C2C - Transhuman Era

I am getting to the point were I really don't care what future techs get in anymore. I have been worn out from arguing and discussing over the last 2 weeks. ls612, Vokarya and MrAzure you guys can figure it out. I would rather focus on other things.

Its just not fun anymore. :undecide:

OK. Do what you need to do for yourself, and we'll keep things going until you decide to come back.
 
Why was hydroponic farming in the transhuman era if we have known about it since the late 60's? Aeroponic farming would make sense there and put hydroponic around the middle of the modern era.
 
As well as some of these like genetic jurisprudence and controlled plasma are coming to pass now too even though you put them quite a ways in the future.
 
Why was hydroponic farming in the transhuman era if we have known about it since the late 60's? Aeroponic farming would make sense there and put hydroponic around the middle of the modern era.

I think the Hydroponics tech is supposed to represent large-scale hydroponics. To me, the techs Ecological Engineering, Hydroponics, and Vertical Farming represent moving away from traditional land-based agriculture and towards totally sustainable food production.
 
i still plan to go over the Prehistoric to Modern tech, but honestly I am tired out by the future tech stuff.

Good luck working things out. I think I have spread myself out too thin too. Better I step back and work less with more focus. Don't want to wear myself out.

This is why I haven't been focusing too much on the future tech devel either. Just trying to READ some of the posts on these with so much content is exhausting. I simply could not begin to keep up and I'm impressed with those of you who have.
 
This is why I haven't been focusing too much on the future tech devel either. Just trying to READ some of the posts on these with so much content is exhausting. I simply could not begin to keep up and I'm impressed with those of you who have.

And that is why I asked for MrAzure to post only a couple of things at once, that makes it so that I can reliably keep track of progress on the future eras.
 
@ls612 & Vokarya

So I have been thinking this over for awhile. Perhaps we should just include the techs that have already been made by MrAzure (and his team). The work is already done and if we need to remove some we can just do it on a case by case basis.

I hate to leave the future eras in an unfinished state.

EDIT: So something like this ...

MrAzure Posts the full version -> Vokarya/ls612/Hydro tweaks and changes things -> End product to be tweaked at balanced in the future as the mod evolves and changes.
 
@ls612 & Vokarya

So I have been thinking this over for awhile. Perhaps we should just include the techs that have already been made by MrAzure (and his team). The work is already done and if we need to remove some we can just do it on a case by case basis.

I hate to leave the future eras in an unfinished state.

EDIT: So something like this ...

MrAzure Posts the full version -> Vokarya/ls612/Hydro tweaks and changes things -> End product to be tweaked at balanced in the future as the mod evolves and changes.

I was thinking that very same thing, that if MrAzure doesn't get back soon I was going to essentially set up the TH era nicely myself, with input, when I get back. I really want to have V25 released with a more polished Transhuman Era.

Do you have any idea when Azure is going to be back?
 
@Hydro:

This is what I'll start with when I get back, assuming Azure is still MIA.

@MrAzure:

Ok, here's my detailing of what I think needs doing on the early TH era.

