DanF5771
Emperor
- Joined
- Feb 21, 2008
- Messages
- 1,194
Thanks for the pdf, mabraham, nicely allows quantitative comparison.
Could you explain the 2 side columns, left and right of the main column for each turn and what 'Build Queue Movements' means?
I'm still favoring the FPfarm-first variant:
Working it continuously after completing the farm does delay SH by 1 turn (T40 compared to your T39) but Delhi's borders will pop on the same turn (501
on T58).
Likewise the Settler would be produced 1 turn later with regular production (T49 compared to your T48), but for a fair comparison we could also assume to 1pop-whip it so that Delhi is at size 4 at the end of both tests. BW fits in very nicely after Hunting so that Eiffel doesn't waste any worker turns on unneeded improvements and can start chopping directly after improving the Deer.
So we get the Settler out at the same moment and have more overflow (16 instead of 13) plus we can produce TGW in Delhi for one turn (before the Warrior when growing to 5) to get 22
of fail gold. This and the commerce from the continuously worked FP more than makes up for the lost commerce from working Bombay's Gold mine 2 turns less.
The only disadvantage I see is the minimally increased risk to lose Stonehenge on T39 and the Fast Worker produced by Bombay a bit later (1 turn?).
Imho pushing back BW after TheWheel is an adaption due to the timing of research<->worker_actions not adding up and thus something we should avoid, no?
Note: I don't really want to whip Delhi 5->4, I believe there is no immediate hurry to settle near Toku since we will not beat him to his 2nd city anyway but have time to beat him to his 3rd city.
Could you explain the 2 side columns, left and right of the main column for each turn and what 'Build Queue Movements' means?
I'm still favoring the FPfarm-first variant:
Working it continuously after completing the farm does delay SH by 1 turn (T40 compared to your T39) but Delhi's borders will pop on the same turn (501

Likewise the Settler would be produced 1 turn later with regular production (T49 compared to your T48), but for a fair comparison we could also assume to 1pop-whip it so that Delhi is at size 4 at the end of both tests. BW fits in very nicely after Hunting so that Eiffel doesn't waste any worker turns on unneeded improvements and can start chopping directly after improving the Deer.
So we get the Settler out at the same moment and have more overflow (16 instead of 13) plus we can produce TGW in Delhi for one turn (before the Warrior when growing to 5) to get 22

The only disadvantage I see is the minimally increased risk to lose Stonehenge on T39 and the Fast Worker produced by Bombay a bit later (1 turn?).
Imho pushing back BW after TheWheel is an adaption due to the timing of research<->worker_actions not adding up and thus something we should avoid, no?
Note: I don't really want to whip Delhi 5->4, I believe there is no immediate hurry to settle near Toku since we will not beat him to his 2nd city anyway but have time to beat him to his 3rd city.