Orcs and Humans Continued

To: Overseer Malyfous Darkhammer of the Thorium Brotherhood
From: King Magni Bronzebeard of Clan Bronzebeard


Ya nae realize the importance of yer decision. If ya ken nae make peace with the Dark Irons, ya ken nae count on the swords of Clan Bronzebeard ta fight beside ya. We hae help ya reclaim yer home, and we will do now is ask ya to end yer fight.
 
To: The Horde Factions
From: The Rebel Sunstrider

We want power, we want to make the humans pay for all the insults that they have done to our kind. We will teach you the divine arts of the elves, in exchange, you teach my mages, the destructive arcane magic that you are famed for;

We maybe able to work out some sort of a deal.
We even have a great prisoner for sacrifice, in order to please the Corrupted ones.
 
Due to a few important nations unable to get orders in on time I am postponing the update, orders will be due Wednesday. Hopefully they will be able to get orders in then since I can't really update without them.
 
In order to update I need ONE more set of orders of the two that are missing, but until then I will start the update and finish when I get the orders that are missing.

@Lord of Elves - You're way to late and since your nation isn't currently in a major conflict don't worry about sending orders this turn.
 
Wars of Warcraft: Month 9

Rise of Retherokk the Berserker Danath Trollbane led a group of Stromgarde soldiers east this month towards the coastal village of Raventusk Village named for the previous troll tribe to occupy the area. The small group lit multiple camp fires each night to try and draw the trolls attention their way, but the Vilebranch shamanistic leader Hexx was not fooled when she sent a small scouting party to investigate the group during the night. Hexx ordered a small party of trolls led by one of her strongest shaman to strike the group the following night. As the battle began the humans were caught off guard, but Danath quickly rallied his troops and engaged the enemy in battle. The shamans hid their approach behind a thin layer of fog which was even harder to see through in the night. Even with Danath able to rally his troops the trolls were hidden to well and the shamans struck hard and quick through the fog striking down the few mages accompanying the group first then starting in on the clerics and archers. Danath was able to slay a few trolls before being forced to order the retreat as the trolls had overwhelmed the humans.
(Stromgarde: -5 mages, -4 clerics, -12 archers. +1 level Danath Trollbane.
Vilebranch: -2 warriors, -2 axe-throwers. New Hero Retherokk the Berserker (level 1 berserker))

Henry Rhysm Captured Stromgarde's new assassin was sent into the Vilebranch capital this month in an attempt to poison the trolls water supply. He made good success as the trolls were distracted by Danath's party, but once that was dealt with the attention turned inwards as the trolls noticed something was wrong. Hexx herself discovered the human trying to poison the water supply and easily overpowered the human using the elements against him. She almost drowned the man with the very water he looked to poison, but decided against it and instead captured the human alive looking to get information on the Stromgarde forces.
(Stromgarde: Henry Rhysm captured.
Vilebranch: Henry Rhysm prisoner.)

