Preturn: A few units still have movement, so let's move them. Warrior takes out barbcamp south for 75g.
Worker start camp on the furs and another is roading towards Tomboucto. Sell sugar to Alexander for 240g,
we will be unhappy for a couple of turns soon, but that's a price I'm willing to pay.
Lock in current citizens and set focus on production in Cap and gold in Tomboucto.
Turn1: We meet Dublin to the south.
Turn2: Tomboucto scout -> Horseman. Kill our scout near Rome, Caesar won't give OB at a fair price.
Turn3: Gao National College -> settler in 5 turns. We are at -1 in happiness...for 2 turns I think.
Turn4: Wrong, by clicking on the worker this turn, he connected the furs and we're happy again.
Interesting, Rome wasn't after us, he just declared on Cathy and he is allied with Kuala Lumpur too.
We learn Mathematics -> Civil Service in 10 turns, we can get BW whenever we want to.
Micro our new citizens in our cities to gain a few gpt.
Turn5: Sell OB to Hiawatha for 50g.
Turn6: IT, Hiawatha wants a RA for 200g, I say yes as we have 540g in the bank.
Then we kill a barbcamp to get 75g back.
We also get that mystery worker, it belongs to Ragusa...or rather
it belongs to us now. He will come in handy in our new city.
Turn7: Hiawatha wants to declare friendship, I disagree.
Turn8: Gao settler -> stable in 7t.
Turn9: Nothing really, except that Belgrade and Hanoi wants us to remove some barbcamps. Belgrade is pretty close
and our first horse can go there and have a look.
Turn10: Nothing. That was some quick turns.
We haven't met 2 AI's, so we should look around. But they didn't come to us, so they might be on another landmass.
I'm chopping a forest at Tomboucto, that should go in to another horse. The horse next turn, should go and inspect the barbcamp near Belgrade. If we take that, we be friends and will get at least one unit from them.
Civil Service due in 4 turns. No screenies as nothing happened, only a CS south and another one north.
I think Tomboucto should build stables after another horse.