Ragnar
Fishing and Hunting
Aggressive - Free Combat I promotion for Melee and Gunpowder units
Double production speed of Barracks and Drydock
Financial - +1
on tiles with at least 2
Berserker - Maceman with extra +10% City Attack that starts with free Amphibious promotion
Trading Post - Lighthouse that gives free Navigation I promotion to new Naval units built in the city
Favorite Civic - Hereditary Rule
We Fear You Are Becoming Too Advanced appears after he sees you receive 8 techs from AIs on Emperor Difficulty (Varies based on difficulty, Tech steals don't count)
Will trade techs that don't unlock units or buildings to human when 30% of the other AIs also know the tech
Builds Wonders 2/10
Builds Units 10/10
Espionage Spending 5/10
Resists Capitulating 4/10
Asks for Help 4/10
Demands Tribute 1/10
Demands You Convert To His Religion 5/10
Demands Civic Change 5/10
Declares Wars of Conquest on Neighbors whom He is Annoyed With 9.9/10
Flavor Military (High)
Faction (Peace Weight) Bad (+0)
Base Attitude towards Human Player (-1)

Fishing and Hunting
Aggressive - Free Combat I promotion for Melee and Gunpowder units
Double production speed of Barracks and Drydock
Financial - +1


Berserker - Maceman with extra +10% City Attack that starts with free Amphibious promotion
Trading Post - Lighthouse that gives free Navigation I promotion to new Naval units built in the city
Favorite Civic - Hereditary Rule
We Fear You Are Becoming Too Advanced appears after he sees you receive 8 techs from AIs on Emperor Difficulty (Varies based on difficulty, Tech steals don't count)
Will trade techs that don't unlock units or buildings to human when 30% of the other AIs also know the tech
Builds Wonders 2/10
Builds Units 10/10
Espionage Spending 5/10
Resists Capitulating 4/10
Asks for Help 4/10
Demands Tribute 1/10
Demands You Convert To His Religion 5/10
Demands Civic Change 5/10
Declares Wars of Conquest on Neighbors whom He is Annoyed With 9.9/10
Flavor Military (High)
Faction (Peace Weight) Bad (+0)
Base Attitude towards Human Player (-1)
Possible Diplo Bonuses
Different Religion Penalty - Up to -1 Relations (or -2 if Ragnar owns the Holy City)
Shared Religion Bonus - Up to +6 Relations (or +7 if Ragnar owns the Holy City)
Shared War Bonus - Up to +3 Relations (or +4 while human and Ragnar share a war)
Shared Civic Bonus - Up to +4 Relations
Tech trades required to receive +1 "shared your technological discoveries with us" - 20
Attitude Thresholds
Will open borders: Annoyed
Will trade techs: Pleased
Will trade extra happy resources: Friendly
Will trade extra health resources: Cautious
Will trade extra strategic resources: Friendly
Will trade map: Friendly
Can plot war at pleased: Yes

Can be bribed to war against AI: Cautious (If he is cautious or lower with target AI)
Will sign trade embargoes: Cautious (If he is cautious or below with target civ)
Will adopt religion: Pleased
Will adopt civic: Pleased
Will possibly peace vassal to human player: Friendly
Will form defense pact: Friendly
Will form permanent alliance: Friendly
Favorite Tile Improvement: Cottage