The "OMG! Look what happened in DoC!" Thread

That is simply a strategic maneuver, rather than a exploit though.
Of course a player is going to attack at the target's weakest state.
Sure, the exploit comes in because you know exactly when a spawning civ will be at its weakest state.

can you implement edead's spawns, trying to take out a spawning civ in soi has its own strategic implications. It can be done but is more difficult with the reinforcements.

or could you add a unit upgrade that gives defensive bonus, +100% defence for new civ, which expires after a few turns.
What exactly is different about edead's spawns?

I think a way to make rushing a spawning civ difficult but still possible is preferable to an outright ban.
It's not an outright ban, you can still destroy spawning civs when they claim parts of your territory (by refusing the flip, which is still possible of course). It's just intended to stop the exploit of spawns as a means of expansion.
 
What exactly is different about edead's spawns?

All I know about that is that the new civ is immortal for the first ~10 turns or so, and if the initial stack is destroyed another stack will arrive at the flip (for example Rum in SoI). So basically you need double troops to killl them and the army that destroys the latter stack will have to be disbanded afterwards to avoid flipping to the new civ. I don't know what triggers the latter stack though, maybe the code checks whether the new civ has any cities nefore the flip and spawns the other stack, if they haven't.
 
Austria exiled to Mexico. And with decent stability.

Spoiler :
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Spoiler :
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I suppose they'll collapse a few turns later?

Well, it was easy to conquer them. But before I took any cities they weren't unstable. (Maybe because they were vassalized to Turkey.)

Btw, England was an absolute tech monster in that game. They had Destroyers in the 1830s. It took them 4 or 5 turns to research Plastics. I gave up.
 
England is always the tech monster, in some cases there's little you can do.

I guess a civ doesn't have to be unstable to collapse. Babylonia and Netherlands for example, Netherlands will collapse a few turns after losing Amsterdam no matter the stability.
 
Well, it was easy to conquer them. But before I took any cities they weren't unstable. (Maybe because they were vassalized to Turkey.)

Btw, England was an absolute tech monster in that game. They had Destroyers in the 1830s. It took them 4 or 5 turns to research Plastics. I gave up.

That's a side effect from their UP.
Which may need some tweaking, at least for the AI.

That's also why I invade England as soon as I can while they still only have Longbows/Knights,
almost no matter what civilization I am, but it's especially critical for India.
 
As India, I would try to vassalize them early on (but Russia has a higher priority of course). England wouldn't grow too strong without controlling some India cities.

Also, the Dutch might be fairly advanced once they get to expand properly, their tech rate is no worse than England.
 
That's a side effect from their UP.
Which may need some tweaking, at least for the AI.

That's also why I invade England as soon as I can while they still only have Longbows/Knights,
almost no matter what civilization I am, but it's especially critical for India.

As India I find infantry useful for stomping Lizzie's muskets (okay, actually last time I peace vassaled them).
 
If you squatt near their spawning tile, the Indian units will just appear at a random tile.
Spoiler :
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Managed to vassalize India in this game. Oh the marble and ivory, how sweet. :crazyeye:
 
If you squatt near their spawning tile, the Indian units will just appear at a random tile.

I hope you mean a random tile in England, otherwise... :lol:
 
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My anti seljuk defence system

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If the DCN's are correct, then losing and retaking Konstantinoupolis.
 
Spoiler :
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My anti seljuk defence system

Seems like AI Germany had the same idea as you in my game.

Spoiler :
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Maybe not that remarkable, but this is the largest Iran I've seen so far.

Spoiler :
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Err... in real life, the city does not even exist anymore :rolleyes:

Spoiler :
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How did you end up at war with everyone but the Qajar Empire and Jeapen(apparently Farsi for Japan)?
 
How did you end up at war with everyone but the Qajar Empire and Jeapen(apparently Farsi for Japan)?

To get the cities in America I declared on Spain + it's vassals (4 civs). I also declared on Britain and it's colonies, resulting Germany to declare war on me. Then, the Mongols and Russia decided to join the dogpile. Siam is the only civ I have no clue how it got in the war.
 
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