PCSG2: Lalibela's Eleven Churches

looks very good from screenshots, good job done brian!

we should carefully watch the mehmed x hatty situation... if it's true what brian says we would have to bribe off mehmed probably...
the trade of rifles certainly helped mehmed since hatty at the time fielded mostly cuirs.

otherwise I think the next few turnsets will be probably quiet ;-). Am interested to see the empire in my TS... or do you think boys you will manage cultural in 4 turnsets?
 
I've had a lightening quick look at the save ... well done! :)

After Electricity, in contrast to the earlier suggested 'straight for Mass Media', I think we should digress off the Mass Media pathway for a couple of turns and research Democracy (I assume that the roster wouldn't be favourable to trading away Medicine for it?), and get our civic switches done (Universal Suffrage, Free Speech, and The Caste System). I'd like us to get those Great Artist pops going. Also, some of our resource trades need review in light of our two Corporations.

______________________

Just the roster for quick reference;

lymond
vranasm
Brian
nocho <<< Up
Norvin <<< On Deck
Cam
(Frag) <<< (Assumed dropped out)
 
Is US better than rep? Sure we have 52 towns which would get an extra hammer, but we'd also lose a lot of beakers from the numerous specialists we have. Do we need to rushbuy much stuff? I'm fine either way though.

Demo is just 2 turns so if we want US I'm fine with squeezing that in and do a subsequent revolt to US/FS/caste/pacifism after launching the GA with the current 2 great people we saved (if not then just FS/caste/pacifism). Will put Addis fully on artists. Where do we want Hermitage, Lali or Addis? Addis lags many more turns to legendary, but will have all those artists. Too bad no confu or tao monasteries survived in former Mali to spread that and build the corresponding pagoda/academy in the legendary 3.

Do we want to spread all corps to all our cities? Will try to get remaining temples and cathedrals done. Tech (demo)/elec/radio/mm.

Will review resource trades.

Can probably play tomorrow evening, if not on thursday.
 
I didn't any computations, but if we go caste we should be in rep imo.

I hope we will return from pac to OR at the end of GA, so then we can build those mishes again, but maybe too late for setting up those +50% boosters from tao and conf.

I think the plan was to spread corps everywhere... why not? we have setup for strong corp economy with shrined WS.

especially those border cities in east could get some quick corp spread because of the cultural pressure from established empires.
 
I'm not really seeing the value of US either at this point. We are not really overly cottaged here. Rep provides a continuous benefit to us now.
 
We are only shooting for five more tech's (Electricity, Democracy, Radio, Mass Media, Industrialism) so a :science: push, while of value, imho is of lower priority than just getting up our :culture: multipliers and spreading our corporations widely within our borders. It seems that we might be under less pressure than I first guessed (before Brian's turnset) to get Broadway seeing Electricity hasn't been acquired by Mehmed and we'll beat Shaka to it, so Radio and Mass Media might not be too much of a struggle either. :espionage: on Mehmed to see his :science: pursuits (although it will take a while to get the passive read on him)?

Two of our most cottaged cities are flagged to be legendary ones, where faster building or more effective 'build :culture:' through the extra Universal Suffrage :hammers: will help. Addis Ababa's :hammers: haul on the other hand is fairly low that the capacity to :gold: rush seems to me to be too good to ignore.

Note that rightly or wrongly, I did envisage Universal Suffrage and Organised Religion together, where we would; rush buy Taoist and Confucian Missionaries, rush buy Taoist and Confucian Temples, and in Addis Ababa and Lalibela; rush buy Taoist Pagodas and Confucian Academies. As noted earlier, I think Aksum should get to legendary under its own steam once we swap into Free Speech, build a Broadcast Tower, supplement it with Civilized Jewelers and Aluminum Co., and turn up the :culture: slider.

I'd vote for The Hermitage to go in Addis Ababa due to poorer :hammers: haul, and :culture: WoWs to go in Lalibela. Both will also need Broadcast Towers, and as per above I thought also Taoist Pagodas and Confucian Academies.

Two more Christian Cathedrals also required.

My guess that Hatshepsut was Boudica was wrong. :undecide:
 
Ok, I see the point better now, Cam. :)

I'll certainly leave a turn of GA when I finish the set so in any case we can make any re-adjustments then. I was unsure whether with OR after SciMeth you could still build missionaries of any type if you have the religion present in a city, but I understand you can. In that case sticking with OR is probably better, for the missionaries and the building boost. Only the GP farm will really benefit from pacifism, but the GPP output is already quite good anyway. And the GA makes it better. I'll try to generate at least a GA and a GS for the remaining corps.

Speaking of corps, in the references I see Alu corps is at rocketry, which means we'd also have to research artillery+rocketry. Or am I missing something here?!

Torn between rep and US (as in the short run we do need to research a bit still), but if indeed we go caste we won't have slavery to whip out missionaries so then rush buying will indeed help. Ok, I'll go US+FS+caste+FM+OR for now beacuse it's your game. :p As said, will leave turns on the GA so we can switch back after my set if we deem that necessary.
 
Darn it ... I realised that Aluminum Co needs Rocketry two minutes ago, and you beat me to it! :lol:

This does 'nerf' my push to early Universal Suffrage.

Aluminium Co. is probably the weakest of all of the Corporations in this game for our purposes, and while I like the idea of getting all four, we can live without this one.
 
Ok...I am seeing more value in US for the culture rush-buys.

Rocketry is kinda pushing it in the tech department. We probably want to just up the culture slider soon after getting the culture buildings in so Rocketry is a ways off. We can save non-great artists for possible another golden age instead.

Maybe US for a bit and then back to Rep at the tail-end.
 
