Here is your Session Turn Log from 1160 AD to 1200 AD:
Turn 176, 1160 AD: Louis XIV's Trebuchet 5 (Production) (4.00) vs Brennus's Longbowman (9.24)
Turn 176, 1160 AD: Combat Odds: 1.6%
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Defense: +25%)
Turn 176, 1160 AD: (Hills Defense: +75%)
Turn 176, 1160 AD: (City Attack: -100%)
Turn 176, 1160 AD: Louis XIV's Trebuchet 5 (Production) is hit for 29 (71/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 13 (87/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 13 (74/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 13 (61/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 13 (48/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 13 (35/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 12 (Barb City) (4.00) vs Brennus's Longbowman (7.04)
Turn 176, 1160 AD: Combat Odds: 8.5%
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Defense: +70%)
Turn 176, 1160 AD: (Hills Defense: +25%)
Turn 176, 1160 AD: (City Attack: -120%)
Turn 176, 1160 AD: Louis XIV's Trebuchet 12 (Barb City) is hit for 26 (74/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 14 (77/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 12 (Barb City) is hit for 26 (48/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 12 (Barb City) is hit for 26 (22/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 14 (63/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 12 (Barb City) is hit for 26 (0/100HP)
Turn 176, 1160 AD: Brennus's Longbowman has defeated Louis XIV's Trebuchet 12 (Barb City)!
Turn 176, 1160 AD: Louis XIV's Trebuchet 6 (Commerce) (4.00) vs Brennus's Longbowman (5.63)
Turn 176, 1160 AD: Combat Odds: 40.5%
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Defense: +70%)
Turn 176, 1160 AD: (Hills Defense: +25%)
Turn 176, 1160 AD: (City Attack: -100%)
Turn 176, 1160 AD: Louis XIV's Trebuchet 6 (Commerce) is hit for 26 (74/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 6 (Commerce) is hit for 26 (48/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 14 (49/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 6 (Commerce) is hit for 26 (22/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 14 (35/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 6 (Commerce) is hit for 26 (0/100HP)
Turn 176, 1160 AD: Brennus's Longbowman has defeated Louis XIV's Trebuchet 6 (Commerce)!
Turn 176, 1160 AD: Louis XIV's Maceman 7 (Clams) (7.36) vs Brennus's Longbowman (3.65)
Turn 176, 1160 AD: Combat Odds: 97.3%
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Defense: +70%)
Turn 176, 1160 AD: (Hills Defense: +25%)
Turn 176, 1160 AD: (City Attack: -75%)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 20 (15/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 20 (0/100HP)
Turn 176, 1160 AD: Louis XIV's Maceman 7 (Clams) has defeated Brennus's Longbowman!
Turn 176, 1160 AD: Louis XIV's Maceman 6 (Commerce) (8.00) vs Brennus's Longbowman (3.13)
Turn 176, 1160 AD: Combat Odds: 99.6%
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Defense: +25%)
Turn 176, 1160 AD: (Hills Defense: +75%)
Turn 176, 1160 AD: (City Attack: -45%)
Turn 176, 1160 AD: Louis XIV's Maceman 6 (Commerce) is hit for 19 (81/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 20 (5/100HP)
Turn 176, 1160 AD: Louis XIV's Maceman 6 (Commerce) is hit for 19 (62/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 20 (0/100HP)
Turn 176, 1160 AD: Louis XIV's Maceman 6 (Commerce) has defeated Brennus's Longbowman!
Turn 176, 1160 AD: Louis XIV's Maceman 10 (Barb City) (5.76) vs Brennus's Spearman (2.07)
Turn 176, 1160 AD: Combat Odds: 99.4%
Turn 176, 1160 AD: (Extra Combat: +10%)
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Attack: -45%)
Turn 176, 1160 AD: (Combat: -50%)
Turn 176, 1160 AD: Brennus's Spearman is hit for 31 (37/100HP)
Turn 176, 1160 AD: Brennus's Spearman is hit for 31 (6/100HP)
Turn 176, 1160 AD: Brennus's Spearman is hit for 31 (0/100HP)
Turn 176, 1160 AD: Louis XIV's Maceman 10 (Barb City) has defeated Brennus's Spearman!
Turn 176, 1160 AD: You have captured Isca!!!
Turn 176, 1160 AD: Paris can no longer work on Notre Dame. The lost ℤ is converted into 133ℴ!
Turn 176, 1160 AD: The borders of Clams have expanded!
Turn 176, 1160 AD: You have constructed a Buddhist Monastery in Wheat. Work has now begun on a Trebuchet.
