Turn 160, 1000 AD: The enemy has been spotted near Wheat!
Turn 160, 1000 AD: West Coast Silk can hurry Harbor for 1⇴ with 8ℤ overflow and +1⇤ for 67 turns.
Turn 160, 1000 AD: Ramesses II has 60 gold available for trade.
Turn 160, 1000 AD: The borders of Commerce are about to expand.
Turn 160, 1000 AD: Qin Shi Huang will trade Fur
Turn 160, 1000 AD: Louis XIV's Catapult 1 (Production) (5.00) vs Brennus's Longbowman (10.62)
Turn 160, 1000 AD: Combat Odds: 2.2%
Turn 160, 1000 AD: (Plot Defense: +52%)
Turn 160, 1000 AD: (City Defense: +25%)
Turn 160, 1000 AD: Your Catapult 1 (Production) has caused collateral damage! (4 Units)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 13 (87/100HP)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 13 (74/100HP)
Turn 160, 1000 AD: Louis XIV's Catapult 1 (Production) is hit for 28 (72/100HP)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 13 (61/100HP)
Turn 160, 1000 AD: Louis XIV's Catapult 1 (Production) is hit for 28 (44/100HP)
Turn 160, 1000 AD: Louis XIV's Catapult 1 (Production) is hit for 28 (16/100HP)
Turn 160, 1000 AD: Louis XIV's Catapult 1 (Production) is hit for 28 (0/100HP)
Turn 160, 1000 AD: Brennus's Longbowman has defeated Louis XIV's Catapult 1 (Production)!
Turn 160, 1000 AD: Your Catapult 1 (Production) has died trying to attack a Longbowman!
Turn 160, 1000 AD: Louis XIV's Catapult 6 (Barb City) (5.00) vs Brennus's Gallic Warrior (10.09)
Turn 160, 1000 AD: Combat Odds: 8.7%
Turn 160, 1000 AD: (Extra Combat: +10%)
Turn 160, 1000 AD: (Plot Defense: +52%)
Turn 160, 1000 AD: (Fortify: +25%)
Turn 160, 1000 AD: Your Catapult 6 (Barb City) has caused collateral damage! (4 Units)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 13 (77/100HP)
Turn 160, 1000 AD: Louis XIV's Catapult 6 (Barb City) is hit for 28 (72/100HP)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 13 (64/100HP)
Turn 160, 1000 AD: Louis XIV's Catapult 6 (Barb City) is hit for 28 (44/100HP)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 13 (51/100HP)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 13 (38/100HP)
Turn 160, 1000 AD: Louis XIV's Catapult 6 (Barb City) is hit for 28 (16/100HP)
Turn 160, 1000 AD: Louis XIV's Catapult 6 (Barb City) is hit for 28 (0/100HP)
Turn 160, 1000 AD: Brennus's Gallic Warrior has defeated Louis XIV's Catapult 6 (Barb City)!
Turn 160, 1000 AD: Your Catapult 6 (Barb City) has died trying to attack a Gallic Warrior!
Turn 160, 1000 AD: Louis XIV's Maceman 2 (Wheat) (8.00) vs Brennus's Longbowman (5.18)
Turn 160, 1000 AD: Combat Odds: 93.7%
Turn 160, 1000 AD: (Plot Defense: +52%)
Turn 160, 1000 AD: (City Defense: +25%)
Turn 160, 1000 AD: (City Attack: -20%)
Turn 160, 1000 AD: Louis XIV's Maceman 2 (Wheat) is hit for 19 (81/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 2 (Wheat) is hit for 19 (62/100HP)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 20 (35/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 2 (Wheat) is hit for 19 (43/100HP)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 20 (15/100HP)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 20 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 2 (Wheat) has defeated Brennus's Longbowman!
Turn 160, 1000 AD: Your Maceman 2 (Wheat) has destroyed a Longbowman!