Battle for Jintha'Alor After a couple weeks of recovery and regroup, after Danath's defeat to the trolls, Stromgarde began an attempted assault of Jintha'Alor the capitol of the Vilebranch Tribe. It was a fierce battle that lasted many days, the Stromgarde forces were led by their fearless leader Thoras Trollbane who led the main charge himself into the heart of Jintha'Alor. The trolls masked their entire city in fog thanks to their shamans and disoriented the human charge. Stromgarde's goal was to push the trolls from their city, a feat that wasn't accomplished, but they still held a minor victory this month. As the battle began Thoras was met by the massive berserker Retherokk who slew many warriors and knights of Stromgarde. While the troll warriors and berserkers engaged the knights and warriors of Stromgarde the mages and archers search the city for the shaman conjuring the fog. Led by Alleyne Stormstriker they managed to find and kill a couple of the shaman and eventually found the leader of the Vilebranch, Hexx. She was with a small group of shaman working on a spell, but this was no fog spell they were focusing on, they were looking to summon something. Stormstriker struck Hexx quickly and gained an advantage early in the duel, but while Stormstriker battled the shaman leader the troll shaman bested the Stromgarde mages. Spells flew back and forth between Hexx and Stormstriker as Stormstriker conjured up the arcane to battle Hexx who called upon the earth for aid. The troll sent a massive boulder flying at the young mage who easily blasted it into small rock shards with a blueish-purple arcane blast. The two battled for hours while neither gained the upper hand until one of Hexx's shamans came to her aid and struck the mage from behind with a gust of wind opening Stormstriker up for a shot from Hexx that was completely devestating. As Hexx looked to finish off the human Danath Trollbane emerged and battled the shaman back saving Stormstriker for the moment. Danath managed to pull Stormstriker to safety while the battle raged on with Thoras and Retherokk battled each other fiercely. Trolls and humans fell all over the city now uncovered in fog and Thoras gained the upper hand forcing the berserker back, just as he was going in to finish the troll off he noticed the cage that held the young assassin Henry Rhysm. Instead of killing the troll champion he moved toward the cage and busted the lock off freeing the young man. At this moment Danath had realized the battle wasn't going in Stromgarde's favor and called for the retreat, but the battle took a heavy toll on both sides.
(Stromgarde: -10 clerics, -8 knights, -40 archers, -60 warriors, -5 mages. +1 level Danath Trollbane, +1 level Thoras Trollbane, -1 level Alleyne Stormstriker, Henry Rhysm freed.
Vilebranch: -5 shaman, -1 berserker, -30 warriors, -15 axe-throwers. +1 level Hexx, +1 level Retherokk.)

Thundermar End Peace After almost a year of peace between the two dwarven clans of the Modan Highlands Colin Thundermar led his entire army upon the Dunwald clan. Thudde Dunwald led his fellow dwarves in an attempt to repel the attackers but was unsuccessful in doing so as the numbers were just to much for the Dunwalds to battle back. They put up a resilient fight however and inflicted a toll upon the attacking Thundermar. First the Thundermar engaged the Dunwald with their warriors that distracted the Dunwald's long enough for the Thundermar rifle men, and two newly formed mortar teams, to get into a position to pick off the Dunwald rifle men. It surprised the Thundermar to see five riflemen instead of the expected two, but that made little difference as the twenty Thundermar and two mortars demolished them in a matter of minutes. Once the riflemen were killed the Thundermar gryphon riders joined the fray striking the few Dunwald gryphon riders and sending them plummeting toward the earth easily with the aid of their riflemen. Thudde, realizing all was lost, ordered a retreat and the clan fled into the hillside leaving their home to be taken.
(Thundermar Clan: -10 warriors, -1 rifleman, -2 gryphon riders. +1 level Colin Thundermar.
Dunwald Clan: - 38 warriors, -5 riflemen, - 14 gryphon riders. +1 level Thudde Dunwald.)

Thalressar Sunstrider Located The mages of Dalaran have saved the people of Stormwind once again with a spell locating the rogue prince of Quel'thalas. Dalaran mages focused on a scrying spell to find the location of the prince who was surprisingly sailing south toward the city of Stormwind itself. Kul Tiras' navy was in the area and immediately sent a group of ships to meet the prince. Sunstrider was prepared for the ships though and utilized the speed of his corvettes to out maneuver the frigates and battleship of Kul Tiras. But that lasted only for so long as the naval commander finally, frustrated with the speed of the elven ships, ordered the men to fire upon the ships. The naval battle was quick, just off the shore of the wetlands in northern Khaz Modan, as the corvettes were quickly disabled but they took down a few human ships with them. Sunstriders personal ship crashed into the shore of the wetlands and the elven prince, and the few men with him, fled inland away from the Kul Tiras sailors who chased on foot after the group. However the prince and his men were more skilled in land combat then the sailors and slew them easily then disappeared toward the Khaz Modan Highlands.
(Thalressar Sunstrider: -3 Corvettes, -10 rangers. +1 level Thalressar Sunstrider.
Kul Tiras: -3 Frigates, -5 warriors.)

Fort Bazjak Improvements Complete The Bronzebeard Clan was able to finish their improvements around Fort Bazjak this year developing choke points to help reduce any number advantage that an invading force would have tremendously. However the improvements, being made of wood, are still able to be destroyed with proper firepower this seems like it would be a difficult task as the defending dwarves would be ready to meet any opponent attempting to accomplish such a feat.