  • Gesture Recognition and Cognitive Robotics merged into Machine Learning
  • Biofuels merged into Biomaterials
  • Cloning renamed to Animal Cloning (aka Dolly the sheep)
  • Synthetic Biochemistry, Targetted Drug Delivery, and Neurotechnology merged into Advanced Molecular Biology.
  • Delete Mechatronics (seems slightly redundant)
  • Software Sports, Digital Economics, and E-learning merged into Online Communities
  • Delete Speech Recognition (goes into Machine Learning)
  • Delete Smart Vehicles (also goes into Machine Learning)
  • Rename Imaginary Physics to String Theory
  • Digital Culture goes into Online communities.
  • Biotech Ag renamed to Synthetic Crop Design
  • Integrated Network Command, Uplink Tactics, and Active Denial System merged into Digital Warfare
  • Delet Mobile Workforce (better as a civic)
  • Delete Underground Warfare (not useful gameplay-wise for a very long while)
  • Merge Organic Photonics and Ocean Energy Generation into Photosynthetic Power generation.
  • Delete Autoaim Armament (better as a promotion)
  • Merge Particle Astrophysics into String theory
  • Delete the 'Old' Online Community (Now it comes earlier and is an amalgam of other techs)
  • Merge Tissue Engineering and Bacteriopahge Therapy into Molecular Medicine
  • Delete Photorealism
  • Merge Amino Metallurgy into Molecular Medicine
  • Merge Hormone Design into Molecular Medicine
  • Delete Intelligent Munitions (better as a promotion)
  • Rename Civilian Droids to Civilian Robots
  • Delete Automated Traffic (better as a building)
  • Merge Disaster Robots into Civilian Robots
  • Delete Genesis Biology.
  • Merge Social Calculus and Direct Merchandising to Advanced Sociological Theories
  • Merge Chronic Immunization into Molecular Medicine
  • Delete DNA Barcode (better as buildings)
  • Rename Synthetic Womb (disscused in another thread)
  • Merge Origin Sociology into Advanced Sociological Theories
  • Delete Automated Workforce (better as a civic)
  • Merge Machine Binaurals, Intuitive Internet, and TAEM simulation into Turing Artifical Intelligence
  • Merge Personalized Health, Biodiversity Geonomics, and Biofeedback Design into Genomic Healthcare
  • Merge Digitized Fabrics and Miniturized Electronics into Ubiquitous Computing
  • Merge Evolutionary Alrorithms into Turing AI
  • Delete weaponized Acoustics (better as units or promotions)
  • Rename Fusion to Fusion Power
  • Merge Machine Vision into Turing AI
  • Delete Liquid Metals
  • Merge Metabolism Design into Genomic Healthcare
  • Merge Codebank Tactics, Bugbots, and Nanosat networks into Advanced Digital Warfare
  • Delete Blue electromagnetic Pulse (better as a unit)
  • Merge Genetic Warfare and Designer Children into Genetic Manipulation
  • Delete Binary Legislation (better as a civic)
  • Merge Crystalline Alloys, Diamondiod Memory, and Nanogenerators into Cystalline Metallurgy
  • Delete Cyberanthropology and Binary Neurochemistry.
  • Delete Emotion Transistors
  • Delete Jovian Exploration (already have an outer-system exploration tech)
  • Delete Aerial Dreadnaughts (we don't want those until the Galactic Era).
  • Delete Animal Exoskeletons (already have a species uplifting tech)
  • Delete Dream Forensics (what??)
  • Merge meiosis multiplication, Rapid recuperation, Binary Psychoactives, and Bionics into Gene Enhancement
  • Delete Novus Chemistry and Subsentient Computers
  • Delete Biomimetics

Whew, that's alot.:whew: I think that the remaining techs should be kept in the same area on the tech tree, thus leaving openings in the tree, which is good. This way, the TH era will be more down to size and also more generic. Could you do this soon please? Also, you do know that you can attach the GameText file to the post, as opposed to posting it, right?

Delete:

-Proteomics
-Geomorphology
-Plastic Electronics
-Multispectrum Stelth
-Robot Society
-Deepsea Warfare
-Automated Workforce
-Marine Architecture
-Multiwavelength Lasers
-Emotion Transistors
-Underwater Travel
-Mesh Networks
-AURA Command

Merge:

-Civilian Robots and Microgenerators --> Civilian Robots
-Pheremone Biochemistry --> Genomic Healthcare

There are the techs Lunar Colonization, Lunar Tourism, Lunar Manufacturing, and Lunar Trade are all in the Galactic Era, which is outdated. The Lunar techs should be moved into the late Transhuman era (Cyber era), except for Lunar Megastructures, which requires Megastructure Engineering, a Galactic Tech. We should also flesh out the Martian development during the later TH era, although I don't know whether new techs are required for that. This is a rather major oversight, which I just noticed when I was reviewing MrAzure's Cyber Era stuff. All of the stuff involving exploration and light colonization of the Solar System should be in the Transhuman Era, as the Galactic Era will be more focused on interstellar and eventually galactic scale development.