Turn 160, 1000 AD: Louis XIV's Maceman 8 (West Coast Silk) (8.00) vs Brennus's Archer (4.90)
Turn 160, 1000 AD: Combat Odds: 89.8%
Turn 160, 1000 AD: (Plot Defense: +52%)
Turn 160, 1000 AD: (Fortify: +25%)
Turn 160, 1000 AD: (City Defense: +70%)
Turn 160, 1000 AD: (City Attack: -20%)
Turn 160, 1000 AD: Brennus's Archer is hit for 23 (49/100HP)
Turn 160, 1000 AD: Brennus's Archer is hit for 23 (26/100HP)
Turn 160, 1000 AD: Brennus's Archer is hit for 23 (3/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 8 (West Coast Silk) is hit for 17 (83/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 8 (West Coast Silk) is hit for 17 (66/100HP)
Turn 160, 1000 AD: Brennus's Archer is hit for 23 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 8 (West Coast Silk) has defeated Brennus's Archer!
Turn 160, 1000 AD: Your Maceman 8 (West Coast Silk) has destroyed a Archer!
Turn 160, 1000 AD: Louis XIV's Maceman 1 (West Coast Silk) (8.00) vs Brennus's Archer (4.47)
Turn 160, 1000 AD: Combat Odds: 98.2%
Turn 160, 1000 AD: (Plot Defense: +52%)
Turn 160, 1000 AD: (Fortify: +5%)
Turn 160, 1000 AD: (City Defense: +70%)
Turn 160, 1000 AD: (City Attack: -20%)
Turn 160, 1000 AD: Louis XIV's Maceman 1 (West Coast Silk) is hit for 16 (84/100HP)
Turn 160, 1000 AD: Brennus's Archer is hit for 24 (48/100HP)
Turn 160, 1000 AD: Brennus's Archer is hit for 24 (24/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 1 (West Coast Silk) is hit for 16 (68/100HP)
Turn 160, 1000 AD: Brennus's Archer is hit for 24 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 1 (West Coast Silk) has defeated Brennus's Archer!
Turn 160, 1000 AD: Your Maceman 1 (West Coast Silk) has destroyed a Archer!
Turn 160, 1000 AD: Louis XIV's Crossbowman 2 (Clams) (6.00) vs Brennus's Spearman (3.31)
Turn 160, 1000 AD: Combat Odds: 98.2%
Turn 160, 1000 AD: (Extra Combat: +10%)
Turn 160, 1000 AD: (Plot Defense: +52%)
Turn 160, 1000 AD: (Combat: -50%)
Turn 160, 1000 AD: Brennus's Spearman is hit for 24 (50/100HP)
Turn 160, 1000 AD: Brennus's Spearman is hit for 24 (26/100HP)
Turn 160, 1000 AD: Brennus's Spearman is hit for 24 (2/100HP)
Turn 160, 1000 AD: Louis XIV's Crossbowman 2 (Clams) is hit for 16 (84/100HP)
Turn 160, 1000 AD: Brennus's Spearman is hit for 24 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Crossbowman 2 (Clams) has defeated Brennus's Spearman!
Turn 160, 1000 AD: Your Crossbowman 2 (Clams) has destroyed a Spearman!
Turn 160, 1000 AD: Louis XIV's Crossbowman 5 (Barb City) (6.00) vs Brennus's Gallic Warrior (3.12)
Turn 160, 1000 AD: Combat Odds: 99.6%
Turn 160, 1000 AD: (Extra Combat: +10%)
Turn 160, 1000 AD: (Plot Defense: +52%)
Turn 160, 1000 AD: (Fortify: +25%)
Turn 160, 1000 AD: (Combat: -50%)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 20 (18/100HP)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 20 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Crossbowman 5 (Barb City) has defeated Brennus's Gallic Warrior!
Turn 160, 1000 AD: Your Crossbowman 5 (Barb City) has destroyed a Gallic Warrior!