Brann Bronzebeard Takes to the Skies The youngest sibling of the Bronzebeard Clan has been noticed and has taken to the skies as one of the clan's renown gryphon riders. Accompanied by his trusted gryphon, Gryphadin, and weilding the powerful Thunderstrike the young Bronzebeard is ready to help protect his clan and homelands from any threat.
(Bronzebeard Clan: +Brann Bronzebeard level 1 gryphon rider.)

Bronzebeard Expedition Returns Home After many months of battling the Dark Irons and Lightning Blade's Clan of the Horde, Muradin Bronzebeard and his expedition have finally returned home for a much needed break, for the time being. These seasoned warriors fought well against all their opposition and have gained experience knowing what they will be facing in the coming months.

Lightning's Blade Clan Strike Back With the departure of the Bronzebeard Expedition the orcs and ogres of the Lightning's Blade Clan have stuck the Thorium Brotherhood hard forcing them to back out of the mountain which they tried to take the previous month. While the battle was raging the Dark Iron's used this as time to capitalize on their situation and snuck behind the Brotherhood's lines to steal supplies and cut the Brotherhood's supply line off starving the fighting dwarves. This greatly cost the Thorium Brotherhood who were cornered and facing defeat when their fearless leader, Malyfous Darkhammer attempted to save his fellow clan members by rushing the massive ogre Chom'gar. This attack proved futile as Chom'gar, accompanied by his clan leader this time Zarantu, bested the dwarf in combat and removed the leader of the Thorium Brotherhood's head in front of the already shaken dwarf army. Those that survived have fled back to their capitol and have been preparing for another strike from either the Lightning's Blade of the Dark Iron Clan.
(Thorium Brotherhood: -Malyfous Darkhammer, -50 warriors, -10 riflemen -Searing Gorge
Lighting's Blade: -15 warriors, -3 spearmen. +1 level Chom'gar, +1 level Zarantu.
Dark Iron: +30 gold, +30 lumber.)

Grothmag Farbeard Rises With Malyfous Darkhammer's death the Thorium Brotherhood was in disaray, leaving the Searing Gorge town completely and almost abandoning Thorium Point in the Searing Gorge as well until a new dwarf rose to the challenge and took it upon himself to lead Brotherhood. Grothmag Farbeard who has been a part of every battle the Brotherhood has been in since the war with the Dark Iron's began, this seasoned Rifleman has reinstilled hope to the Thorium Brotherhood that was on the verge of complete fallout.
(Thorium Brotherhood: +Grothmag Farbeard level 1 rifleman.)

Gurubashi Summon Tidal Wave The Gurubashi shaman have summoned a great tidal wave this month to stall any ships leaving or going to Stormwind. It was being conjured just as Alonsus Faol and his ship were leaving the harbor and, seeing the wave coming from the distance, the sailors braced the ship for impact. However the other ships in the convoy weren't so lucky as many were sank and most didn't even make it out of the harbor. The Kul Tiras ships that were stationed in Stormwind were forced to retreat to avoid being sunk as well.
(Stormwind: - 5 frigates.
Kul Tiras: -3 battleships, -10 frigates.)

Alonsus Faol Arrives in Kul Tiras In hopes of increasing the moral of the Stormwind citizens in Kul Tiras Alonsus Faol himself has left Stormwind behind and joined those in Kul Tiras. His presences has soothed many and helped restore some hope to those away from Stormwind, but he did not come alone. Faol brought the orc prisoner along with him Garona. Giving the orc little hope of escape while unarmed and on an island, Faol began attempting to interrogate the orc. Although his methods were good she refused to tell Alonsus any information about the Horde and their plans or where they came from. The only thing he was able to find out is that she doesn't care much for her clan's ruler Cho'gall.

Naval Skirmish Breaks Out Gurubashi ships met Kul Tiras ships this month after the tidal wave had left a heafty toll upon the Stormwind and Kul Tiras Navy. While the Kul Tiras navy was trying to regroup the trolls engaged a few straggling ships and took them by surprise. The only thing that saved Kul Tiras was the quick response of the rest of their navy showing up to force the trolls back after only a couple ships had been sunk.
(Kul Tiras: -1 battleship, - 2 frigates.
Gurubashi: -1 battlewagon, -1 frigate.)

