Using SVN for

1) Download and install Tortoise SVN if you don't already have it (http://tortoisesvn.net/downloads.html)
2) Prepare a folder to contain your copy of the AND2 project, it will be known as your 'Working Copy.' This Working Copy will be the local directory on your machine but also it will be your 'image' of the central repository. Developers and contributors can make changes to the game through their folder and upload/contribute them. This folder essentially is like the hub that connects the changes you make (if your a developer) with the changes others make, and it all syncs together.
3) Checkout from the repository to the folder you created in (2). This will get the current revision and make a permanent connection between your working folder and the repository. Assuming you have installed SVN as in (1), you can do this by right-clicking the directory in Windows Explorer and selecting 'Tortoise SVN/Checkout...'
When it asks you for the repository URL enter:
'svn://svn.code.sf.net/p/anewdawn/code/Trunk '
To download future refreshes or uploads (aka Commits) from the AND2 development team you won't have to REdownload it all again, you simply right click on the 'working copy' and select 'svn update'. This will then proceed to only download the 'changed' or updated files and add any new ones in, so it will be much, much faster.
4) After it's all copied you are up and running!

Now how to get the working copy into play?:




If you have an old SVN just: Tortoise SVN > Relocate > https://svn.code.sf.net/p/anewdawn/code
Note: This works for those who are stuck on v645 and for those who are yet to update to the new svn address which is listed above.