Turn 160, 1000 AD: You have captured Bibracte!!!
Turn 160, 1000 AD: Louis XIV's Trebuchet 7 (Barb City) (4.00) vs Brennus's Axeman (3.47)
Turn 160, 1000 AD: Combat Odds: 81.2%
Turn 160, 1000 AD: (Extra Combat: +10%)
Turn 160, 1000 AD: (Plot Defense: +75%)
Turn 160, 1000 AD: (City Attack: -120%)
Turn 160, 1000 AD: Your Trebuchet 7 (Barb City) has caused collateral damage! (1 Unit)
Turn 160, 1000 AD: Brennus's Axeman is hit for 21 (73/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 7 (Barb City) is hit for 18 (82/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 7 (Barb City) is hit for 18 (64/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 7 (Barb City) is hit for 18 (46/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 7 (Barb City) is hit for 18 (28/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 7 (Barb City) is hit for 18 (10/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 7 (Barb City) is hit for 18 (0/100HP)
Turn 160, 1000 AD: Brennus's Axeman has defeated Louis XIV's Trebuchet 7 (Barb City)!
Turn 160, 1000 AD: Your Trebuchet 7 (Barb City) has died trying to attack a Axeman!
Turn 160, 1000 AD: Louis XIV's Maceman 6 (Commerce) (7.20) vs Brennus's Axeman (7.41)
Turn 160, 1000 AD: Combat Odds: 48.3%
Turn 160, 1000 AD: (Extra Combat: +10%)
Turn 160, 1000 AD: (Plot Defense: +75%)
Turn 160, 1000 AD: (Fortify: +5%)
Turn 160, 1000 AD: (City Attack: -20%)
Turn 160, 1000 AD: (Combat: -50%)
Turn 160, 1000 AD: (Combat: +75%)
Turn 160, 1000 AD: Brennus's Axeman is hit for 18 (58/100HP)
Turn 160, 1000 AD: Brennus's Axeman is hit for 18 (40/100HP)
Turn 160, 1000 AD: Brennus's Axeman is hit for 18 (22/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 6 (Commerce) is hit for 21 (69/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 6 (Commerce) is hit for 21 (48/100HP)
Turn 160, 1000 AD: Brennus's Axeman is hit for 18 (4/100HP)
Turn 160, 1000 AD: Brennus's Axeman is hit for 18 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 6 (Commerce) has defeated Brennus's Axeman!
Turn 160, 1000 AD: Nebuchadrezzar II (Great General) has been born in Commerce (Louis XIV)!
Turn 160, 1000 AD: Your Maceman 6 (Commerce) has destroyed a Axeman!
Turn 160, 1000 AD: Louis XIV's Crossbowman 6 (West Coast Silk) (5.34) vs Brennus's Axeman (4.92)
Turn 160, 1000 AD: Combat Odds: 83.1%
Turn 160, 1000 AD: (Extra Combat: +10%)
Turn 160, 1000 AD: (Plot Defense: +75%)
Turn 160, 1000 AD: (Combat: -50%)
Turn 160, 1000 AD: Brennus's Axeman is hit for 19 (54/100HP)
Turn 160, 1000 AD: Brennus's Axeman is hit for 19 (35/100HP)
Turn 160, 1000 AD: Brennus's Axeman is hit for 19 (16/100HP)
Turn 160, 1000 AD: Brennus's Axeman is hit for 19 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Crossbowman 6 (West Coast Silk) has defeated Brennus's Axeman!
Turn 160, 1000 AD: Your Crossbowman 6 (West Coast Silk) has destroyed a Axeman!
Turn 160, 1000 AD: You have captured Verlamion!!!
Turn 160, 1000 AD: Your Catapult 4 (GP Farm) has reduced the defenses of Tolosa to 46%!
Turn 160, 1000 AD: Your Catapult 5 (Clams) has reduced the defenses of Tolosa to 42%!