Invasion of Stormwind Continues The Horde continued to try and push through the tight quarters of Stormwind City this month. Baracades rebuilt and reinforced by the humans made it almost as difficult as last month for the Horde to press through, but this time the ogre's led the charge instead of the deceased Blackhand. Orgrim Doomhammer led the orc's immediatly behind the ogre's, but the designs the humans set up left them funneling through small enclosed area's and leaving themselves exposed as they tried to bust through the baracades. The inital attack, upon the Cathedral of Light, failed as the horde was confined and attacked from above. To the surprised of the Horde a zeppline flew over head and the goblins within began dropping bombs upon the confused orc's, ogre's and trolls. The bombs inflicted a large toll upon the horde along with the archers and mages who sent in their arrow's and spells while the horde was distracted by the goblins. The goblins provided a distraction long enough, until the troll shaman Zanzil had enough and struck the zeppline out of the air sending it crashing upon the horde in a firery explosion. This explosion caused damage to the baracades as well as the horde and some of the archers and mages in the area. However the horde was forced to back down and turn their attention elsewhere.
(Stormwind: -10 archers, -2 mages.
Dalaran: -10 mages.
Blackrock Clan: -50 warriors, -15 spearmen. -1 level Orgrim Doomhammer.
Bleeding Hollow Clan: -30 warriors, -6 spearmen.
Frostwolf Clan: -10 warriors, -5 raiders.
Twilights Hammer Clan: -5 ogres, -9 warlocks. -1 level Cho'gall.
Gurubashi Tribe: -5 warriors, -2 axe-throwers, -5 berserkers. +1 level Zanzil.)

Horde Rampages Through the Castle After the embarassing defeat earlier in the month under the command of their new warchief, Orgrim Doomhammer, the Horde decided to move upon Stormwind Castle itself. This decision by Doomhammer proved much more successful as the ogres, still leading the charge, pushed through the baracades eventually. With no bombs falling upon the horde this time they were able to defend themselves against the archers and mages easier then before. Still the defensive set up put a costly toll upon the attacking horde, but they pushed through and gained access into the castle. Once inside they ran rampant througout, clearing all the rooms and finally arriving at the throne room. Regent King Andiun Lothar himself met the horde inside the throne room with a large group of soldiers and mages behind him including Dakrin. With the castle's size only a few of the clans were able to fit inside while the rest fought the armies of Stormwind outside to continue it's hold upon the castle itself. Doomhammer, still seeking revenge for the death of Blackhand, challenged Anduin himself while Khadgar and Cho'gall began battle with Dakrin and his mages. Dakrin, proving himself almost every time he set foot on the battlefield, showed off his ever impressive ability to wield the arcane as he chose to duel Khadgar once again while his mages battled Cho'gall. Khadgar summoned vile fiends this time instead of trying to out cast the mage from dalaran who handled the creatures quickly, then went on the offensive against the former mage turned lich. Khadgar was overwhelmed quickly from the quick casting Dakrin who pressured Khadgar into a corner of the throne room throwing arcane at the lich. Out of desperation, Khadgar summoned another fiend and sent a shadowy bolt toward the mage who rolled out of the way and blasted the fiend chasing him. The shadow bolt, missing Dakrin, hit another mage in the back sending him crashing lifelessly to the ground. Distracted by witnessing the mage die so quickly, Dakrin allowed the lich to begin running back toward the entrance of the castle. Dakrin chased behind and launched one final arcane blast toward Khadgar which hit him square in the back forcing him to let out a shriek of pain as he collapsed to the ground greatly wounded. Cho'gall easily handled the dalran mages that were set infront of him until Dakrin arrived and joined the fight the even the battle. While the casters battled Lothar and Doomhammer fought hard, the two were engaged in tough melee combat while the orc and ogre warriors fought the human soldiers around them. During the battle Doomhammer disarmed Lothar who resorted to using his hands to fend off the fierce orc swinging his mighty battle hammer at Lothar's skull. Lothar freed Orgrim's hands of his own weapon and the two began fighting with their hands, unfortunatly for Lothar the orc overpowered him and cornered the regant king. Finally the two were able to regain their weapons, but by this time the horde had beaten the humans and Anduin was forced to call in a retreat leaving the castle to the Horde for the time being.
(Stormwind: -20 warriors. +1 level Andiun Lothar.
Dalaran: -5 mages. +1 level Dakrin
Blackrock Clan: -70 warriors, -30 spearmen. +1 level Orgrim Doomhammer, +1 level Gulnarg.
Twilight's Hammer Clan: -30 warriors, -4 ogres, -5 necrolytes. +1 level Cho'gall, -1 level Khadgar.)