Any objections?
 
@Hydro:

This is what I'll start with when I get back, assuming Azure is still MIA.

Any objections?

Can you post it in pieces, just to make it easier to read -- say maybe 5 techs at once, starting from the beginning? I think your proposals will be much easier to understand than MrAzure's proposals were. They were like a tsunami.
 
@ls612

1. Automated Traffic needs to stay. Don't delete. It was a core tech and has stuff dependent upon it.

2. Genesis Biology has stuff too and I actually like that tech.

3. We actually don't have an outer-system exploration tech so please keep Jovian Exploration.

4. Please keep Novus Chemistry. I already used this on buildings and like they fact we have a future chemistry tech.

5. Biomimetics is a core tech and has stuff already depending upon it. Please do not delete.

6. Marine Architecture needs to stay. Things already depend on it and I need it.

7. Plastic Electronics is a core tech and must stay.

8. Mesh Networks is a core tech and must stay.

9. Please double check the online tech tree to see if there are any core techs you wanted to delete.

Black = Core Tech
Red = New Tech
Pink = Religious Tech
Blue = Alt-Timeline Tech

Only Red techs can be deleted if we choose to. The other colors must stay and/or get re-named.

10. Lastly we are sticking to just Trans-Human and Galactic Eras right? No new eras right?
 
@ls612

1. Automated Traffic needs to stay. Don't delete. It was a core tech and has stuff dependent upon it.

2. Genesis Biology has stuff too and I actually like that tech.

3. We actully don't have an outer-system exploration tech so please keep Jovian Exploration.

4. Please keep Novus Chemistry. I already used this on buildings and like they fact we have a future chemistry tech.

5. Biomimetics is a core tech and has stuff already depending upon it. Please do not delete.

6. Marine Architecture needs to stay. Things already depend on it and I need it.

7. Plastic Electronics is a core tech and must stay.

8. Mesh Networks is a core tech and must stay.

9. Please double check the online tech tree to see if there are any core techs you wanted to delete.

Black = Core Tech
Red = New Tech
Pink = Religious Tech
Blue = Alt-Timeline Tech

Only Red techs can be deleted if we choose to. The other colors must stay and/or get re-named.

10. Lastly we are sticking to just Trans-Human and Galactic Eras right? No new eras right?

1. to 8. Alright, I'll keep those. There are some other core techs that have been renamed (biofuels is now biomaterials for instance), is that a problem?

9. OK, I've mostly done that, with the exceptions you noted.

10. Yes, I do not want to add any eras.
 
hmm... lemme take a look here at this list:

Gesture Recognition and Cognitive Robotics merged into Machine Learning
(makes sense)

Biofuels merged into Biomaterials
(I suppose if we really want to keep the tech count lowered. But I can see a point to each having their own due.)

Cloning renamed to Animal Cloning (aka Dolly the sheep)
(To make this the FIRST step rather than the inevitable eventual Human Cloning... I support that.)

Synthetic Biochemistry, Targetted Drug Delivery, and Neurotechnology merged into Advanced Molecular Biology.
(I can see a big difference between these three, but I can also get the idea behind merging them... I think it displays a bit cooler and isn't quite so vague with them split up.)

Delete Mechatronics (seems slightly redundant)
(with robotics? yeah, but there's so many stages of development that it might need a step here to indicate that more advanced stage)

Software Sports, Digital Economics, and E-learning merged into Online Communities
(How are those all similar enough to warrant that merge? I'm not sure what their original intentions were so I might just be blabbing here.)

Delete Speech Recognition (goes into Machine Learning)
(I can understand the spirit here of wanting both to establish that as its own tech and in wanting to merge it. I don't think they are the same thing at all. Speech Recognition would be something we currently possess in RL and has been hard fought to achieve. What does it earn us in terms of game effect though? I dunno... But Machine Learning does seem to be a completely separate affair... advanced ai right?)

