bcool
Deity
If we get Genghisgawa into a holy war with us, will there be any chance to teleport a caravel into the sea between cyrusgawa and genghisgawa that we think has access to the northern AI (sorry away from the game)
The holy war vote would resolve on T156, so we'd have to be prepared to DOW T150ish to give his stack time to move towards the bait. So some EPs on Shaka and two spies in GhostTown for the Hindu flip and a couple of units there to capture it soon after the DOW. Around T154-5 our main stack has to move into Shaka culture to reach Bulawayo on time for a one-turn assault to gift the city to the Mali T164. So that could work, and doesn't really cost us anything.
Every Shaka city except Bulawayo has city walls. When did we last see Bulawayo (start of Tachy's set with the missionary, perhaps?) and does the prospect of walls scare us?
Good point shulec. Here's a map with some distances, if it's still useful.... https://docs.google.com/open?id=0B77WqgqXtbSKeXJwLXZKVmxGM00
Caravels don't observe open borders, so we would need a galleon to make that work. See previous post 3315.
We should move our Axeman near Nongoma to Bulawayo to quickly see what we are up against.
We may want one Spy shadow Shakagawa's stack so we will always know its location.
This link is redirected to an ad for free Google Drive rather than a map. How does one access the map?
Sun Tzu Wu
What was the test results of gifting an AI city in revolt that was just conquered? The infect with Hindu and gift could happen right away or was waiting turns required?
It looks like with Engineering in 3 turns, our main stack can first attack Balawayo on T162 if we start up near Numidia or T163 if we have to fight our way through Shaka's lands because he war decs us before we get there.
I think I favor the sneak attack with us declaring on Shaka T159 from near Numidia because it exposes our army to attack by catapults and such for only 3 turns instead of 9 turns. Without a super medic and turns to heal, the long slog from the edge of Shaka's borders up to Balawayo looks very risky. So I now think that baiting Shaka into war early is no longer worth doing and we should get rid of our newest city unless we think declaring on Shaka will cause the North_AI to declare on us the next turn.
We might be able to save 2 turns by teleporting across some water, but again it resets Hamma's +1 open borders bonus if we use it. We would have to not be at war with Shaka and still sharing a war against Liz with Hammarugawa for it to be of use.
Spoiler :![]()
teleportation plan across gap between Hammuragawa and Shakagawa to Shaka's lands either allows us to either build a bigger SoD and leave later or leave early and get a DoW in time to call a Holy war on Shaka.
Another backup plan
If we build a galley in Shaka Bacon Bit
Give Shaka Bacon Bit away to Cyrusgawa after we get OB with Genghisgawa (maybe with mercantilism??? city liberation???)
Cancel OB with Cyrusgawa
Galley teleports into critical waterway with possible galley access to Northern AI team
Spoiler :![]()
Another backup plan
If we build a galley in Shaka Bacon Bit
Give Shaka Bacon Bit away to Cyrusgawa after we get OB with Genghisgawa (maybe with mercantilism??? city liberation???)
Cancel OB with Cyrusgawa
Galley teleports into critical waterway with possible galley access to Northern AI team
Spoiler :![]()
westport has a monument so I would expect its border to pop by the time we got a galley built in Shaka Bacon Bit