Limited Supplies Arrive for the Horde
Blackrock Clan: +100 Gold, +100 Lumber
Black Tooth Grin Clan: +100 Gold, +100 Lumber
Bleeding Hollow Clan: +100 Gold, +100 Lumber
Dark Scar Clan: +100 Gold, 100 Lumber
Frostwolf Clan: +100 Gold, +010 Lumber
Lightning's Blade Clan: +100 Gold, +100 Lumber
Twilight's Hammer Clan: +100 Gold, +100 Lumber

Diplomatic Pouch
From: Thorium Brotherhood
To: Dark Iron Clan

Now that we're under new leadership we would like ta ask if ye are still interested in peace?

From: Dunwald Clan
To: Bronzebeard Clan

We beg the mighty Bronzebeard Clan grant us aid and possible shelter from the treacherous Thundermar Clan.

From: Vilebranch
To: Stromgarde

You continue to throw your soldiers into the fire and yet you have no way to gain reinforcements. You will lose this fight and Stromgarde will be under troll control.

OOC

I apologize for the delay in the update, I have talked with EQ and I will make sure the order due date is not the same as Capto Iugulum so that he can get orders in on time.

@Lord of Elves - If you do not get orders in on time for the next update then you will be dropped. I gave you plenty of time to get orders in and you still failed to do so.

World Map
Spoiler :
 
To: Dunwald Clan
From: Bronzebeard Clan


We can let ya take shelter for a time, and perhaps pass through to another land, but we can nae give ya aid against Clan Thundermar. Yer brother did attempt ta take their lands, and yer clan suffers as a result of his actions.
 
Consider this the 16 hour warning I realize the due date was shorter this turn but I'm trying to get it spaced out from CI updates so it will be easier on other NESers in both NESes and myself and EQ.
 
From: Thundermar Clan
To: Dunwald Clan


Turn yarself in, Dunwald, and yer men shall be given mercy.
 
Ok I am starting the update now, I will still take orders that haven't been sent if they're sent before I'm finished. I will not take any revised orders at this point however.
 
Wars of Warcraft: Month 10

Vilebranch Strike Back This month the Vilebranch went on the offensive against the attacking Stromgarde. In the bloodiest battle of the war thus far, Hexx personally led her army upon the unsuspecting Stromgarde invaders. The trolls did not use the much successful cover of fog this time, instead they sent shaman to surround the Stromgardians and summon massive rock slides cutting off almost all escape routes and burring a few humans at the same time. Retherokk the Berserker led the initial charge meeting Danath Trollbane and his soldiers. Danath and Retherokk battled each other in singles combat for quite some time while the armies fought each other. Unlike last time they fought the trolls had more berserkers for this battle and unleashed them in the charge with Retherokk, these massive troll jugernauts inflicted many casualties upon the humans before they could be slowed or stopped. It took Thoras Trollbane and Henry Rhysm in a combined effort to slay just one of the berserkers, then the archers and knights focused soley on the berskers to keep the knights and warriors protected. This gave Hexx and her shaman an opportunity to strike hard, Hexx used the wind to her advantage causing the archers to be ineffective and sending some bolts back at the archers themselves. Alleyne, the lone mage left for the Stromgarde expedition, engaged the shaman once again ready to put an end to her. Hexx still using the wind fought against Alleyne's arcane, again it was an even fight and when another shaman tried to intervene Alleyne struck it down easily. Finally Alleyne pushed Hexx back enough forcing her to fall back, exhausted from combating the mage, but another shaman took her place fighting Alleyene. This was one of Hexx's strongest and most trusted shaman, Mith'rethis. While Alleyene battled this new threat Danath still faught the bersker by himself in an even duel until Thoras sounded for the retreat after many had fallen from both sides giving the victory to the Vilebranch tribe.
(Stromgarde: -45 warriors, -50 archers, -5 knights, -1 cleric. +1 level Thoras Trollbane, +1 level Danath Trollbane, +1 level Alleyne Stormstriker, +1 level Henry Rhysm.
Vilebranch: -25 warriors, -15 axe-throwers, -3 berserkers, -3 shaman. +1 level Hexx, +1 level Retherokk, +Mith'rethis level 1 shaman.)