Turn 160, 1000 AD: Your Catapult 2 (Commerce) has reduced the defenses of Tolosa to 38%!
Turn 160, 1000 AD: Louis XIV's Trebuchet 1 (Paris) (4.00) vs Brennus's Longbowman (3.82)
Turn 160, 1000 AD: Combat Odds: 71.7%
Turn 160, 1000 AD: (Plot Defense: +38%)
Turn 160, 1000 AD: (City Defense: +25%)
Turn 160, 1000 AD: (City Attack: -120%)
Turn 160, 1000 AD: Your Trebuchet 1 (Paris) has caused collateral damage! (3 Units)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 20 (80/100HP)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 20 (60/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 1 (Paris) is hit for 19 (81/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 1 (Paris) is hit for 19 (62/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 1 (Paris) is hit for 19 (43/100HP)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 20 (40/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 1 (Paris) is hit for 19 (24/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 1 (Paris) is hit for 19 (5/100HP)
Turn 160, 1000 AD: Your Trebuchet 1 (Paris) has withdrawn from combat with a Longbowman!
Turn 160, 1000 AD: Louis XIV's Trebuchet 3 (Clams) (4.00) vs Brennus's Gallic Warrior (3.51)
Turn 160, 1000 AD: Combat Odds: 80.7%
Turn 160, 1000 AD: (Plot Defense: +38%)
Turn 160, 1000 AD: (Fortify: +25%)
Turn 160, 1000 AD: (City Attack: -120%)
Turn 160, 1000 AD: Your Trebuchet 3 (Clams) has caused collateral damage! (2 Units)
Turn 160, 1000 AD: Louis XIV's Trebuchet 3 (Clams) is hit for 19 (81/100HP)
Turn 160, 1000 AD: Louis XIV's Trebuchet 3 (Clams) is hit for 19 (62/100HP)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 20 (72/100HP)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 20 (52/100HP)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 20 (32/100HP)
Turn 160, 1000 AD: Your Trebuchet 3 (Clams) has withdrawn from combat with a Gallic Warrior!
Turn 160, 1000 AD: Louis XIV's Maceman 3 (Paris) (8.00) vs Brennus's Axeman (5.24)
Turn 160, 1000 AD: Combat Odds: 90.6%
Turn 160, 1000 AD: (Extra Combat: +10%)
Turn 160, 1000 AD: (Plot Defense: +38%)
Turn 160, 1000 AD: (City Attack: -20%)
Turn 160, 1000 AD: (Combat: -50%)
Turn 160, 1000 AD: (Combat: +50%)
Turn 160, 1000 AD: Brennus's Axeman is hit for 23 (59/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 3 (Paris) is hit for 17 (83/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 3 (Paris) is hit for 17 (66/100HP)
Turn 160, 1000 AD: Brennus's Axeman is hit for 23 (36/100HP)
Turn 160, 1000 AD: Brennus's Axeman is hit for 23 (13/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 3 (Paris) is hit for 17 (49/100HP)
Turn 160, 1000 AD: Brennus's Axeman is hit for 23 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 3 (Paris) has defeated Brennus's Axeman!
Turn 160, 1000 AD: Your Maceman 3 (Paris) has destroyed a Axeman!
Turn 160, 1000 AD: Louis XIV's Maceman 7 (Clams) (8.00) vs Brennus's Archer (4.51)
Turn 160, 1000 AD: Combat Odds: 95.8%
Turn 160, 1000 AD: (Plot Defense: +38%)
Turn 160, 1000 AD: (Fortify: +5%)
Turn 160, 1000 AD: (City Defense: +70%)
Turn 160, 1000 AD: (City Attack: -20%)
Turn 160, 1000 AD: Louis XIV's Maceman 7 (Clams) is hit for 16 (84/100HP)
Turn 160, 1000 AD: Brennus's Archer is hit for 24 (54/100HP)
Turn 160, 1000 AD: Brennus's Archer is hit for 24 (30/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 7 (Clams) is hit for 16 (68/100HP)
Turn 160, 1000 AD: Brennus's Archer is hit for 24 (6/100HP)
Turn 160, 1000 AD: Brennus's Archer is hit for 24 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 7 (Clams) has defeated Brennus's Archer!
