ToddMarshall
Maniac - Stellar Wingman
I was afraid we'd be seeing ships with shield 3 on it shortly. I can virtually guarantee you can slag that ship with missile boats, and we NEED to do so before they send a colony ship. They only have shield 3. Hold on a second and I'll suggest a design from the previous save.
EDIT: If we can get IC via any REASONABLE means, we should do it. I actually suggested we look into it in an earlier post. Robotics 3 is NOT reasonable. Terra +30 is also not reasonable in my opinion, but I'll defer to others.
Here's my alternate suggestion. I'm making the assumption that ship has shield 3, and we know they only have titanium armor so: That's a 100hp ship. We can just make a missile boat with 2 five shot racks of Hyper-V(apoware) rockets. I mean just. Can't even put maneuver 2 on. Those will do 3/hit against class 3 deflectors. You can build about 6-7/turn combined between Esper and Tau Cygni if you build it at max. Should take about 20 some to slag that ship. That would probably save Jinga. Worst case scenareo, it should be enough ships to slag a colony ship and delay them from colonizing the planet until we can make a reasonable trade for IC or, till we can crash up hard beams.
Now, if you see a big fleet incoming somewhere, then all bets are off, and we might have to trade for IC anyhow, but I'd rather try to save our arse w/o resorting to that if possible.
BTW, if we get to Mass Drivers and still don't have IC, we should try to trade it for IC. Mass Drivers suck. If we're lucky, they'll put those on their ships
On another note, if we're researching Mass Drivers, that means we're still stuck with Hyper-V for another tier... I'd be more inclined to overpay for a missile than a beam. It's a long way off to Stingers, if we even have those... or did we have a missile at this tier?
EDIT: If we can get IC via any REASONABLE means, we should do it. I actually suggested we look into it in an earlier post. Robotics 3 is NOT reasonable. Terra +30 is also not reasonable in my opinion, but I'll defer to others.
Here's my alternate suggestion. I'm making the assumption that ship has shield 3, and we know they only have titanium armor so: That's a 100hp ship. We can just make a missile boat with 2 five shot racks of Hyper-V(apoware) rockets. I mean just. Can't even put maneuver 2 on. Those will do 3/hit against class 3 deflectors. You can build about 6-7/turn combined between Esper and Tau Cygni if you build it at max. Should take about 20 some to slag that ship. That would probably save Jinga. Worst case scenareo, it should be enough ships to slag a colony ship and delay them from colonizing the planet until we can make a reasonable trade for IC or, till we can crash up hard beams.
Now, if you see a big fleet incoming somewhere, then all bets are off, and we might have to trade for IC anyhow, but I'd rather try to save our arse w/o resorting to that if possible.
BTW, if we get to Mass Drivers and still don't have IC, we should try to trade it for IC. Mass Drivers suck. If we're lucky, they'll put those on their ships
On another note, if we're researching Mass Drivers, that means we're still stuck with Hyper-V for another tier... I'd be more inclined to overpay for a missile than a beam. It's a long way off to Stingers, if we even have those... or did we have a missile at this tier?