I've finally been able to open the live save and I have a few humble remarks :
- I don't like the odds of our Warrior vs. the Archer. He only has ~66% odds of survival. Maybe we should have him sit on the forested hill instead
- The second Deer + Gold site seems a bit far North, but the Gold will help compensate for the maintenance. It looks like it would make a suitable blocking city as well.
OTOH, the cow+stone+shared deer is quite interesting as well, mainly because of all the riverside tiles and forests. It doesn't bring up much commerce though.
- I think the Delhi worker should start improving the copper ASAP. Riverside grass copper beats a FP farm in almost every situation, and it only takes 4 turns to improve, so it will speed up the settler by at least 1 turn.
- I'm wondering if we shouldn't pay a little more attention to the land mass in the West. Since the beginning of the game, 2 forests have grown on the 4 hills we can see, which suggests lots of forests and no AIs (yet). Maybe there are some juicy spots there.
Of course, since we'd need Sailing to go take a look, this goes contrary to the Engineering bulb plan, so if we're really 100% sure this is the way we should go, then forget about it.
That's all for now, awaiting next PPP....
