SGOTM 16 - Plastic Ducks

2 XP is won without any HP loss! No other barbarians is found.
TGL is completed
Ramesses is the worst enemy of Brennus now.
Brennus continued to research pottery after wheel.
Ramesses discovered writing earlier than us. Is he gonna research alphbet?

Two minor changes to the plan.
At T73, move the 2F1H tile back to 4H file because both can grow the city to pop 7.
At T77, Lyon returns 1 FP to Orleans. The citizen of Lyon works on 3F1C tile.

F9 screen of T78
Spoiler :
icLUn1MKZw0Da.JPG

irdZMvHdeM312.JPG


Logging by BUFFY 3.19.003 (BtS 3.19)
Spoiler :
------------------------------------------------
Turn 72/500 (1120 BC) [20-Oct-2012 17:05:02]
While attacking in the wild, Chariot 1 (Orleans) (4.00/4) defeats Barbarian Warrior (Prob Victory: 99.1%)
Orleans begins: The Great Lighthouse (11 turns)
0% Research: 0 per turn
0% Espionage: 4 per turn
100% Gold: 25 per turn, 2 in the bank

After End Turn:
Paris finishes: Chariot

Turn 73/500 (1080 BC) [20-Oct-2012 17:06:49]
Paris begins: Warrior (15 turns)
100% Research: 28 per turn
0% Espionage: 4 per turn
0% Gold: -3 per turn, 27 in the bank

After End Turn:
Paris grows to size 4
Orleans grows to size 7

Turn 74/500 (1040 BC) [20-Oct-2012 17:08:16]
A Mine was built near Orleans
Lyons founded
Lyons begins: Granary (60 turns)
Orleans begins: Worker (3 turns)
100% Research: 33 per turn
0% Espionage: 4 per turn
0% Gold: -8 per turn, 24 in the bank

After End Turn:
The whip was applied in Orleans
A Hamlet was built near Paris
Orleans finishes: Worker

Turn 75/500 (1000 BC) [20-Oct-2012 17:09:51]
100% Research: 34 per turn
0% Espionage: 4 per turn
0% Gold: -8 per turn, 16 in the bank

After End Turn:
Paris grows to size 5

Turn 76/500 (975 BC) [20-Oct-2012 17:11:25]
0% Research: 0 per turn
0% Espionage: 4 per turn
100% Gold: 26 per turn, 8 in the bank

After End Turn:
Orleans grows to size 6
A Village was built near Orleans

Turn 77/500 (950 BC) [20-Oct-2012 17:13:49]
0% Research: 0 per turn
0% Espionage: 4 per turn
100% Gold: 28 per turn, 34 in the bank

After End Turn:
Orleans finishes: The Great Lighthouse
A Hamlet was built near Orleans

Other Player Actions:
Attitude Change: Ramesses II (Egypt) towards Brennus (Celtia), from 'Cautious' to 'Annoyed'

Turn 78/500 (925 BC) [20-Oct-2012 17:16:42]
Orleans begins: Settler (6 turns)


In the real game, the writing progress is 173/187. I've used WB to modify the test save, but cannot make it exactly the same.
 

Attachments

:goodjob:, sossos!

Another great milestone and a great relief. We depended on GLH and an Oracle a lot.

I am happy some new discussion will arise.
 
Great to secure GLH, sossos!

Now into Rexing mode.:D

BTW, I felt that I was short of energy and lost focus on managing a huge empire.:(
 
Great to secure GLH, sossos!

Now into Rexing mode.:D

BTW, I felt that I was short of energy and lost focus on managing a huge empire.:(

After all that, you want a pat on the shoulder. Oh, when will you be satisified?!
j/k

Congratulations, Duckweed! I must admit my game wasn't as good. Now that I see your result, I can see playing XCOM instead was a good idea.

But what annoys me is that I could have achieved the same if I wasn't so narrow-minded and only concentrated on survival in early stages. I Libbed Steel. I am still not good at reading the map. I played like tech pace was much faster and once I realized I was so much ahead, I had nothing to build but privateers to fool around. Total lack of strategy. My personal skill and empire management came to the point that my strategies are no longer utilizing them well. I overkill and that is not efficient. I admit, Duckweed, I was seriously annoyed by your result. But not with you. With me.

Amphibious cavalry, wonderful.

And I don't like cannons that much anymore. I realized cannons don't kill while they use space in galleons and cost hammers and maintenance.


