SGOTM 16 - Plastic Ducks

Biting my nails...
 
Lol HG are gone do not regret MC ;)
Bite your nails more! :devil:

We now have vision on Humbaba's Haven (almost got the name right lol)

NW islands are completely barren :(
 
Less talkie talkie more lucky popie (a bit far fetched)...
 
barren island have.......
Spoiler :
fish...

Spoiler :
Civ4ScreenShot0155.jpg


should I settle?

edit: 1AM My son may be starving, my wife may be dreaming about killing me :cringe:
 
No, goes to the galley, 2E is better since it's close.

However, there's another island further west, same situation as NW island, if there's more seafood there, then 1N2W is way better.
 
No. East is sure to be a city site while something can be revealed in the west, like another food.

Edit: Too much Omega 3, like I said, is dangerous...
Xpost with DW
 
edit: 1AM My son may be starving, my wife may be dreaming about killing me

We stopped feeding our baby during night when she was around 3 months old. She is 6 and half month old and has almost 10kg (born with 3.85kg). So, definitely not starving. I also have to mention I am not fat and that I haven't transfered any fat genes to her. :D
 
Game is uploaded but not paused!!!!!


Edit: Well done! Everything seems fine. Very nice Empire!

Humbaba is weak.
 
Well done, soundjata!

Last chance, guys, volunteer or
Spoiler :

I'm going to plan for a couple of turns for tech trade and scouting to determine the site of NW city
 
Hahaha I am done at last :love:

Played according to the plan.

Humbaba's paradise:
Spoiler :
Civ4ScreenShot0154.jpg


Ramsy is now annoyed and won't trade techs :(
He just built the christian shrine.
HG are gone
Brennus is spamming Jewish missionaries. One has infected Grenoble already (more mish less axes :D)

Tech screen:
Spoiler :
Civ4ScreenShot0156.jpg


Possible tech trade with brennus:
Spoiler :
Civ4ScreenShot0157.jpg

We can't bribe him on Ramsy yet.

Relations (we'll soon be Ramsy worst enemy)
Spoiler :
Civ4ScreenShot0159.jpg


Beware I forgot to pause the uploaded save!

Turnset log:
Spoiler :
Turn 108, 175 BC: Grenoble has been founded.
Turn 108, 175 BC: You have constructed a Library in Lyons. Work has now begun on a Chariot.
Turn 108, 175 BC: The Hanging Gardens has been built in a far away land!

Turn 110, 125 BC: The borders of Rouen have expanded!
Turn 110, 125 BC: St. Peter (Great Prophet) has been born in a far away land!

Turn 111, 100 BC: Paris has grown to size 5.
Turn 111, 100 BC: Paris can hurry Warrior for 1⇴ with 15ℤ overflow, 6ℴ added to the treasury, and +1⇤ for 20 turns.
Turn 111, 100 BC: Orleans has grown to size 8.
Turn 111, 100 BC: Rheims has grown to size 5.
Turn 111, 100 BC: Rheims can hurry Work Boat for 1⇴ with 9ℤ overflow and +1⇤ for 32 turns.
Turn 111, 100 BC: Tours has grown to size 6.
Turn 111, 100 BC: Tours has become unhappy.
Turn 111, 100 BC: Marseilles has grown to size 4.
Turn 111, 100 BC: Marseilles can hurry Warrior for 1⇴ with 15ℤ overflow, 3ℴ added to the treasury, and +1⇤ for 23 turns.
Turn 111, 100 BC: Chartres has grown to size 3.
Turn 111, 100 BC: Avignon can hurry Granary for 1⇴ with 10ℤ overflow and +1⇤ for 10 turns.
Turn 111, 100 BC: Lyons will grow to size 6 on the next turn.
Turn 111, 100 BC: The Church of the Nativity has been built in a far away land!
Turn 111, 100 BC: Judaism has spread in Grenoble.

Turn 112, 75 BC: Orleans will become unhappy on the next turn.
Turn 112, 75 BC: Orleans can hurry Jewish Monastery for 2⇴ with 20ℤ overflow and +1⇤ for 37 turns.
Turn 112, 75 BC: Lyons has grown to size 6.
Turn 112, 75 BC: Lyons can hurry Warrior for 1⇴ with 15ℤ overflow, 7ℴ added to the treasury, and +1⇤ for 16 turns.
Turn 112, 75 BC: Tours has become happy.
Turn 112, 75 BC: Marseilles can hurry Worker for 2⇴ with 8ℤ overflow and +1⇤ for 22 turns.
Turn 112, 75 BC: The borders of Grenoble are about to expand.
Turn 112, 75 BC: Paris will grow to size 6 on the next turn.
Turn 112, 75 BC: Orleans will grow to size 9 on the next turn.
Turn 112, 75 BC: Tours will grow to size 5 on the next turn.
Turn 112, 75 BC: You have discovered Alphabet!
Turn 112, 75 BC: You have trained a Worker in Marseilles. Work has now begun on a Warrior.
Turn 112, 75 BC: The borders of Grenoble have expanded!

Turn 113, 50 BC: Paris has grown to size 6.
Turn 113, 50 BC: Orleans will become unhappy on the next turn.
Turn 113, 50 BC: Lyons will become unhappy on the next turn.
Turn 113, 50 BC: Rheims has grown to size 6.
Turn 113, 50 BC: Rheims can hurry Work Boat for 1⇴ with 10ℤ overflow and +1⇤ for 30 turns.
Turn 113, 50 BC: Tours has grown to size 5.
Turn 113, 50 BC: Chartres will become unhappy on the next turn.
Turn 113, 50 BC: Brennus will trade Archery, Iron Working, Polytheism


Off to bed:hide:
 
You know what would be funny, culturally flipping Humbaba's heaven to kill the barb :lol: (or is my memory rusty and he'd just be bumped somewhere else...)

The next few turns aren't very complicated, it's pretty much some more of the same...
 
Yeah, that'd be funny. We need only 5000 culture for that.:D

I can't play this week and thus my silence. I have some work to do.
 
No, settle the top of the island, then 500 culture is enough ;)
With Sushi, this is really fast.

Lol, yes, there's an ice tile I missed. Problem with Sushi approach is: Sushi costs money in both investment and maintenance and also we'll have too much population as stated already. So i think guided missiles are still better option while flip is cooler. :D

To answer your previous question, barbs in cities are killed when city flips.
 
PPP for 2 turns

T113

Edit: Slider to 0%

Brennus: Writing<->Poly

Galley 2 to Rh fish

Paris (6th pop on 2F1H, worker cot 1W of Paris, worker from Mars to 1 W of Paris to cot)

Gre (worker chop)

Lyon( 1 worker road 1S and 1 goes to the jungle Pig)

Rouen (takes GH, worker chop)

NW, warrior to galley, moves 2W, settler lands 1NW

Avi (war)

Tours(war)

Orleans(war, mine to 2F2C)

Mars (takes Pig)

Rh(whip settler, 3rd citizen on mine)

T114

Brennus: Math <-> Mono + Archery + cash, Ram: Math <-> cash

Rh (settler to galley to NE island)

Orleans (war, mine to shared cottage)

Lyons (whip spy)

Tours (JM)

NW : galley 1SW , warrior lands 1NW, the optimal site should be clear now


Upload and I'll wait for soundjata's test game for longer plan to CS.
 
We're not getting another settler for NW islands?

The current settler is trying for the 2 tiles, so that leaves at least 1 good spot with Fish.
 
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