Anastarian Sunstrider Seeks Powerful Weapon Anastarian Sunstrider and his most trusted mages and crafters began working on a powerful weapon intended for the use of Anastarian himself only. The purpose of this weapon is to keep Anastarian, or whom ever the wielder is, connected to the sunwell and the powers of the sunwell at all times. This weapon would grant the wielder the ability to cast great spells beyond the means of a normal magic user. However due to the immense power of this weapon it would require time between uses or the weapon itself could be destroyed and the wielder along with it. Some have objected to the idea of creating such a weapon of power connected directly to the sunwell in fear of something happening to the sunwell itself, but Anastarian has assured those elves that nothing will happen to their great well of power.

High Elves Restart Border Skirmish Led by Anastarian Sunstrider, the High Elves of Quel'thalas have made moves of aggression upon the Amani trolls this month. In what was a minor battle, Anastarian took a small group of warriors and rangers to strike a small group of trolls patrolling the border. The group of only a few warriors and axe-throwers were taken by complete surprise and stood no chance, the High Elves haven't made any other moves of aggression this month or attempted to claim any Amani territory, but they can be sure Zul'jin will look to retaliate.
(Quel'thalas: -1 warrior. +1 level Anastarian Sunstrider.
Amani Tribe: -3 warriors, -2 axe-throwers.)

Kul Tiras Continues Search for Varian After the naval battle in the previous month that left Thalressar Sunstrider shipless and running through Khaz Modan Kul Tiras soldiers have began persuing the rogue prince. The Kul Tiras soldiers, accompanied by Bronzebeard soldiers, tracked the prince who was fleeing east. However the tracks led to him heading north towards the Thandol Span and Stromgarde territory across the span. They caught up to the prince at the span itself and a battle ensued. Derek Proudmoore, son of the great naval leader of Kul Tiras Daelin Proudmoore, led the Kul Tiras troops in the search and battle against Thalressar. Derek himself fought the elvish prince in a tough battle leading to the capture of the elf and the rescue of the human prince Varian Wrynn. Proudmoore was able to wound Sunstrider during the battle and, against the advice of his own soldiers, spared the princes life taking him as a prisoner instead of killing the elf. Derek said that the fate of Thalressar would be left to Stormwind and they would bring him to Kul Tiras.
(Kul Tiras: -2 warriors, -1 cleric. +Derek Proudmoore level 1 ship captain, Captured Thalressar Sunstrider. +50 gold.
Thalressar Sunstrider: -10 rangers, -5 mages. -1 level Thalressar Sunstrider. -50 gold.)

Thundermar Capture Thudde Dunwald A small group of soldiers accompanied by gryphon riders set out to capture Thudde Dunwald this month. Dunwald was heading towards Bronzebeard territory to take refuge when his group was ambushed and defeated. Surprisingly enough Thudde was able to dispatch the majority of the footmen sent to capture him, if it hadn't been for the gryphon riders above providing air support then Dunwald and his party would have made it out unscathed and found safety in Khaz Modan.
(Thundermar: -18 warriors, -6 riflemen, -1 gryphon rider.
Dunwald: -2 warriors, -1 gryphon rider. +1 level Thudde Dunwald.)