@sossos

Beating jesusin on his territory is spectacular. Congratulations. Ducks can quack with pride.

Quack!
 
@Duckweed & Shaka

Thank you. My play is far from perfection this month. I think my award should be thanks to Jesusin's risky approach---early region. He might have won too many awards and would like to challenge himself. This finally led to a difference thousands of years later: I signed a defensive pact with Japan but he was attacked by Japan.

@jata

My next plan is to found C4/C5 ASAP and send 1 chariot to the west along the shoreline. Yuanfang, what do you think of it?

@Bebe & Kossin

Where r u?
 
So who's next? :)

Me, I guess. I can let it to kossin if he gets some time. That means there is 99% chance it will be me playing the next turnset.


@all

When do we want our Hanging Gardens? We can finally REX now, but don't forget we still have to make all of our plans compatible with HG. So, what is the safe date for HG on Emperor?
 
@all

When do we want our Hanging Gardens? We can finally REX now, but don't forget we still have to make all of our plans compatible with HG. So, what is the safe date for HG on Emperor?

It's ~1AD in emperor level. If there are not enough cities, HG is weak, so don't worry too much about HG date. Focus on REXing now, we should be able to chop it in Paris in a few turns. Moreover, without any gold and copper in sight, the mine corporation is less attractive as well.
 
@Shaka

Maybe a short plan can be implemented first till T85~90 then we can analyze the new info collected from scounting.
 
lol shakabrade, I'm here :)

I have a big project proposal due in a couple weeks but things are moving well now so I can spare some time this week.

Main points of discussion.

1) next Tech after Writing. Mathematics for chops seems appetizing for REX. Aesthetics if we can trade otherwise... however I'd suggest we just mass up gold after Writing until we get some libraries and can 100% the tech in one shot.

2) Next cities. Wine city and pig+fish(+corn).
Paris uses 3-whip cycles, Orleans 2-whip into Galley for island cities.

3) Scouting: use 1 chariot (bad idea imo for now, too early) to start looking around or a workboat instead of a galley? Also, which direction. East seems pointless with the barb city: so West to try connection to Ramesses.

4) City builds
Orleans: OF into WB or galley?
Paris: OF into Library --> do we want to start working on a GS right away?
 
Maybe it's better to raise GS at Orleans because of the food surplus there.

I have a priority list here.

1. C4/C5
2. chariot to the west(it is more efficient than WB when scouting the shoreline, but cannot scout the islands)
3. libraries at C1/C2
4. galley(I just feel that there are no many islands)

@everyone

What's your priority list?
 
Main points of discussion.

1) next Tech after Writing. Mathematics for chops seems appetizing for REX. Aesthetics if we can trade otherwise... however I'd suggest we just mass up gold after Writing until we get some libraries and can 100% the tech in one shot.

2) Next cities. Wine city and pig+fish(+corn).
Paris uses 3-whip cycles, Orleans 2-whip into Galley for island cities.

3) Scouting: use 1 chariot (bad idea imo for now, too early) to start looking around or a workboat instead of a galley? Also, which direction. East seems pointless with the barb city: so West to try connection to Ramesses.

4) City builds
Orleans: OF into WB or galley?
Paris: OF into Library --> do we want to start working on a GS right away?

1. It seems that we can accumulate cash quite fast to support 100% slider, maybe in 5 turns and Math takes about 8 turns. Do we we want to delay Math and slow down expansion in favor of 25% bonus?

2. I think Orleans can also do the 3 pop whip

3. It seems galley loaded with a chariot would be the way to scout, next settler from Orleans could catch it through the road.

4.
Orleans: can we let the off to a warrior so the chariot can be released to guard the north, we can also do 2 pop whip of a galley in Orleans.

Paris: there's a warrior in the queue, I'm fine to hold it for a while.

I'm not very sure how to produce our 1st GS, the fastest way is to gamble it from a polluted pool, but could end with slower GS if unlucky, or we can produce it in Lyons?
 
1. It seems that we can accumulate cash quite fast to support 100% slider, maybe in 5 turns and Math takes about 8 turns. Do we we want to delay Math and slow down expansion in favor of 25% bonus?

I think Maths can be delayed. The 25% bonus from the cheap library can bring about 9 beakers/turn at 100% slider, which is equivalent to 4.5C----the gain from overseas trade routes. The hammers from chopping is more useful to hurry wonders, which is not the focus of the next 10 turns.
On the other hand, there are no many trees in C2/C3/C4/C5 to whip. It does not help much by discovering maths 5~10 turns earlier


2. I think Orleans can also do the 3 pop whip

Agree. 7->4 whip is a perfect one. The mines are not good tiles when being whipped.

