Hammurabi
Agriculture and The Wheel
Aggressive - Free Combat I promotion for Melee and Gunpowder units
Double production speed of Barracks and Drydock
Organized - -50% Civic upkeep costs
Double production speed of Lighthouse, Factory and Courthouse
Bowman - Archer with +50% vs. Melee units
Garden - Colosseum with extra +2
Favorite Civic - Bureaucracy
We Fear You Are Becoming Too Advanced appears after he sees you receive 15 techs from AIs on Emperor Difficulty (Varies based on difficulty, Tech steals don't count)
Will trade techs that don't unlock units or buildings to human when 40% of the other AIs also know the tech
Builds Wonders 8/10
Builds Units 6/10
Espionage Spending 5/10
Resists Capitulating 4/10
Asks for Help 6/10
Demands Tribute 2/10
Demands You Convert To His Religion 5/10
Demands Civic Change 1/10
Declares Wars of Conquest on Neighbors whom He is Annoyed With 5.5/10
Flavor Culture (High)
Faction (Peace Weight) Good (+8)
Base Attitude towards Human Player (+0)
Agriculture and The Wheel
Aggressive - Free Combat I promotion for Melee and Gunpowder units
Double production speed of Barracks and Drydock
Organized - -50% Civic upkeep costs
Double production speed of Lighthouse, Factory and Courthouse
Bowman - Archer with +50% vs. Melee units
Garden - Colosseum with extra +2
Favorite Civic - Bureaucracy
We Fear You Are Becoming Too Advanced appears after he sees you receive 15 techs from AIs on Emperor Difficulty (Varies based on difficulty, Tech steals don't count)
Will trade techs that don't unlock units or buildings to human when 40% of the other AIs also know the tech
Builds Wonders 8/10
Builds Units 6/10
Espionage Spending 5/10
Resists Capitulating 4/10
Asks for Help 6/10
Demands Tribute 2/10
Demands You Convert To His Religion 5/10
Demands Civic Change 1/10
Declares Wars of Conquest on Neighbors whom He is Annoyed With 5.5/10
Flavor Culture (High)
Faction (Peace Weight) Good (+8)
Base Attitude towards Human Player (+0)
Possible Diplo Bonuses
Different Religion Penalty - Up to -2 Relations (or -3 if Hammurabi owns the Holy City)
Shared Religion Bonus - Up to +6 Relations (or +7 if Hammurabi owns the Holy City)
Shared War Bonus - Up to +3 Relations (or +4 while human and Hammurabi share a war)
Shared Civic Bonus - Up to +5 Relations
Tech trades required to receive +1 "shared your technological discoveries with us" - 10
Attitude Thresholds
Will open borders: Cautious
Will trade techs: Cautious
Will trade extra happy resources: Cautious
Will trade extra health resources: Cautious
Will trade extra strategic resources: Pleased
Will trade map: Cautious
Can plot war at pleased: Nope
Can be bribed to war against AI: Pleased (If he is annoyed or lower with target AI)
Will sign trade embargoes: Friendly (If he is cautious or below with target civ)
Will adopt religion: Pleased
Will adopt civic: Pleased
Will possibly peace vassal to human player: Friendly
Will form defense pact: Friendly
Will form permanent alliance: Friendly
Favorite Tile Improvements: Farm + Windmill