Turn 160, 1000 AD: Your Maceman 7 (Clams) has destroyed a Archer!
Turn 160, 1000 AD: Louis XIV's Maceman 11 (Wheat) (8.00) vs Brennus's Longbowman (2.44)
Turn 160, 1000 AD: Combat Odds: 99.8%
Turn 160, 1000 AD: (Plot Defense: +38%)
Turn 160, 1000 AD: (City Defense: +25%)
Turn 160, 1000 AD: Louis XIV's Maceman 11 (Wheat) is hit for 17 (83/100HP)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 22 (3/100HP)
Turn 160, 1000 AD: Brennus's Longbowman is hit for 22 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Maceman 11 (Wheat) has defeated Brennus's Longbowman!
Turn 160, 1000 AD: Your Maceman 11 (Wheat) has destroyed a Longbowman!
Turn 160, 1000 AD: Louis XIV's Crossbowman 3 (Production) (6.00) vs Brennus's Gallic Warrior (1.69)
Turn 160, 1000 AD: Combat Odds: 100.0%
Turn 160, 1000 AD: (Plot Defense: +38%)
Turn 160, 1000 AD: (Fortify: +25%)
Turn 160, 1000 AD: (Combat: -50%)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 23 (2/100HP)
Turn 160, 1000 AD: Brennus's Gallic Warrior is hit for 23 (0/100HP)
Turn 160, 1000 AD: Louis XIV's Crossbowman 3 (Production) has defeated Brennus's Gallic Warrior!
Turn 160, 1000 AD: Your Crossbowman 3 (Production) has destroyed a Gallic Warrior!
Turn 160, 1000 AD: You have captured Tolosa!!!
Turn 160, 1000 AD: Ramesses II has 60 gold available for trade.
Turn 160, 1000 AD: Hammurabi has 50 gold available for trade.
Turn 160, 1000 AD: Brennus refuses to talk.
Turn 160, 1000 AD: Ramesses II is the worst enemy of Brennus.
Turn 160, 1000 AD: Hammurabi is the worst enemy of Saladin.
Turn 160, 1000 AD: Brennus is the worst enemy of Ramesses II.
Turn 160, 1000 AD: The borders of Commerce are about to expand.
Turn 160, 1000 AD: Will Trade Map: Hammurabi, Sitting Bull
Turn 160, 1000 AD: Paris will grow to size 9 on the next turn.
Turn 160, 1000 AD: Commerce will grow to size 12 on the next turn.
Turn 160, 1000 AD: Clams will grow to size 8 on the next turn.
Turn 160, 1000 AD: West Fish will grow to size 6 on the next turn.
Turn 160, 1000 AD: Barb City will grow to size 8 on the next turn.
Turn 160, 1000 AD: West Coast Silk will grow to size 4 on the next turn.
Turn 160, 1000 AD: Red Fish Blue F will grow to size 4 on the next turn.
Turn 160, 1000 AD: Ramesses II has 60 gold available for trade.
Turn 160, 1000 AD: Hammurabi has 50 gold available for trade.
Turn 160, 1000 AD: Brennus refuses to talk.
Turn 160, 1000 AD: Ramesses II is the worst enemy of Brennus.
Turn 160, 1000 AD: Hammurabi is the worst enemy of Saladin.
Turn 160, 1000 AD: Brennus is the worst enemy of Ramesses II.
Turn 160, 1000 AD: The borders of Commerce are about to expand.
Turn 160, 1000 AD: Will Trade Map: Hammurabi, Sitting Bull
Turn 160, 1000 AD: Paris will grow to size 9 on the next turn.