Dark Scar Reinforces Lightning's Blade Doomhammer sent one of the new arrivals to help hold Black Rock Mountain from any sort of attack. That clan being the smaller clan known as the Dark Scar Clan led by fearless orc warrior Kash'drakor, the Dark Scar Clan was ordered to follow instruction from the Lightning's Blade Clan who have held the mountain for a few months and have had multipled battles with the dwarves. The first thing the Lightning's Blade Clan ordered for their reinforcements to do was sack the abandoned Searing Gorge Town. However, unkown to the orcs, the Dark Irons had already moved in on the town and set up camp. Utilizing the resources it provided and bulking up their military as much as possible for an oncoming assault, they thought from the Thorium Brotherhood. The Dark Iron's were taken by surprise when the Dark Scar showed up and began a short lasting battle. Led by Kash'drakor, the Dark Scar Clan swept through the town quickly and defeated the dwarves easily with the element of surprise and confusion on their side. The Dark Iron were able to hold the town, but just barely, as the orcs stole some supplies and fell back to the Black Rock Mountain.
(Dark Scar Clan: -10 warriors, -5 spearmen. +1 level Kash'drakor +10 gold/+10 lumber.
Dark Iron: -20 warriors, -10 riflemen. +1 level Dagran Thaurissan.)

Stormwind Exacuates Soldiers Stormwind, empty of it's citizens, have begun exacuating more of it's soldiers this month starting with the remaining knights and some archers with warriors. The Gurubashi were waiting for the site of the Stormwind ships and engaged them as well as the Kul Tiras ships, using their shaman to cast fire spells at the ships. While Kul Tiras ships surrounded the few Stormwind ships left the trolls spells only hit Kul Tiras ships setting them into a heated blaze of red and orange. When an opening finally showed itself giving the trolls an opporunity to strike the Stormwind vessels Lordaeron ships arrived and stuck the trolls broadsides hard forcing them to retreat or sink along with the Kul Tiras ships before them.
(Kul Tiras: -2 battleships, -3 frigates.
Gurubashi: -2 destroyers.)

Black Toot Grin Push Rend Blackhand, son of the fallen warchief Blackhand, followed in his father's footsteps as he led the Black Tooth Grin clan into the heart of Stormwind along side the new warchief Orgrim Doomhammer. Together the two clans pushed at Chapel of the Light district, where the orcs had failed miserable the past few months, the extra aid of the Black Tooth Grin where able to push through and lay claim to the chapel. However it wasn't at a minor cost to the orcs who witnessed the death of another Blackhand courtesy of Anduin Lothar once again. Anduin, along side Dakrin and John J. Keeshan, battled the oncoming nightmare that is Black Tooth Grin. Dakrin and his kirin tor mages spells were able to keep the orcs at bay for a moment as they were unaccompanied by the Twilight's Hammer warlocks and the Gurubashi Shaman. Once the orcs managed to get by the spells an massive battle ensued. Keeshan battled Gulnarg and Maim Blackhand together while Lothar battled Doomhammer and Rend Blackhand. Anduin had become familiar with the massive leader of the Horde and was comfortable in battle with Doomhammer who was the same towards the regent king of Stormwind. Doomhammer and Blackhand cornered Lothar during their battle, the two orc warriors charged the human who fought them back and out into the open where some kirin tor mages were able to aid Anduin in his fight. When a spell dazed Doomhammer Rend decided to strike at Lothar hard backing him into a building where Doomhammer lost sight of the two and turned his attention toward the mages. Lothar and Blackhand flipped tables and chairs within the building during their battle as their swords clashed together, neither one giving up any ground. But, unfortunatly for Rend, Anduin was very experienced in battling tougher orc foes and was able to capitalize when the inexperienced Blackhand made a mistake opening himself up for a deep wounding cut. Anduin made good on the oportunity and sliced deep into the orc's midsection who let out a roar of pain, Doomhammer heard the scream and located where the two were battling. When Lothar noticed Doomhammer in the doorway he immediately kicked the wounded orc hard in the chest sending him flying through a window of shattered glass out into the courtyard for the rest of the orcs to see. As Rend began to bleed out, trying to pick himself up, Maim was distracted long enough for Keeshan to gain the advantage in his fight with Maim and Gulnarg distancing himself enough to fire a few arrows at the two orcs. Doomhammer charged the human who had inflicted the wound upon Rend and the two engaged in battle once more. A few other orcs who realized what happened to Rend entered the house and joined their warchief who was out for blood. Anduin, about to lose to the multiple orcs, heard Dakrin shout for him to exit the building which he then dove out the same window he had kicked Rend through. The building then exploded sending wooden planks, splinters and glass flying all over the courtyard killing the orcs inside with the exception of Doomhammer who had seen what was coming and took cover. Lothar then rose above the wounded Blackhand, with his sword high in the air above his head he brought swift death upon the orc severing his head from his neck. Once he had slain the orc he looked up, realizing the battle was getting away from their control, and called for the troops to retreat. Many of the Kirin Tor mages teleported out back to Dalaran, leaving Stormwind to it's own fate, but Dakrin and a select few stayed and retreated with Anduin and his army toward the park district.
(Stormwind: -40 warriors, -22 archers, -5 clerics. +1 level John J. Keeshan, +1 level Anduin Lothar.
Dalaran: -10 mages. +1 level Dakrin.
Blackrock Clan: -100 warriors, -10 spearmen. +1 level Orgrim Doomhammer, +1 level Gulnarg.
Black Tooth Grin: -115 warriors, -50 spearmen. +1 level Maim Blackhand, -Rend Blackhand.)