Delete Smart Vehicles (also goes into Machine Learning)
(hmm... Does smart vehicles mean vehicles that drive themselves without the need for human piloting? I suppose that's something we've developed already - in use in some advanced warplanes and targeting systems and so on but has it been applied to cars driving us around without us having to drive them? Is that what that tech is supposed to represent? THAT we haven't gotten to yet really so it seems it may warrant a different tech. I dunno...)

Rename Imaginary Physics to String Theory
(Makes it more easily recognizable to one who knows little about this level of physics. I like this one.)

Digital Culture goes into Online communities.
(hmm... ok. Not sure I get the idea behind Digital Culture enough to put a full on stamp of agreement there but initially it seems it may be overlapping enough.)

Biotech Ag renamed to Synthetic Crop Design
(Fair enough either way)

Integrated Network Command, Uplink Tactics, and Active Denial System merged into Digital Warfare
(if this makes it easier for unit development then I'm fine with this)

Delete Mobile Workforce (better as a civic)
(makes sense)

Delete Underground Warfare (not useful gameplay-wise for a very long while)
(keep in mind where it was going to be on the tree though cuz down the road...)

Merge Organic Photonics and Ocean Energy Generation into Photosynthetic Power generation.
(Makes sense)

Delete Autoaim Armament (better as a promotion)
(and as a part of the above noted smart vehicles/machine learning)

Merge Particle Astrophysics into String theory
(Good idea... but what if String Theory is wrong? I understand there is some debate.)

Delete the 'Old' Online Community (Now it comes earlier and is an amalgam of other techs)
(Don't know enough here to comment)

Merge Tissue Engineering and Bacteriopahge Therapy into Molecular Medicine
(Loses a bit of the charm of knowing what exactly your achieving here as Molecular Medicine seems a bit overly generic but I can agree that some condensing is necessary and this would be a step towards that.)

Delete Photorealism
(What's wrong with this tech?)

Merge Amino Metallurgy into Molecular Medicine
(Same feeling as above)

Merge Hormone Design into Molecular Medicine
(And again... I really do like more specific techs rather than incredibly generic ones but we do have a lot of techs...)

Delete Intelligent Munitions (better as a promotion)
(fair 'nuff, specially with equipments coming)

Rename Civilian Droids to Civilian Robots
(VERY good idea. Droids is a trademarked term.)

Delete Automated Traffic (better as a building)
(Would this have something to do with Smart Vehicles then?)

Merge Disaster Robots into Civilian Robots
(hmm... I agree they'd both come with the same tech, so why don't we instead just call the tech 'Early Robots'?)

Delete Genesis Biology.
(Why? Is there no perceivable game effects to add here? I'm not sure what the idea behind Genesis Biology is so I'm not sure what to say about this.)

Merge Social Calculus and Direct Merchandising to Advanced Sociological Theories
(Good merge I think since Sociology is all about that stuff.)

Merge Chronic Immunization into Molecular Medicine
(We may be able to benefit from some more definition to techs like these (obsoleting poisons and diseases in different steps) so I might advise to refrain from completely merging all these into one Molecular Medicine.)

Delete DNA Barcode (better as buildings)
(hmm... not sure. What was the purpose of this tech exactly? Is this about the Human Genome Project?)

Rename Synthetic Womb (disscused in another thread)
(yep)

Merge Origin Sociology into Advanced Sociological Theories
(good call)

Delete Automated Workforce (better as a civic)
(agreed)

Merge Machine Binaurals, Intuitive Internet, and TAEM simulation into Turing Artifical Intelligence
(sounds ok to me)

Merge Personalized Health, Biodiversity Geonomics, and Biofeedback Design into Genomic Healthcare
(Not sure what Biofeedback Design was supposed to be but I think I'm with you on these merges.)

Merge Digitized Fabrics and Miniturized Electronics into Ubiquitous Computing
(Ubiquitous Computing? The name itself is frustrating... The merge doesn't bother me though.)

