Turn 0: 1262AD
17g - 157gpt @ 100% science. Time for some trading. Trade World Map to Zengids for 20g. Algebra to Makuria for 40g + WM + get them to change civics. Algebra to Sindh for 80g. Trade Wheat to Sindh for 3gpt. Music Theory to Armenia for 50g + WM and change civics. Trade WM to Solanki for their WM. Trade Algebra to Ghaznavids for 190g. Trade Stern Rudder to Ghorids for 20g. Demand 20g from Yemen. Trade WM to Oman for 80g. Trade WM to Malwa for 5g + WM. Trade WM to KoC for 10g + WM. Trade WM to Makuria for 10g. Trade Optics to Fatimids for 70g.
Switch Trapezounta away from building Ibn Battuta's Embassy. Rush Embassy in Smyrna with a Great Engineer. Dorylaion has no Fairground, so I stop producing Wealth there to start a Fairground. Amastris switches from Arqubusier to Aqueduct in preparation for the Black Death. Send our sleeping Great Spy out exploring towards the fog of war. Settler our 2x Great Generals in Hamah. Destroy a Barb Muslim Maceman @ Damaskos.
Dismiss some unpromoted defensive units. Adrianopolis starts a Religious Prosecutor to clear Amastris of Sunni Islam. Start some Orthodox Churches/Monasteries in Iraqi cities before Textile Factories. Upgrade our Horseman in Damaskos. Tehran is razed. Gorgon is razed. Qazvin is razed. I hold off capturing Esfahan, hoping that it will flip to us with some infrastructure intact. Upgrade our Heavy Spearman @ Adrianopolis to a Pikeman.
As our next target is Cairo, I re-route a bunch of our Heavy Lancers and other units from Iraq and Anatolia through Fatimid territory whilst we still have Open Borders in place. Some of these units head for Makkah, and some for Jerusalem but most head for Cairo.
Turn 1: 1264AD
Trade Barley to Solanki for 8gpt. Trade WM to them also for 80g. Ibn Battuta's Embassy is built in Smyrna.
More Orthodox buildings started in Iraqi cities. Samsounta joins the anti-Black Death production list with some Public Baths. Trade Pig + Cow to Fatamids for Gold + 1gpt. WM trading (various) for 190g. Upgrade deal with Oman from 1 to 2gpt. Trade Fish to Ghorids for 3gpt. Trade Barley to Ghaznavids for 6gpt. Raze Mahabad. Raze Shiraz. Finish with 666g -228gpt @ 100% science.
Turn 2: 1265AD
Esfahan joins us!
Trade WM to Makuria for 60g. Dorylaion finishes Fairground and builds more health. Hamah builds an Orthodox Missionary (eventually for Esfahan). Hamadan finishes Guild Hall, starts Blacksmith.
Turn 3: 1267AD
Yazd razed. Steal 60g from Zengids. Spread our Espionage around amongst all civs instead of focusing on Zengids (with whom we already have way more than we are every going to need). In hindsight I think we should have been sending espionage to Fatimids, they probably have a tech that we could steal at the moment. Troops continue to move through Fatimid territory towards Cairo, Makkah and Jerusalem.
Turn 4: 1268AD
Esfahan cultural borders expand (after building some culture). Kufah razed. Hook up Silk outside Hamadan (+40gpt due to companies). More troops moving into position.
Turn 5: 1270AD
Rice @ Ahvaz is exhausted.
Bam razed.
Turn 6: 1271AD
Perre water supply is poisoned.
Makuria collapses, we lose our access to Ivory. Raze Baku. Purge Sunni Islam from Amastris.
Declare War on Fatimids. Capture and raze Acre after winning a Relic.
Capture Makkah, Al-Muizz loses Sharif of Hejaz title.
Troops approach Cairo en-masse and also approach Jerusalem.
Turn 7: 1272
A Heavy Lancer which approached the hills east of Cairo from a tile which didn't have Fatimid culture in Sinai acts as a decoy to our main stack, as the Fatimids bring their big stack of Trebuchets, Marksmen and Berber Cavalry out to meet it. The Heavy Lancer dies, but takes 3 Fatimid units down before succumbing. Cairo is left with just 4 defenders, and for the loss of 3x Heavy Lancers, we capture Cairo. (Forgot screenpic, sorry).
Meanwhile over in Palestine, Jerusalem has many more defenders than Cairo but most of them are Berber Cavalry which our Heavy Lancers have >90% odds against. We capture Jerusalem for the loss of one Heavy Cavalry to the best Marksman defender.
Gaza is also captured and razed (no loss).
Turn 8: 1274AD
Ajmer vassalises to Solanki. Remnant Mongols (3 units in total) appear @ Perre and Damaskos and are summarily dispatched. Steal 51g from Zengids. Our main stack of Heavy Lancers cross the Sinai peninsula and smash into the main Fatimid stack. For the loss of one Heavy Lencer, we destroy 1x Spearman, 2x Marksmen, 3x Berber Cavalry and 8x Trebuchets (mostly due to collateral damage). There are about 6 Fatimid units left in their main stack after these losses, mostly injured.
Trade Religious Unity to Malwa for 10g + WM which reveals most of the fog in India. Trade Sheep to Ajmer for 2gpt. Various WM trading for 80g. Our peace with (one of) the Rebels finally expires and we Raze Sirat. Spread Orthodoxy in Esfahan.
Turn 9: 1276AD
Refugees arrive in Esfahan.
Assassins company arrives in Esfahan. Fatimid injured units run away and hole up in Domyat, their new capital. Our Trebuchets arrive at Al-Aqaba and pound the walls. All but one defender is removed from Al-Aqabah (ran out of Heavy Lancers in the vicinity). Capture and raze Tabuk (SE of Al-Aqabah).
Turn 10: 1277AD
Remove most defenders from Domyat. I think there are just 3 left and some workers/boats. Raze Al-Aqabah. Raze Mashhad. Lots of healing of Heavy Cavalry in Cairo. Makkah comes out of revolt, starts a Work Boat for the Pearls.
To do:
- Clean up the Fatimids. They are currently willing to give us Alexandria in exchange for peace, and given it has at least one Wonder we need to keep this city so it might be worth getting it intact with infrastructure. Plan B is to sue for peace and get Companies (which Fatimids have already learnt - I knew we should have had our espionage on them). Less likely to work though.
- Build some Light Cavalry once Wheellock comes in (2 turns).
- We are about to get our 2/3 UHV Golden Age during the next turn set. No need to use the Great People for a Golden Age just yet perhaps?
- We need to decide which cities to keep in each civ's spawn zone.
- We have accumulated a reasonable stack of units in Dorylaion ready for the Ottoman spawn, but we will need to keep adding to this stack over the next two turn sets.
- We should build a regular stream of Orthodox Missionaries in Damaskos and keep them heading to the far reaches of our Empire to ensure that Orthodoxy is spread.
- We only need build military units in Ankyra, Attaleia and Hamah from here. No more 4XP promoted units from other random cities please.