn. If you promote it to Death I, and use it to summon a skeleton, the Imp still expires properly after its 3rd turn, but...
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