IT 550BC: With mapmaking on the horizon, I plan for a suicide galley move. We cannot wait for navigation to make contact with other civs. I also intend to grab green dot, while we still can. I do not believe the flip threat is as high as mentioned. The city will be much closer to our capital than theirs. Half a dozen garrison ought to be enough. Maybe eight to be safe.
530BC: Mapmaking comes in. I trade our map plus 1gpt and change for their map. Yikes, Spain has a very small island. We could already see almost the whole thing. I drop to all cash.
510BC: Establish embassy in Madrid. LOOK at that garrison!
No barracks, all of them regulars.
![Pimp [pimp] [pimp]](/images/smilies/pimp.gif)
No horses for poor Izzy! She has a lot of swords, though. Could get sticky if she comes right after us. I sign RoP, in which she pays us 11g. Our first galley, out of the capital, heads west toward Spanish waters.
There are four potential sites for suicide galleys. The most promising looking at the moment is to the west, where there are seas off Spain's coast. Another good one is to our southeast. Seas there, too. Due south there is ocean, but could be a shot to cross a short distance. Then in the northeast, the least promising looking spot. I will try at least one galley in each direction, depending on what we find. Looking for AI's, but we could also find islands.
Middle Turns: found the last two cities on our homeland. I start piling MP into Green Dot. I build two more galleys, then start on the FP at PyongYang, where we could leave the FP and eventually move the palace with a leader if we make gains in war. And if we don't make any such gains, or only do it late, better to have had our FP the whole time.
The last forest is chopped at the capital, no BG underneath. The capital starts on harbor, to be completed by the end of my round. Other sites that could have done harbors either got granaries or built regular galleys for the pig runs. (Sooey sooey!)
390BC: Our first pig drowns. Oops.
Nothing promising off the west coast of Spain after all. Another galley heads out of Pyong toward the southeast, and one is heading south. Um... that's it for now. I do not have a fourth ship in the works yet. Most sites are doing temples.
370BC: Our second little piggy is attacked by wolves! Two barb galleys swoop out of the fog in the east. This is good news! Barbs do not appear on uninhabited landmasses. There be AI's nearby! Our galley fends off both units and promotes to vet, with 2hp left. After beating off the dogs, our little sooey ventures out of the farmyard and spots an island just across the way.
350BC: Jackpot!
Egyptians. I swap Pyong from FP to settler. Can return to FP afterward. No other good settler candidates. Our wounded galley sails on and finds Persians. We must hurry if we are to claim some of this unsettled land. It could be an island. If we have the chance, here are my early suggestions.
Pink is a definite. Red, white or blue depend on other factors. That barb camp should be gone next turn. These AI's have contact with the rest of the world. (Only 14 total civs, as I must have goofed and had two slots empty somehow).
Some civs will buy contact with us. WAIT FOR THAT before doing trades.
Gris will get the honor/duty of the massive trade attempt. We have two resources for trade: map info and contact with Spain. We prefer to sell to as many buyers at one time as possible, so hold your fire until you seen the whites of their eyes. If we have horses, we could also try to trade those to Spain for some of her furs, which are otherwise too pricey.
I held off on the whip. I only whipped one town. Some of the more corrupt towns should be whipped, though, when they come ripe. Especially whippings that bring libraries in soon.
WE WANT LIBRARIES! Lots of em, asap. Prioritize Literature, the Wheel, Iron Working and Code of Laws, in that order, and then probably go for a govt swap after those are in hand. Almost every city could be swapped to library immediately. Only those already over 40 shields should continue on toward temples.
I spent a fair chunk of our savings on two embassies. We have over 40gpt in income, and at last civ that should buy a couple of techs. You can divert off the beaten path if you find broker opportunities, but the AI's are mostly if not wholly already in the middle ages. Um... SunTzu is due in 13 turns or less!
We might squeeze Spain for more RoP change eventually.
Gris, you are cursed to live in interesting times.
ST1 - 350BC
- Sirian
EDIT: Upload Folder 5 now, I see.
530BC: Mapmaking comes in. I trade our map plus 1gpt and change for their map. Yikes, Spain has a very small island. We could already see almost the whole thing. I drop to all cash.
510BC: Establish embassy in Madrid. LOOK at that garrison!
No barracks, all of them regulars.
![Pimp [pimp] [pimp]](/images/smilies/pimp.gif)
No horses for poor Izzy! She has a lot of swords, though. Could get sticky if she comes right after us. I sign RoP, in which she pays us 11g. Our first galley, out of the capital, heads west toward Spanish waters.
There are four potential sites for suicide galleys. The most promising looking at the moment is to the west, where there are seas off Spain's coast. Another good one is to our southeast. Seas there, too. Due south there is ocean, but could be a shot to cross a short distance. Then in the northeast, the least promising looking spot. I will try at least one galley in each direction, depending on what we find. Looking for AI's, but we could also find islands.
Middle Turns: found the last two cities on our homeland. I start piling MP into Green Dot. I build two more galleys, then start on the FP at PyongYang, where we could leave the FP and eventually move the palace with a leader if we make gains in war. And if we don't make any such gains, or only do it late, better to have had our FP the whole time.
The last forest is chopped at the capital, no BG underneath. The capital starts on harbor, to be completed by the end of my round. Other sites that could have done harbors either got granaries or built regular galleys for the pig runs. (Sooey sooey!)
390BC: Our first pig drowns. Oops.