Cho'gall Claims the Park Cho'gall and his Twilight's Hammer Clan lead a strike on the park district following the fall of the chapel. While the Blackrock and Black Tooth Grin clans remained in the chapel district recovering from their victorious battle and lose of Rend, Doomhammer ordered the Twilight's Hammer and Bleeding Hollow clans to follow Lothar to the park district. The ogre's made short work of the baracades set up by the humans and pushed into the park easily. However the battle that followed was not so easy on the aggressors who were met by the remaining army left to defend Stormwind. Kilrogg Deadeye sought out Lothar himself and the two battled each other to a stalemate which surprised and angered the orc. While Cho'gall sent Khadgar to redeem his lose the previous month to the mage from Dalaran Dakrin. John J. Keeshan fought his way to meet Cho'gall, the powerful ogre warlock was unimpressed with the human archer and continued to slay multiple humans until Keeshan proved to be a worthy foe after slaying ten of Cho'gall's own necroyltes. The two sent bolts of arrows and fel magic, respectively, and neither were able to hurt their opposition as the arrows were deflected by some sort of shielding spell Cho'gall was using and Keeshan kept dodging Cho'gall's spells. Finally a shadowy bolt of buring fire connected with Keeshan and injured him greatly. As the skilled warlock went in for the kill Curancy Pharnsworth, a cleric from Gilneas, shielded the archer and burned the ogre's skin with a searing blast of holy light. In the end the orc's had pushed the humans out of the park district where they could have held if they were willing to stay and fight a little longer, but at the risk of losing even more soldiers.
(Stormwind: -50 warriors, -25 archers.
Gilneas: - 20 warriors, -20 archers. +1 level Curancy Pharnsworth.
Dalaran: -10 mages.
Kul Tiras: -30 warriors, -5 archers.
Bleeding Hollow: -110 warriors, -20 spearmen. +1 level Kilrogg Deadeye, +1 level Formak.
Twilight's Hammer: -65 warriors, -5 ogres, -35 necrolytes, -6 warlocks. +1 level Cho'gall, +1 level Khadgar.)

Stormwind Harbor Remains After this month of battles all that is left under human control is the Stormwind Harbor. The humans have it heavily fortified, but the opening into the ocean is wide and unprotected as they may be looking to flee or make a final stand neither is certain as some would believe they could hold out a few months longer allowing for more aid to arrive, while others feel if they don't retreat now they will all die.

Horde Recieve Great Supplies
Blackrock: +250 gold and lumber
Black Tooth Grin: +250 gold and lumber
Bleeding Hollow: +250 gold and lumber
Dark Scar: +250 gold and lumber
Frostwolf: +250 gold and lumber
Lightning's Blade: +250 gold and lumber
Twilight's Hammer: +250 gold and lumber

Diplomatic Pouch


OOC


World Map
Spoiler :
 
I am saving the Black Tooth Grin for someone who knows a lot about the lore of warcraft and I know since they're are very influential faction and will be a big role. Sorry.
 
Since I won't be home at the 24 hour warning consider this the 26 hour warning to get those orders in!
 
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