20100919 0932 >
1000 AD
[IBT]
Vikings are building Knights Templar (Chivalry -> Steam Power).
1020 AD
Science decreases to 50%, Steam Power in 1, +23 gpt, 602 gold.
[IBT]
Steam Power -> Electricity in 10 at 50%.
1030 AD
We have Coal, but it is not connected.
Increase science to 80%, Electricity in 7, -64 gpt, 627 gold.
[IBT]
Newton's University is built in
001 Cedar Hill.
1060 AD
[IBT]
Palace Expansion #10; we add a double decker to stage right.
1090 AD
024 Forest Hills expands us on the island.
Coal is hooked up, now we can rail.
Drop science to 0%, Electricity in 1, +177 gpt, 239 gold.
[IBT]
Electricity -> Replaceable Parts (faster workers) in 50 at 0%.
1100 AD
Raise smartness to 80%, Replaceable Parts in 6, -70 gpt, 416 gold.
1110 AD
[IBT]
JS Bach's Cathedral is built in
006 Highland Park.
1150 AD
Drop science to 50%, Replaceable Parts in 1, +10 gpt, 64 gold.
[IBT]
Replaceable Parts -> Military Tradition in 4 at 50%.
1160 AD
Keep science at 50%.
1180 AD
Sell Education to Scandanavia for Chivalry, Monarchy, 10 gpt and 230 of 230 gold. The techs we don't need but the gold is nice.
Arabs are building The Great Library, which will die as soon as they build it.
1190 AD
Rubber is online; we can build Infantry.
Science goes down to 30%, Military Tradition in 1, +94 gpt, 312 gold.
[IBT]
Military Tradition -> Medicine in 9 at 30%.
1200 AD
Science back up to 90%, Medicine in 4, -99 gpt, 406 gold.
20100919 1104 <
20100919 1418 >
1230 AD
Drop science to 20%, Medicine in 1, +143 gpt, 103 gold.
025 White Settlement is established on a second, smaller island.
[IBT]
Medicine -> Scientific Methods in 12 at 20%.
1240 AD
Science rises to 80%, Scientific Methods in 4, -61 gpt, 251 gold.
1260 AD
Drop science to 50%, Scientific Methods in 1, +37 gpt, 65 gold.
[IBT]
Scientific Methods -> Industrialization in 7 at 50%.
1265 AD
Raise science slightly to 60%, Industrialization in 6, +9 gpt, 102 gold.
1290 AD
Drop science to 30%, Industrialization in 1, +113 gpt, 126 gold.
[IBT]
Industrialization -> The Corporation in 8 turns at 30%.
1295 AD
Let the slider alone to build up cash.
1300 AD
20100919 1517 <
20100919 2200 >
1305 AD
026 Red Oak is started on the second island.
1315 AD
027 The Colony extends our borders.
Sell Music Theory to Scandanavia for 10 gpt and 234 of 234 gold.
1330 AD
Drop science to 0%, The Corporation in 1, +241 gpt, 1180 gold.
We can sell Invention, Banking and Astronomy to Arabs and Vikings. We are close to a full Age ahead of them.
[IBT]
The Corporation -> Steel in 27 at 0%.
Arabs are building Knights Templar (Chivalry -> Steam Power).
1335 AD
Increase science to 60%, Steel in 6, +3 gpt, 1421 gold.
Theory of Evolution completes in 7.
028 Carrollton is started on the smaller island.
[IBT]
Arabs are building Statue of Zeus (Mathematics to Metallurgy).
1350 AD
029 Farmers Branch is founded on the larger island.
1360 AD
Science down to 30%, Steel in 1, +129 gpt, 1373 gold.
[IBT]
Steel -> Atomic Theory, 14 turns at 30%.
1365 AD
Science goes to zero percent, Atomic Theory in 39 on geek power alone, +260 gpt, 1502 gold.
[IBT]
Theory of Evolution is built in
001 Cedar Hill.
AtomiC Theory is learned.
Electronics is learned.
Refining is a new concept, 30 turns at 0% science.
1370 AD
Raise science to 80%, Refining in 5, -68 gpt, 1761 gold. Higher rates are still only five turns.
20100919 2321 <
20100920 1840 >
1390 AD
Science goes down to 70%, Refining in 1, -43 gpt, 1433 gold.
[IBT]
Refining -> Combustion in 6 at 70%.
1395 AD
030 Lewisville is built on the smaller island.
Raise science to 80%, Combustion in 5, -78 gpt, 1390 gold.
