Agreed, last set wasn't tremendously wrong...
It just wasn't concerted and a bit off the line.
@ Madviking : The "not concerted" part is what bugged me the most but.. nevermind. Next time will be better you wish so

If we're going to set responsibilities, mine lies in
this post. I should have informed you that a turn per turn plan was expected.
@ Settling
on the copper :
Is it worth it ? I'm unsure but I highly doubt it :
We can build Barracks + 4-5 Catapults + 4-5 Galleys before starting on melee units. Researching Iron Working wouldn't take too long. I feel we will have it in time.
OTOH : we need another worker. It will take 15 worker turns to clear the jungle + build the mine + road. That is 8 turns with 2 workers. Quite reasonable, I believe.
@ Barracks :
If we devote a city to Galley production only, then that city won't need its Barracks (which may switch the balance towards settling
on the copper).
@ Settling on the copper - part II :
Settling the 4th or the 5th city there is conceivable.
Say we settle the 4th city : we will be far away from IW so we would likely settle on the resource. But then, what about production Empire wise ? Would it be sufficient ?
If we settle the 5th city, then our 4th city will be able to contribute to the military build up.
Also consider the Copper would be our site that is the furthest away from Catherine, which means it is very well suited for military production (short term). The best asset of the site is access to the resource, not production.