Turn 0: 1112AD
Move Great Scientist in Tarsos (did he just spawn on this turn?) towards Smyrna, our science-focused city. Promote our Spy (recently returned to the captial) to Infiltration II (+1 movement) and with the extra movement, start heading back towards the Abbasid cities. Switch Ankyra to build a Hospital so that it can also build the Medical University. Move our Relic waiting in Trapezounta (waiting for what?) towards Sinope, our third largest city behind Smyrna and the capital. The earlier we build a Reliquary in a city, the sooner we get the extra +2

and +2

from our wonders.
Open borders with KoJ. Upgrade our deal with Fatimids from 2gpt to 3gpt, but stop giving them Iron and give them Sheep instead as Iron helps us with the Knights Hospitaller (which is now in several of our cities). Request 80g from Makuria. Request 50g from Georgia. Upgrade our Infantry to Heavy Infantry. Raise science to 80%.
Turn 1: 1114AD
Blast Furnace is learnt, choose Levy Armies next (for Cavalry Tactics and Heavy Lancers). Konstantinopolis finishes Stable, starts Inn. Attaleia finishes Tannery, starts Aqueduct. Sevasteia finishes Textile Factory, starts Tannery. Demand 1gpt from Yemen.
Turn 2: 1115AD
We get the Castle Quest (6 Castles), which we have already fulfilled, except for the Krak de Chevaliers bit. Barley Farm is destroyed by enemy infiltrators @ Sevasteia. Our Great Scholar builds an Alchemists Lab in Smyrna (~+20

pt). Our Religious Prosecutor removes Sunni Islam from Kaiseria.
Our troops set to pillaging cottages/hamlets around Al-Mosul (~+50g). Most of our catapults only have 8XP so I get some easy wins on the unlucky Abbasid Axemen hiding in Al-Mosul. I decide not to capture yet and get some more XP for the catapults first over the coming turns. There is still about 7-8 turns until the Zengid spawn, so no rush to raze Al-Mosul yet.
Turn 3: 1117AD
Attaleia finishes Aqueduct, starts Inn. Sevasteia finishes Tannery, starts Religious Prosecutor. Trapezounta finishes Hospital, starts Genoan Quarter. Castle Quest comes in.
Choose +3 attitude from all leaders (over City Garrison promotion for all Melee units). Our Relic is turned into a Reliquary in Sinope. Open Borders with Ajmer. Upgrade our deal with Makuria from 3gpt to 4gpt. Fatimids are now Pleased with us so I request 110g for a 10 turns of peace treaty.
Turn 4: 1118AD
Konstantinopolis finishes Inn, starts Brothel. Amastris finishes Hospital, starts Weaver. Sinopi finishes Textile Factory, starts Inn. Samsounta finishes Weaver, starts Textile Factory. Upgrade some of our War Galleys to Great Galleys. More catapult promoting and pillaging around Al-Mosul.
Turn 5: 1120AD
Levy Armies is learnt, choose Cavalry Tactics next. Smyrna finishes Al-Jazari's Workshop, start Venetian Quarter next.
I choose the Segmental Gear (+4k

towards Astronomy) over the +1

and various other bonuses that were available. Attaleia finishes Inn, starts Brothel. Tarsos finishes Textile Factory, starts Walls. Damaskos finishes Textile Factory, starts Library.
Our spy arrives back in Al-Mosul. Abbasids have just learnt Civil Service,

but are Collapsing. We may not have turns to build up enough of a %bonus to be able to steal Civil Service before (a) Abbasids collapse or (b) the Zengids spawn and flip Al-Mosul. It's going to be a close-run thing.
I decide to capture Al-Mosul, sign a cease-fire with Abbasids and liberate Al-Mosul back to them to stabilize them. Trade Fish to Abbasids for 6gpt. Trade Agricultural Science to Abbasids for 180g. Declare war on PoA (who are currently impaling themselves on the defenses of Cairo). Open Borders with Abbasids. Because we haven't signed a peace treaty with Abbasids, we can still declare and raze Al-Mosul if we don't manage to steal Civil Service before the Zengids flip the city.
Request 20g from Ajmer. Upgrade or Spearmen around Adrianopolis to Heavy Spearmen. Dismiss some redundant defensive units in a couple of cities.
Turn 6: 1121AD
Dorylaion finishes Textile Factory, starts Inn. Ankyra finishes Hospital, starts Medical University. Tarsos finishes Walls, starts Castle. Our Cilician merc Horse Archer meets Malwa (Annoyed). Demand 1gpt from Malwa.
Turn 7: 1123AD
Konstantinopolis finishes Brothel, starts Settler. I agree that we should look to build a city somewhere around the former Antioch after the Zengids spawn. But at the moment we still have a lot of research to get through so we still shouldn't be expanding for now. Sevasteia finishes Religious Prosecutor, starts Inn. Purge Sunni Islam from Sevasteia. Trade Fish to Georgia for 1gpt. Meet Gujarat (Cautious). Trade Agricultural Science to Gujarat for 50g. Trade Crop Rotation to Abbasids for 60g.
Turn 8: 1124AD
Last Principality of Antioch units are destroyed by Fatimids in Sinai. Amastris finishes Weaver, starts Textile Factory. Sinopi finishes Inn, starts Brothel. Trade Apples to Fatimids for Dates

health

. Sell Selective Breeding to Makuria for 70g.
Turn 9: 1126AD
Dorylaion finishes Inn, starts Brothel. Tarsos finishes Castle, starts Venetian Quarter. Trade Olives to Fatimids for Cotton. Meet Sindh. Dismiss Cilician merc Horse Archer. Steal Civil Service from Abbasids.
Declare war on Abbasids. Capture and raze Al-Mosul.
Raze Mahabad.
Turn 10: 1127AD
Cavalry Tactics is learnt, choose Economics next. Smyrna finishes Venetian Quarter, starts National Epic. Samsounta finishes Textile Factory, starts Library. Trapezounta finishes Genoan Quarter, starts Courthouse. Damaskos finishes Library, starts Courthouse. Request 50g from Armenia.
Zengids spawn, they are at war with Armenia and Abbasids but are simply Annoyed at us. They will probably capture a city from the Armenians to the north as their first city.
To do:
- Our next Great Person will be born in Trapezounta and will probably be a Great Merchant. We already have a Great Merchant waiting in the capital, so perhaps use him to partially bulb Economics.
- I forget when the Venetian Crusade to Constantinople occurs, but we need to keep some units in the capital to counter it.
- I don't think we should expand yet, but soon. We should discuss which techs are the priority and learn them before our tech rate drops with any extra cities. I suggest Optics and Astronomy after Economics might be the next two techs?
- Upgrade our Cataphracts to Heavy Lancers, which will require quite a bit more gold than we currently have.
- Decide where to build Soltaniyeh.