Merge Evolutionary Algorithms into Turing AI
(sounds right to me)

Delete weaponized Acoustics (better as units or promotions)
(No... needs to be a tech to unlock such units and promotions I think. And is this where microwave weaponry would go?)

Rename Fusion to Fusion Power
(yeah, there IS a big difference between knowing how to CREATE a fusion reaction and knowing how to harness it into energy given that it melts ANYTHING solid. The ultimate key to this tech is just like it was stated in Spiderman II, advanced electromagetic applications, which should be a prerequisite though I don't know what it would really do for us if we're holding off on things like forcefields and such til later.)

Merge Machine Vision into Turing AI
(fair 'nuff. By the way, what does Turing mean?)

Delete Liquid Metals
(hmm... I won't debate it but it sounded kinda neat provided it had more definition which I'm sure it did since I never read all the developed descriptions on these.)

Merge Metabolism Design into Genomic Healthcare
(fair nuff)

Merge Codebank Tactics, Bugbots, and Nanosat networks into Advanced Digital Warfare
(seems ok to me but again taking away some of the charm of really understanding WHAT you've just researched for the sake of generalizing so we have less overall volume. Its just a tradeoff that's being made and I'm on the middle of the fence regarding it.)

Delete Blue electromagnetic Pulse (better as a unit)
(I'm not really sure I ever really understood the idea behind this one...)

Merge Genetic Warfare and Designer Children into Genetic Manipulation
(good call I think.)

Delete Binary Legislation (better as a civic)
(but what unlocks the civic then? Keep in mind we have Representative Democracy purely to unlock the civic it brings.)

Merge Crystalline Alloys, Diamondiod Memory, and Nanogenerators into Cystalline Metallurgy
(Seems ok to me)

Delete Cyberanthropology and Binary Neurochemistry.
(I'm not sure why you'd want to remove those. Both seem to be functional ideas in and of themselves. Cyberanthropology probably would emerge at some point (though seems a bit silly in our age) and Binary Neurochemistry would be the ultimate unlock trick on the road to creating Androids!

Delete Emotion Transistors
(Not sure how they planned to put this into game effect but I LIKE the idea. Probably leading to mind control via radio transmissions. We do know about these now and are currently researching them in RL.)

Delete Jovian Exploration (already have an outer-system exploration tech)
(Fair enough)

Delete Aerial Dreadnaughts (we don't want those until the Galactic Era)
(Like the large tanks? I wouldn't think it would take all the way to Galactic for purely aerial versions would it?)

Delete Animal Exoskeletons (already have a species uplifting tech)
(One for genetics or robotics? I wouldn't think they'd come at the same time. And I can see effect variations that would make it meaningful to keep them separated.)

Delete Dream Forensics (what??)
(Oh, cummon, now this sounds cool! The ability to enter and observe people's dreams? Sounds like something coming after Binary Neurochemistry, an application of the ability to figure out the plug in between brain activity and computers. Sounds pretty legitimate but also sounds like it'd be a part of something much larger. Simply unlocking the ability to record and replay dreams (and any other experience for that matter) would be a tech of its own right with enormous implications. Ever seen Strange Days ? (GREAT movie btw))

Merge meiosis multiplication, Rapid recuperation, Binary Psychoactives, and Bionics into Gene Enhancement
(Doesn't sound like Binary Psychoactives and Bionics would really be a blend in with the them of Gene Enhancement. I'd like to see those separated (although possibly combined under Bionics.)

Delete Novus Chemistry and Subsentient Computers
(Not sure what they were for exactly so can't say if I support or agree.)

Delete Biomimetics
(Mimetrics itself is a bit of an enigmatic term... so I can't say I can form an opinion here.)
 
@Hydro:

This is what I'll start with when I get back, assuming Azure is still MIA.

Any objections?

Actually, I have one MASSIVE objection. Leave the name of Cloning exactly as it is, and do NOT rename it to Animal Cloning. I think that is unnecessary specialization in the name. If you really feel the need to have Human Cloning be separate, I can live with that, but don't stick extra words into tech names, please.
 
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