Dancing Hoskuld
Deity
Strictly this is about regular animals (not subdued ones), but this thad felt closest...
I am thinking of changing things so that animals can move OUT of owned territory, instead of just not being able to make any move involving owned territory at all (in or out). This should help the trapped-in-amber effect that currently occurs when cities are founded, or borders expand.
Anyone object...?
...and similarly any animal caught in territory it doesn't belong in should be relocated. I noticed in my GEM game that there are whale resources in coastal waters - these spawn giant squid, which are then trapped there because they belong in ocean. I can adapt the code used to boot units out of borders on ending open bored agreements or border pops to just move gem to the nearest valid tile. Again unless anyone has objections...?
Will it also move those caught in single plot lakes? I can't figure out why they are spawning there in the first place.