Turn 160, 1000 AD: Commerce will grow to size 12 on the next turn.
Turn 160, 1000 AD: Clams will grow to size 8 on the next turn.
Turn 160, 1000 AD: West Fish will grow to size 6 on the next turn.
Turn 160, 1000 AD: Barb City will grow to size 8 on the next turn.
Turn 160, 1000 AD: West Coast Silk will grow to size 4 on the next turn.
Turn 160, 1000 AD: Red Fish Blue F will grow to size 4 on the next turn.
Turn 160, 1000 AD: The borders of Commerce have expanded!
Turn 161, 1010 AD: The enemy has been spotted near Clams!
Turn 161, 1010 AD: The enemy has been spotted near Wheat!
Turn 161, 1010 AD: Paris has grown to size 9.
Turn 161, 1010 AD: Production can hurry Trebuchet for 1⇴ with 28ℤ overflow and +1⇤ for 69 turns.
Turn 161, 1010 AD: Commerce has grown to size 12.
Turn 161, 1010 AD: Clams has grown to size 8.
Turn 161, 1010 AD: Clams has become unhappy.
Turn 161, 1010 AD: Clams can hurry Maceman for 1⇴ with 16ℤ overflow and +1⇤ for 64 turns.
Turn 161, 1010 AD: Barb City has grown to size 8.
Turn 161, 1010 AD: Barb City has become unhappy.
Turn 161, 1010 AD: Barb City can hurry Trebuchet for 2⇴ with 30ℤ overflow and +1⇤ for 73 turns.
Turn 161, 1010 AD: Zhou can hurry University for 3⇴ with 10ℤ overflow and +1⇤ for 42 turns.
Turn 161, 1010 AD: West Coast Silk has grown to size 4.
Turn 161, 1010 AD: Red Fish Blue F has grown to size 4.
Turn 161, 1010 AD: Bibracte has become healthy.
Turn 161, 1010 AD: Bibracte has become happy.
Turn 161, 1010 AD: Tolosa has become healthy.
Turn 161, 1010 AD: Tolosa has become happy.
Turn 161, 1010 AD: Louis XIV's Maceman 15 (Wheat) (8.00) vs Brennus's Chariot (4.40)
Turn 161, 1010 AD: Combat Odds: 98.7%
Turn 161, 1010 AD: (Extra Combat: +10%)
Turn 161, 1010 AD: Louis XIV's Maceman 15 (Wheat) is hit for 14 (86/100HP)
Turn 161, 1010 AD: Brennus's Chariot is hit for 26 (74/100HP)
Turn 161, 1010 AD: Brennus's Chariot is hit for 26 (48/100HP)
Turn 161, 1010 AD: Louis XIV's Maceman 15 (Wheat) is hit for 14 (72/100HP)
Turn 161, 1010 AD: Brennus's Chariot is hit for 26 (22/100HP)
Turn 161, 1010 AD: Brennus's Chariot is hit for 26 (0/100HP)
Turn 161, 1010 AD: Louis XIV's Maceman 15 (Wheat) has defeated Brennus's Chariot!
Turn 161, 1010 AD: Your Maceman 15 (Wheat) has destroyed a Chariot!
Turn 161, 1010 AD: Your Confucian Missionary 2 (West Fish) has failed to spread ⅰ in Zhou!!!
Turn 161, 1010 AD: Production will grow to size 7 on the next turn.
Turn 161, 1010 AD: West Fish will grow to size 6 on the next turn.
Turn 161, 1010 AD: Zhou will grow to size 7 on the next turn.
Turn 161, 1010 AD: Fake Humbaba will grow to size 4 on the next turn.
Turn 161, 1010 AD: Red Fish Blue F will grow to size 5 on the next turn.