1400 AD
031 Wylie gets its place on the larger island.
032 Seagoville has an hilly, inland home.
1405 AD
Vikings have a lot of gold.
Sell Banking to the Vikings for Wines, 24 gpt and 250 of 258 gold. If we take all 258, then only 23 gpt, not 24.
[IBT]
Vikings are building Statue of Zeus (Mathematics to Metallurgy).
1415 AD
Drop science to 60%, Combustion in 1, +11 gpt, 1386 gold.
[IBT]
Combustion -> Economics (Smith' Trading Company), 4 turns at 60%.
1420 AD
Drop science to 30%, Economics in 4, +148 gpt, 1399 gold.
[IBT]
Arabs want Dyes. We like all our Dyes. We say no.
1430 AD
033 Euless gets built to take some Arab land.
20100920 2000 <
20101018 2224 >
1435 AD
034 Mansfield claims some fish.
Science to 0%, Economics in 1, +276 gpt, 1802 gold.
[IBT]
Economics -> Flight in 27 at 0%.
1440 AD
Science back up to 80%, Flight in 5, -83 gpt, 2078 gold.
1450 AD
035 Waxahachie and
036 Frisco are planted as science farms.
1455 AD
037 Dalworthington Gardens joins the farmers.
Drop science to 70%, Flight in 1, -46 gpt, 1741 gold.
[IBT]
Flight -> Mass Production in 5 at 70%.
The Colossus is now obsolete.
1460 AD
Science up to 80%, Mass Production in 4 -93 gpt, 1695 gold.
1480 AD
038 Rendon becomes a geek haven.
Science to 70, Mass Production in 1, -12 gpt, 1464 gold.
[IBT]
Mass Production -> Motorized Transport in 5 at 70% (last tech of this age).
1485 AD
Science to 80%, Motorized Transport in 4, -69 gpt, 1452 gold.
1490 AD
[IBT]
Smith's Trading Company is built in 001 Cedar Hill.
Gpt goes from -71 to -45.
Palace Expansion #11; we add on on Stage Left.
1500 AD
Drop science to 50%, Motorized Transport in 1, +73 gpt, 1267 gold.
20101018 2356 <
20101020 1638 >
[IBT]
New Age, we start on Rocketry, 9 turns at 50%.
Sistine Chapel is built in 003 Arlington.
Palace Expansion #12; we add a hallway to the Stage Right buildings.
We lost our supply of Wines (Scandanavia).
1505 AD
Sell Economics to Vikings for Wines, 13 gpt and 15 of 15 gold.
Science up to 80%, Rocketry in 7, -68 gpt, 1355 gold.
Sell Economics to Arabs for 50 of 50 gold. No gpt since they have luxuries we want.
1510 AD
Rush library in The Colony for border expansion without the use of force.
1520 AD
Move some workers into soon to be American land inside Arabia.
[IBT]
Preboot from Arabs.
1525 AD
Border did not expand as expected. Bring workers back.
1530 AD
Science down to 70%, Rocketry in 1, -7 gpt, 1007 gold.
[IBT]
Rocketry -> Space Flight, 8 turns at 70%.
The Great Lighthouse is built in Trondheim, Scandanavia.
1535 AD
We extort 117 gold from the Arabs.
We then declare war on
Arabs, as we plan to gain two more luxuries; Gems and Furs.
Narjan (2) and its lone spear are no match for arrtillery and cavalry. We raze the city.
039 Crowley tops a hill.
Increase science to 90%, Space Flight in 7, -111 gpt, 1117 gold.
1540 AD
040 Balch Springs is placed, also on a hill.
041 Cockrell Hill connects us to
Furs.
1545 AD
*SwordsmanOne* and Washington, our first MGL.
Not sure if an Army is the best use of Washington, not in this game. We have three Stock Exchanges built and three more under construction. May rush Wall Street instead.
Basra (6) is razed.
L02 Friendly Furs is built on Furs, of course.
20101020 1751 <
20101020 2206 >
1555 AD
Yamama (2) is razed.
[IBT]
The Great Library is built in Medina, Arabia.
1560 AD
Khurasan (1) is razed. We finally get some gold from an Arab city, one gold piece.
[IBT]
Fifth Stock Exchange completes; Wall Street is next.
1565 AD
Rush Wall Street in 016 Plano, currently needing 77 turns to finish an artillery.
042 Las Colinas and
043 Richardson get placed.
Drop science to 0%, Space Flight in 1, +424 gpt, 476 gold.
[IBT]
Space Flight -> Fission, 27 turns at 0%.
Apollo Program? Why yes, thank you.
Wall Street is built in 016 Plano.