3. It seems galley loaded with a chariot would be the way to scout, next settler from Orleans could catch it through the road.

4.
Orleans: can we let the off to a warrior so the chariot can be released to guard the north, we can also do 2 pop whip of a galley in Orleans.

Paris: there's a warrior in the queue, I'm fine to hold it for a while.

The paris warrior can be moved to Orleans to free the chariot, but one more chariot is needed if we need 2 chariots to guard and 1 to scout.

I'm not very sure how to produce our 1st GS, the fastest way is to gamble it from a polluted pool, but could end with slower GS if unlucky, or we can produce it in Lyons?

Lyon is a good commerce center, so I think the task of GS can still be completed by Orleans

My proposal now is:

Orleans whip settler and galley, the overflow goes to library;
Paris whip settler and library, the overflows goes to warriror and chariot.
worker can be a moderator for unhappiness.
2 workers for C4/C5 and 1 worker for C3/C1/C2.
 
Orleans: I'm fine with 3-whipping. My rationale was to keep working deer+fish+sheep+horse+cottage at size 5, but I guess we lose 1 turn of horse.

1st GS: Lyons could produce it, yep. But we need to be size 4 AND have a library within 16 turns -> many worker turns here. (100/6 = 17 turns, Paris is due in 33 turns, 33-17 = 16)
Odds in Paris will be poor, granted.
Orleans is too good at the whip to lose 2 dedicated pop to scientists imo.

Further clarification:
>>Wine city first or corn+fish+pig first?
>>Early libraries or more development. (OF into libraries or OF into galley)

Whether to delay Mathematics or not will be easier to see with a test. More settlers as well as development of new cities is accelerated by faster Mathematics.
 
Further clarification:
>>Wine city first or corn+fish+pig first?

This won't be a question unless you are thinking about the order of GP production, since the 2 settlers are from Orleans and Paris respectively almost in the same time, Did you mean Fish+Pig+Deer?

>>Early libraries or more development. (OF into libraries or OF into galley)

Whether to delay Mathematics or not will be easier to see with a test. More settlers as well as development of new cities is accelerated by faster Mathematics.

We need longer test to figure out whether we want to make the other issue clear. Do we want to settler the eastern fish city (6th city, which could help to grow the capital cottages) as soon as possible? Moreover, 3 workers are not enough to support 5 or 6 cities, where do we want to produce more and when?

I'll take a break for a while since my computer has some wield problems recently.
 
I'll take a break for a while since my computer has some wield problems recently.

That's a strange coincidence. I had some issues since Friday as well. It took me 5~6 hours to fix it and I almost formatted.

Yes for the eastern city, deer, not corn.

sossos suggested workers as growth controllers, which can be a start.

I'll run some tests tomorrow. In the meantime, throw all your suggestions in here.
 
Can't give clear suggestions without running tests.:p I'm sure others will, especially shakabrade, who is going to take the game right after you. I'm going to try other games during the break.:D
 
Give me a time frame (in game) by which you want something achieved. It'd be best if all of us who test, test to the same date so we could compare more easily.

I'd like to know if we had some islands to the west (for galley). Maybe we should send a chariot there. In a short turnset.
 
There are at least 2 one-tile islands to the west that can be seen.
2 more islands are up north but are undesirable if no food is present.

I guess we're now looking for the best mix of REX+tech in 10~15 turns. If an island city can be accomplished in this time frame, then great. Also, let's see if we can get a library in Lyons within 16 turns as I said yesterday.
 
There are at least 2 one-tile islands to the west that can be seen.
2 more islands are up north but are undesirable if no food is present.

I guess we're now looking for the best mix of REX+tech in 10~15 turns. If an island city can be accomplished in this time frame, then great. Also, let's see if we can get a library in Lyons within 16 turns as I said yesterday.


Those western "islands" could be mainland. But they probably aren't since Brennus has trade route with us this early and that'd be a bit more likely if he had less western coast to explore. East is blocked by barb city. Less western coast means those islands are islands indeed. However, we still don't know. But we have one island for sure so galley wouldn't be a waste.

REX+tech and library in 16 turns to be tested.

Thanks for your cooperation. :)
 
Back
Top Bottom