Turn 161, 1010 AD: Brennus's Spearman (4.40) vs Louis XIV's Trebuchet 8 (Paris) (4.00)
Turn 161, 1010 AD: Combat Odds: 68.1%
Turn 161, 1010 AD: (Extra Combat: -10%)
Turn 161, 1010 AD: Louis XIV's Trebuchet 8 (Paris) is hit for 20 (80/100HP)
Turn 161, 1010 AD: Brennus's Spearman is hit for 19 (81/100HP)
Turn 161, 1010 AD: Brennus's Spearman is hit for 19 (62/100HP)
Turn 161, 1010 AD: Louis XIV's Trebuchet 8 (Paris) is hit for 20 (60/100HP)
Turn 161, 1010 AD: Brennus's Spearman is hit for 19 (43/100HP)
Turn 161, 1010 AD: Louis XIV's Trebuchet 8 (Paris) is hit for 20 (40/100HP)
Turn 161, 1010 AD: Louis XIV's Trebuchet 8 (Paris) is hit for 20 (20/100HP)
Turn 161, 1010 AD: Louis XIV's Trebuchet 8 (Paris) is hit for 20 (0/100HP)
Turn 161, 1010 AD: Brennus's Spearman has defeated Louis XIV's Trebuchet 8 (Paris)!
Turn 161, 1010 AD: While defending, your Trebuchet 8 (Paris) was destroyed by a Celtic Spearman!
Turn 161, 1010 AD: Sitting Bull has founded Nacogdoches.
Turn 162, 1020 AD: The enemy has been spotted near Wheat!
Turn 162, 1020 AD: The enemy has been spotted near Clams!
Turn 162, 1020 AD: Clams has become happy.
Turn 162, 1020 AD: West Fish has grown to size 6.
Turn 162, 1020 AD: Barb City has become happy.
Turn 162, 1020 AD: Zhou has grown to size 7.
Turn 162, 1020 AD: Fake Humbaba has grown to size 4.
Turn 162, 1020 AD: Fake Humbaba can hurry Forge for 2⇴ with 28ℤ overflow and +1⇤ for 22 turns.
Turn 162, 1020 AD: Red Fish Blue F has grown to size 5.
Turn 162, 1020 AD: The borders of Wheat are about to expand.
Turn 162, 1020 AD: Louis XIV's Maceman 14 (Barb City) (8.00) vs Brennus's Chariot (4.40)
Turn 162, 1020 AD: Combat Odds: 98.7%
Turn 162, 1020 AD: (Extra Combat: +10%)
Turn 162, 1020 AD: Brennus's Chariot is hit for 26 (74/100HP)
Turn 162, 1020 AD: Brennus's Chariot is hit for 26 (48/100HP)
Turn 162, 1020 AD: Louis XIV's Maceman 14 (Barb City) is hit for 14 (86/100HP)
Turn 162, 1020 AD: Brennus's Chariot is hit for 26 (22/100HP)
Turn 162, 1020 AD: Brennus's Chariot is hit for 26 (0/100HP)
Turn 162, 1020 AD: Louis XIV's Maceman 14 (Barb City) has defeated Brennus's Chariot!
Turn 162, 1020 AD: Your Maceman 14 (Barb City) has destroyed a Chariot!
Turn 162, 1020 AD: Louis XIV's Maceman 16 (Clams) (8.00) vs Brennus's Spearman (1.89)
Turn 162, 1020 AD: Combat Odds: 100.0%
Turn 162, 1020 AD: (Extra Combat: +10%)
Turn 162, 1020 AD: (Plot Defense: +50%)
Turn 162, 1020 AD: (Combat: -50%)
Turn 162, 1020 AD: Brennus's Spearman is hit for 31 (12/100HP)
Turn 162, 1020 AD: Brennus's Spearman is hit for 31 (0/100HP)
Turn 162, 1020 AD: Louis XIV's Maceman 16 (Clams) has defeated Brennus's Spearman!
Turn 162, 1020 AD: Your Maceman 16 (Clams) has destroyed a Spearman!