puttincomputers
Chieftain
Would it be possible to add a Leader that is Scientific and Imperialistic?
I believe "we" have to re-think the Project Interfaith.
Would it be possible to add a Leader that is Scientific and Imperialistic?
<Traits>
<Trait>
<TraitType>TRAIT_HUMANITARIAN</TraitType>
<bTrait>1</bTrait>
</Trait>
<Trait>
<TraitType>TRAIT_AGGRESSIVE</TraitType>
<bTrait>1</bTrait>
</Trait>
</Traits>
To all you python gurus:
Does the CvCultureLinkInterface.py HAVE to have all the civilizations listed there for it to work properly, cause there are a few missing, ie: Sioux etc?
Yes, otherwise if you get any of the unmentioned civs you will get an error. Those civs wont start near related civs but randomly on the map.
StrategyOnly As requested I have had a look at the SpawnACiv mod. As far as I can tell it has the same purposes as the Revolutions "Barbarian Civs" mod. The differences are :-
- In Rev the barbarian cities become civs when they get enough population whereas in SpawnACiv new cities are laced when enough civs get a tech.
- In Rev the civs are just like normal AI civs. In SpawnACiv they are still barbarian you are at war with them and you cant talk to them.
The latter means that you will end up with massive war weariness. Do we really need both types in C2C?
Hey I have some sound bytes for your techs if your interested, I loved the lion king and Conan ones, and I have many, many more from serious to hilarious to expand if you want. For example:
Ceremonial Burial: (From Homer Simpson)
"Remember me as I am....Filled with MURDEROUS RAGE!"
Or for Homo Supieror or any other Genetic tech: (UT2004)
"Faster, Stronger, Better"
Just tell me what format you want them in, mp3, wave, etc (I got converters)...and I can start getting them for you. attached is one example.
-
Ram
As you probably know, I am working on the wonder movies. Firstly am going to make sure that all national and great wonders have at least a static movie. Then make static movies for all the ones with only non-static movies.
There are two reasons for this.
- Having a static version allows the download file to be smaller.
- some people prefer a static movie.
So the question I have of the modders, especially StrategyOnly is how should I proceed?
What I was thinking was have all in the SVN. In the standard Art/movies/wonders have the non-static wonders. Then have another file Art/Movies/static which contains the static versions.
When StrategyOnly prepares to make the new download version he moves the contents from the static folder into the movies folder overwriting the long movies with their static counterparts.
The problem with this for SVN users is that they would be stuck with the long versions of the movies.
The original C2C version 18 had a too fast Neanderthal spawning which got corrected in a patch. Neanderthals are only spawned up to a certain time and will then fade out (although unkilled Neanderthals remain).I play in CVC 18 version on "normal" speed and always after some time neandertals destroy all AI cities - maybe after some time (or add to some tech option "kill all neandertals on map")
C2C is based on RoM:AND which is based on RoM. So yes, you could say that. But it has also evolved quite some way from what it is based on and integrated content from many other sources and also added a lot of its own.Is this mod something like an expanded and improved version of RoM?