1565 AD
Science rises to 90%, Fission in 6, -65 gpt, 900 gold.
1575 AD
sr01 Al E Newman and
044 Haltom City start their own town squares.
*CavalryOne* and MGL Lee as we capture Fustat (1), liberating two slaves and 7 gold before the town is razed.
Lee goes into the fresh new town of 044 Haltom City and rushes the Apollo Program.
Gems, our sixth native luxury, are now connected.
[IBT]
Apollo Program is built in 044 Haltom City.
Palace Expansion #13; we build a matching hallway on Stage Left.
1580 AD
Change builds to the three Space Ship parts that can be built; Engine, Docking and Cockpit.
045 Flower Mound claims some old Arab grounds.
20101020 2359 <
20101021 2120 >
[IBT]
Palace Expansion #14; we add some interesting ornamental do-dads to the front of the complex.
1585 AD
[IBT]
SS Cockpit is built in 009 Grand Prairie (1 of 10).
1590 AD
046 Benbrook and
sr02 Ride the Horsey are started.
[IBT]
Arabs want to talk; we don't; we rule.
SS Docking Bay is built in 005 Fort Worth (2 of 10).
1595 AD
Science down to 50%, Fission in 1, +156 gpt, 573 gold.
[IBT]
Fission -> Superconductor in 9 turns at 50%.
SS Engine is built in 001 Cedar Hill (3 of 10).
Palace Expansion #15; we plant some scrawny trees on the front lawn.
Vikings are building The Hanging Gardens (Monarchy -> Steam Power).
1600 AD
F-15 bombs and kills a redlined Spear in the Arab city of Muscat.
Our Golden Age begins.
Muscat (1) gives us 1 slave and 3 gold, then we raze it.
We up science to 100%, Superconductor in 4, -122 gpt, 732 gold.
Golden Age Turn 0.
[IBT]
We lost our supply of Wines (Vikings).
1605 AD
047 Azle,
048 Rowlett and
049 Saginaw are founded.
We sell Chemsitry and Iron to Vikings to get Wines and 66 of 66 gold.
Golden Age Turn 1.
[IBT]
Vikings demand Furs. They get none.
1610 AD
050 Kennedale gets a new home.
Mecca (5) contained one slave and zero gold before it was razed, giving us two more slaves.
Damascus (5) is razed, too.
Golden Age Turn 2.
1615 AD
Medina (8), the second Arab capital, falls easily and we gain 4 gold. Even though it contians
The Great Library we raze the city.
Anjar (3) is razed, too.
Aden (2), even with 4 gold, is flattened.
Kufah (5) gives us 5 gold before being torched.
Have to keep science at 100% to learn Superconductor this turn; -139 gpt, 351 gold.
Golden Age Turn 3.
[IBT]
Arab Ansar kills a Cavalry; their Golden Age has begun, too.
Superconductor -> Ecology in 4 turns at 100%.
1620 AD
We make peace with the Arabs.
We demand 11 gpt and 29 of 29 gold.
We gift the Arabs an island of plains, containing the cities of
- 025 White Settlement
- 026 Red oak
- 028 Carrollton
- 030 Lewisville
We give up cities on plains to have cities next to flood plains. And Ivory, too.
051 Addison claims
Ivory for us, our seventh native luxury.
Drop science to 90%, Ecology in 4, -54 gpt, 243 gold.
Golden Age, Turn 4.
20101022 0010 <
20101022 2042 >
[IBT]
SS Fuel Cells finish in 006 Highland Park (4 of 10).
Palace Expansion #16; we build a second story hallway to Stage Right.
1625 AD
052 University Park claims some flood plains. So does
053 Coppell.
Golden Age - Turn 5.
[IBT]
SS Life Support is built in in 001 Cedar Hill (5 of 10).
1630 AD
Golden Age - Turn 6.
1635 AD
Drop science to 70%, Ecology in 1, +168, 126 gold.
Golden Age - Turn 7.
[IBT]
Ecology -> Synthetic Fibers in 5 at 70%.
1640 AD
Raise sciecne to 90%, Synthetic Fibers in 4, -26 gpt, 294 gold.
Golden Age - Turn 8.
1645 AD
054 Wilmer works some unused grass inside our borders.
Golden Age - Turn 9.
1650 AD
Golden Age - Turn 10.
[IBT]
United Nations is built in in 003 Arlington.
1655 AD
Golden Age - Turn 11.
[IBT]
Forgot to drop the science slider on the last turn of Synthetic Fibers.
Synthetic Fibers -> Satellites in 4 at 90%.
