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    Steam Link Anywhere - I hope Firaxis adds this to Civ6

    Civ is the poster child of a game that would be great to play remotely on a wimpy machine, connecting to one's powerhouse gaming rig at home. I really really hope Firaxis takes advantage of it for us...
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    [R&F] Is it just me, or have the AIs forgotten how to build culture?

    Since either R&F or maybe the patch, it's ludicrous how little tourism the AIs generate. If any of them have ever gone for a cultural victory, they've been inept, including the ones that should be powerhouses like France. If I don't disable culture victory on the difficulty I've been playing...
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    [R&F] New espionage actions aren't in the pedia

    The one to foment disloyalty is obvious, and the tooltip on "neutralize governor" makes it clear. But what is a "smear campaign" and where would one go to conduct it?
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    R&F resource display is flakey

    I just realized this may be caused by scaled UI, but that's an important usability feature so I am boggled if they didn't test it. I'll try switching to unreadable tiny text tonight to see if that's it. Anyway, the bug is that the displays of science or turn, hold and got, faith and for, etc...
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    How do I look at the original/DLC XML?

    OK, I feel super dense. Where in heck, in ModBuddy or elsewhere, can I look at the unmodded XML files for reference, bothe for the schema and for the names of things? The uncompressed files don't seem to be in the Civ6 directory, and after loading up ModBuddy and starting a new project it's...
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    Summer Patch thinks it's loading local mods but doesn't?

    My user libraries are not on my boot drive (boot from SSD, data files on HDD). Since the summer patch, I haven't seen any evidence of mods in My Documents/My Games/.../Mods actually working. The Modding.log shows them being discovered, they show up to be enabled/disabled in the UI, but they...
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    Can't see all my policy cards

    I'm playing at 1920x1200 and the UI scaling is almost perfect; occasionally I have to scroll a popup to see the last few lines. But the polilcy cards display is just plain broken - it has a fixed-size area for the cards and doesn't scroll. I can mostly work around this except its filter bar is...
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    How the heck do Marvels work?

    "Explore an alien city". OK. Except there's no expedition icon on them, explorers can't do anything to them. WTF?
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    Lifeform Sensor

    Does this continue to work through the game, or only show nests present at the beginning? The former would be more useful than most of the other options, but the latter seems useless.
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    I miss the strategic map

    I miss: * Clear indication of what's in a hex - resources, units, roads/maglevs, miasma * Standard and moddable extra data layers (cities not connected, dig sites, known alien nests) * Faster speed, especially given the very annoying UI deadlock bug on lower-end graphics systems.
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    Some good data about races and techs

    I just picked up the Ultimate edition on the Steam sale, and found that the expansions have made this game much more interesting than it was originally. But I got so frustrated by the horrible lack of information - real comparisons of the tech trees, solid info on what tech trees lead to what...
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    Bug Linking Directly to BNW Forum

    I have this saved bookmark, taken straight from the address bar when viewing the BNW forum: http://forums.civfanatics.com/forumdisplay.php?f=478 This worked until a few days ago, but now when I use that link I end up in the Civ5 General forum with this URL...
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    Simple old mods I hope somebody will port

    Most of the mods I preferred were made obsolete by patches or by G&K (e.g. fixing Terrace Farm yields). The one I absolutely miss most now is the one that killed off the "map" and "barbarian camps" results on goody huts, and normalized the "gold" result to a smaller range. I can avoid these...
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    Survey about city governors

    As a long time Civ-style game player, I have what I believer are some insights into the general problem of making computer assisted management tools useful and trustworthy based on the evolution of city manager AI in these games, which I am researching for my real life job. I also plan to...
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    I love Privateers!

    Wow, I had generally discounted this unit because it loses so easily to Frigates. But in a recent game (obviously not landlocked) where I managed to have golden age of sail ships earlier than my neighbors, I churned out a few of these to increase my lead. Then a few more. Eventually the victims...
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    bCarriesIrrigation not working in BtS?

    This is odd. I know my modular modified XML for pastures, plantations, etc. to carry irrigation is loading because I tried changing the descriptive text and it showed up. But despite setting <bCarriesIrrigation>1</bCarriesIrrigation> for these improvements, my test using WorldBuilder still...
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    How to FIX the most useless units

    Almost every "useless" unit has some value in the right circumstances, but the thread about them points out many that are a bit weak. I don't completely agree with all of the comments in that thread, but instead of complaining I'd like to suggest fixes. To wit: * Explorers are useless for...
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    A small mod for Perfectionist Builders...

    Re-addicted to Civ4 by Warlords, I'm thinking of putting together a small XML-only gameplay mod which makes the stock game a trifle more fun for Perfectionists like me. Really, the big deal is to make irrigation spread more easily. (Since when doesn't a plantation or pasture carry irrigation...
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    Warlords: Can't upgrade SAM Infantry

    The Civ4 1.61 patch finally fixed SAM Infantry not upgrading to Motorized, but Warlords is not letting me do this. It's not too hard to fix the XML file but it's annoying because I spend my workday making computers do what I want, at home I just want to play the game. (If I do go in and fix...
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