Nothing promising off the west coast of Spain after all. Another galley heads out of Pyong toward the southeast, and one is heading south. Um... that's it for now. I do not have a fourth ship in the works yet. Most sites are doing temples.
370BC: Our second little piggy is attacked by wolves! Two barb galleys swoop out of the fog in the east. This is good news! Barbs do not appear on uninhabited landmasses. There be AI's nearby! Our galley fends off both units and promotes to vet, with 2hp left. After beating off the dogs, our little sooey ventures out of the farmyard and spots an island just across the way.
350BC: Jackpot!
Egyptians. I swap Pyong from FP to settler. Can return to FP afterward. No other good settler candidates. Our wounded galley sails on and finds Persians. We must hurry if we are to claim some of this unsettled land. It could be an island. If we have the chance, here are my early suggestions.
Pink is a definite. Red, white or blue depend on other factors. That barb camp should be gone next turn. These AI's have contact with the rest of the world. (Only 14 total civs, as I must have goofed and had two slots empty somehow).
Some civs will buy contact with us. WAIT FOR THAT before doing trades.
Gris will get the honor/duty of the massive trade attempt. We have two resources for trade: map info and contact with Spain. We prefer to sell to as many buyers at one time as possible, so hold your fire until you seen the whites of their eyes. If we have horses, we could also try to trade those to Spain for some of her furs, which are otherwise too pricey.
I held off on the whip. I only whipped one town. Some of the more corrupt towns should be whipped, though, when they come ripe. Especially whippings that bring libraries in soon.
WE WANT LIBRARIES! Lots of em, asap. Prioritize Literature, the Wheel, Iron Working and Code of Laws, in that order, and then probably go for a govt swap after those are in hand. Almost every city could be swapped to library immediately. Only those already over 40 shields should continue on toward temples.
I spent a fair chunk of our savings on two embassies. We have over 40gpt in income, and at last civ that should buy a couple of techs. You can divert off the beaten path if you find broker opportunities, but the AI's are mostly if not wholly already in the middle ages. Um... SunTzu is due in 13 turns or less!
We might squeeze Spain for more RoP change eventually.
Gris, you are cursed to live in interesting times.
ST1 - 350BC
- Sirian
EDIT: Upload Folder 5 now, I see.

It's not as if we are going to try to steamroll Spain. You saw their garrison size, right? 


), but there is a promising spot on fresh water and with bg tiles just NE of Chinje. I have a settler/spear on their way, and a galley heading to meet them.
? Read on.
Have fun Jabah.

POACH ME A CITY!