The Pyramids is built in in 005 Fort Worth.
1660 AD
Drop science to 80%, Satellites in 4, +103 gpt, 290 gold.
Unit support at 0 gpt for 97 units.
Golden Age - Turn 12.
20101022 2229 <
20101024 1008 >
[IBT]
SS Exterior Casing is built in in 004 Dallas (6 of 10).
SS Storage/Supply is built in in 006 Highland Park (7 of 10).
Universal Suffrage is built in in 009 Grand Prairie.
1665 AD
Golden Age - Turn 13.
[IBT]
Preboot from Arabia as the latest capital has border expansion.
1670 AD
Golden Age - Turn 14.
1675 AD
Drop science to 40%, Satellites in 1, +572 gpt, 646 gold.
Golden Age - Turn 15.
[IBT]
Satellites -> Computers in 6 at 40%.
The World Map is revealed.
1680 AD
Science bounces back up to 70%, Computers in 4, +270 gpt, 1218 gold.
Golden Age - Turn 16.
1685 AD
Disband four vCavalry just parked around the capital to help builds markets and banks.
Golden Age - Turn 17.
[IBT]
Arabs are building Hanging Gardens (Monarchy -> Steam Power).
1690 AD
Golden Age - Turn 18.
[IBT]
SS Thrusters is built in in 009 Grand Prairie (8 of 10).
1695 AD
Drop science to 50%, Computers in 1, +478 gpt, 2022 gold.
Golden Age - Turn 19.
[IBT]
Computers -> Nuclear Power in 5 turns at 50%.
1700 AD
Science rises back to 70%, Nuclear Power in 4, +280 gpt, 2500 gold.
Golden Age - Turn 20.
[IBT]
An the American Golden Age is over.
1705 AD
Nuclear Power still in 4, +170 gpt.
The Viking trade of Wines for Iron ends this IBT. We'll see if the Viking want to end it; we don't.
[IBT]
Yep, they ended it.
We sell them Metallurgy for Wines and 77 of 77 Viking gold. In 20 turns it won't matter if we have Wines or not, but for now it does. And I really don't want to go to war for them, since the Wines are not near our borders. They are clustered to the SE of Trondheim.
1710 AD
055 Southlake is built 2S of Burleson on an unused tile inside our borders.
1720 AD
Drop science to 50%, Nuclear Power in 1, +312 gpt, 3285 gold.
[IBT]
Arabs want to extend peace. We do not. Which means war.
Nuclear Power -> The Laser in 6 turns at 50%.
1725 AD
We take and raze Baghdad (7), liberating 1 gold and gaining some slaves.
The four cities of Arabia are all on one island.
Increase science to 100%, The Laser in 4, -74 gpt, 3627 gold.
20101024 1217 <
20101024 2120 >
1730 AD
1735 AD
[IBT]
Hoover Dam is built in in 012 Richland Hills.
1740 AD
Drop science to 90%, The Laser in 1, -5 gpt, 3491 gold.
[IBT]
The Laser -> Miniaturization in 5 at 90%.
1745 AD
Even at 100%, this tech is still 5 turns; leave at 90%.
[IBT]
SS Planetary Lounge is built in in 005 Fort Worth (9 of 10).
1750 AD
056 Lancaster works some ignored tiles on our south side.
1752 AD
We make peace with the Arabs, demandaing all of their gold, all one piece of it.
1756 AD
Drop science to 60%, Miniaturization in 1, +244 gpt, 3513 gold.
[IBT]
Miniaturization -> Robotics in 7 turns at 50%.
Mausoleum of Mausollos is built in in 009 Grand Prairie.
The Statue of Zeus is built in Bergen, Scandanavia.
1758 AD
Science to 90%, Robotics in 5, -16 gpt, 3757 gold.
1762 AD
[IBT]
Oslo wants to flip to us. We are 68 tiles away from the domination limit and we gain only 9 tiles, so we accept the rebels.
1766 AD
Drop science to 80%, Robotics in 1, +49 gpt, 3666 gold.
[IBT]
Robotics -> Genetics in 6 turns at 80%.
1768 AD
[IBT]
SS Stasis Chamber is built in in 001 Cedar Hill (10 of 10).
We hit the Launch button. And the game crashes.
Great, just great.
This happened to me on my HOF Space ship game at Monarch, so I go back and check my notes. That was in April 2009 and I haven't had a SpaceShip VC since then. So, I'm not sure what is going on.
Reload the 1768 save and hope for the best.
Got past it this time.
Get my screenshots for my writeup and such, save the game after all the fireworks are over.