OK, got past the graphics glitch by going back to original .ini, played about 100 turns with the minor annoyance of ctd when reloading a save. (It's why we couldn't get it to repeat, it only happens with a prev save game load)
So, now I'm getting a Maj CTD when I try to raze Cyrus' city I've just captured.
I thought that by trying the load/unload modules folder suggestion with static lh and unit art might work and set about to try it.
Only prob is, it's no where to be found. I've searched the entire innerwebs for a good 24 hours and cannot find a good file to make the transfer. I thought again, this is supposed to be a stand alone modmod, now I find out I've got to dl another set of files to get past the bug.

Come on! This ain't new to anyone who's played this or read this forum.
Where's the fix for this?
We can't all be running on 64bit, 99 gazillion gigs of RAM and SSD with a DDR3 graphics controller. Where's the love for the old and steady 32bit systems?
I'm talking to the major developers here more than anyone. Besides many of us old gamers think there's collusion between the game houses and hardware shops already and crap like this only reinforces that suspicion.
Hey, I know! Occupy CIV!!!!!