Even without any war going on it has taken me nearly 10 minutes per turn to get through the set. Having to choose zillions of things to build every turn and deciding where workers could lay down another useless railroad proved quite entertaining. :)

After revising all cities and stuff, press enter, only to realize to have forgotten to switch to demo. Hence the civic changes came a turn later than expected.
PCSG2_3_Civ4ScreenShot0121.jpg


Launched the GA same turn we got another great person from Addis, a GS. Spared him for Aluminium Corps, which eventually I founded as I handed off the set. Tech went Demo>Leccy>Radio>Mass Media>Artillery>Rocketry. Techs flew by pretty fast, that's why I took the executive decision to go for Art+Rock anyway (4 turns of research for them both), so as to give the GS a worthy destination. Unfortunately though we're still waiting for a Great Artist for Jewelers, hadn't realized Addis needed that much time. If we're not entirely unlucky we'll pop him before the game ends, however. And if we don't, I won't lose much sleep over it. ;)

Spread Creative and Fishy execs to many places, especially to former Mali that was rather culturally pressed by Arabia and Zululandia. Even cunningly sold Divine Right to Sal for 60 bucks to get a diplo plus so that he would drop the WE status so we could open borders and reach Gao with the execs, as it was totally surrounded by Arab culture. The corps are doing their magic now and it seems Gao and Kumbi Saleh will remain ours. Kumbi revolted once though, so keep a garrison there.

Talking about spreading, managed to get Tao and Confu in Lali and Addis and just Tao in Aksum. Aksum seems to be rather unreceptive to Confu, a couple of spreads failed here. Lali and Addis got their Pagoda and Academy (in Addis just rush bought the latter). Other notable cultural building are RnR in Aksum, with Hollywood being built there now; Broadway in Lali; Hermitage in Addis; Eiffel Tower in Gondar. Built the Foreign Palace somewhere in Persia because we could. We nearly have the Cristo Redentor, building Red Cross somewhere to get rid of the comp proposing it all the time. :)

From the Christian front it's worth noting we have all our cities in the fold again and, more importantly, we achieved the main aim of the game (see last line of the buildings list)!
PCSG2_3_Civ4ScreenShot0126.jpg


So basically it's a case of wrapping up. Just moved up the slider to 100% culture to see how long things will take. Note the ending of the GA will alter this for the worse, but then again the Academy due next turn in Addis will alter it for the better. :)
PCSG2_3_Civ4ScreenShot0131.jpg


Right now building wealth in quite some cities to keep the slider up. Not sure if we need to research anything else. Industrialism was mentioned, but is not really needed I think.

Oh, Hatty and Mehmed signed peace quite early in the set by the way.
Oh2, I just noticed Hatty has a red fist! We have troops close to her border though (Debre) and her power rating compared to us is rather pathetic. Mehmed still has a higher rating than we do though!
 

Attachments

Good job!!! Looks like we'll be finishing up in the next couple of turnsets.
 
I look forward to a thorough look at the save later on today, but all looks really good! :)

I'm not sure of the cost-benefit of researching or trading for Industrialism, but it will reveal (natural) Aluminum that feeds Creative Constructions as well as the :hammers: boost from Aluminum mines to the relevant cities.
 
using the GA for culture in Addis can maybe quicken the end more then finding another corp...

looks like cam+norwin finish the game... good job guys!
 
Yes, you're right on the Culture Bomb versus Civilized Jewelers.

This is real 'micro' stuff, but building (rush buying) a Harbor and 'possibly' a Customs House in Addis Ababa will attract better trade routes. These will translate to around +150:culture: per turn if we keep the slider at 100%:culture: if my sums are correct (commerce goes from 12:commerce: to around 30:commerce: with Harbor {ref. Qohaito's trade routes}, and then +8:commerce: with a Customs House, all x6 for culture multipliers).

After Cristo Redentor is built (maybe after Addis Ababa gets its Harbor + Customs House?), a swap back to Representation for a few turns (at least) to research Industrialism via our specialists might be a plan worth consideration for the reveal on 'natural' Aluminum > Creative Constructions.
 
Thanks for the reminder Cam_H.

Here's my dilemma - currently my home internet is not cooperating (think my wireless card has gone kaplooie). I am looking to fix that on Saturday. I can download the save at work and bring it home but then I lack access to forums. Seeing as this is just wrap up time do you want to skip me?
 
That's Jersey for you!!! Which Exit?!!! :lol:

I don't think we're in any particular hurry, Norv, so play when you can.
 
on another note...will we start another game? probably on Immortal since people here are too experienced!

I really think we could declare victory even without finishing :-D. I think norvin you can take the save and play forward without much hesitation. Just follow the overall direction that is laid out.

edit:
or deity muhahaha?
 
on another note...will we start another game? probably on Immortal since people here are too experienced!
Sounds fine to me. Maybe immortal with a twist, deity sounds so, well, deity-like... :p Cam is good at inventing twists... :mischief:

I really think we could declare victory even without finishing :-D.
Well yeah, but since we got this far let's finish it as well. Especially since I don't have to do that job. :p
 
Ok, I'll try to play tonight. I realize the game is in the bag but still want to try not to screw up too much.

As for another game I had some thoughts about playing as America and incorporating (no pun intended) something to do with founding ALL corps in the game. I'm not even sure if it's possible but it's just a thought. Or possibly having to spread any founded corp to every other civ. I was also trying to play around with starting with Washington and then switching to Lincoln followed by Roosevelt. It requires some WB work which I've been able to do so far but when I make the leader change it resets everything back to zero. In other words if you are 1 :science: short of writing and I mess with the save you have to start over researching writing.
 
Yeah the change of leader/civ resets everything. It is just assuming that you're a new civ starting on day one with that position. I believe it is hardcoded into the World Builder so can't be changed.


Handy for GPs though.
 
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