Turn 176, 1160 AD: You have constructed a Market in Bibracte. Work has now begun on a Courthouse.
Turn 176, 1160 AD: The borders of Stone have expanded!
Turn 176, 1160 AD: Isambard Kingdom Brunel (Great Engineer) has been born in Cahokia (Sitting Bull)!
Turn 177, 1170 AD: You have discovered Chemistry!
Turn 177, 1170 AD: You have constructed a Buddhist Monastery in West Fish. Work has now begun on a Buddhist Temple.
Turn 177, 1170 AD: You have constructed a Market in Barb City. Work has now begun on a Trebuchet.
Turn 177, 1170 AD: You have trained a Trebuchet in Stone. Work has now begun on a Buddhist Monastery.
Turn 177, 1170 AD: Zheng He (Great Merchant) has been born in Alexandria (Ramesses II)!
Turn 177, 1170 AD: Saladin adopts Theocracy!
Turn 178, 1180 AD: The enemy has been spotted near Stone!
Turn 178, 1180 AD: Barb City has become happy.
Turn 178, 1180 AD: Zhou will become unhappy on the next turn.
Turn 178, 1180 AD: West Coast Silk can hurry Trebuchet for 2⇴ with 14ℤ overflow and +1⇤ for 69 turns.
Turn 178, 1180 AD: Wheat can hurry Trebuchet for 1⇴ with 8ℤ overflow and +1⇤ for 52 turns.
Turn 178, 1180 AD: Red Fish Blue F has grown to size 7.
Turn 178, 1180 AD: Camel Dumdum can hurry Harbor for 1⇴ with 19ℤ overflow and +1⇤ for 16 turns.
Turn 178, 1180 AD: Durnovaria can hurry Buddhist Monastery for 2⇴ with 26ℤ overflow and +1⇤ for 10 turns.
Turn 178, 1180 AD: Gergovia will be pacified on the next turn.
Turn 178, 1180 AD: East Coast Gems has been pacified.
Turn 178, 1180 AD: Saladin has 50 gold available for trade.
Turn 178, 1180 AD: The borders of Red Fish Blue F are about to expand.
Turn 178, 1180 AD: Sitting Bull will trade Banana
Turn 178, 1180 AD: Barb City will grow to size 7 on the next turn.
Turn 178, 1180 AD: Zhou will grow to size 11 on the next turn.
Turn 178, 1180 AD: Fake Humbaba will grow to size 5 on the next turn.
Turn 178, 1180 AD: West Coast Silk will grow to size 6 on the next turn.
Turn 178, 1180 AD: Wheat will grow to size 4 on the next turn.
Turn 178, 1180 AD: Bibracte will grow to size 4 on the next turn.
Turn 178, 1180 AD: Ski Resort will grow to size 5 on the next turn.
Turn 178, 1180 AD: Camel Dumdum will grow to size 3 on the next turn.
Turn 178, 1180 AD: You have discovered Philosophy!
Turn 178, 1180 AD: You have trained a Trebuchet in West Coast Silk. Work has now begun on a Buddhist Monastery.
Turn 178, 1180 AD: You have trained a Trebuchet in Wheat. Work has now begun on a Granary.
Turn 178, 1180 AD: The borders of Red Fish Blue F have expanded!
Turn 178, 1180 AD: You have constructed a Harbor in Camel Dumdum. Work has now begun on a Buddhist Monastery.
Turn 178, 1180 AD: You have constructed a Buddhist Monastery in Durnovaria. Work has now begun on a Courthouse.
Turn 178, 1180 AD: Rosalind Franklin (Great Scientist) has been born in Beijing (Qin Shi Huang)!
Turn 178, 1180 AD: A Spy has been stumbled upon while operating near the French city of Bibracte!
Turn 178, 1180 AD: All Buddhist Monastery progress in Clams was destroyed by enemy infiltrators!
Turn 179, 1190 AD: The enemy has been spotted near Gergovia!
Turn 179, 1190 AD: The enemy has been spotted near Stone!
Turn 179, 1190 AD: Production can hurry The Apostolic Palace for 3⇴ with 24ℤ overflow and +1⇤ for 71 turns.
Turn 179, 1190 AD: Clams can hurry Buddhist Monastery for 2⇴ with 8ℤ overflow and +1⇤ for 86 turns.
Turn 179, 1190 AD: West Fish can hurry Buddhist Temple for 1⇴ with 2ℤ overflow and +1⇤ for 78 turns.
Turn 179, 1190 AD: Barb City has grown to size 7.
Turn 179, 1190 AD: Barb City can hurry Trebuchet for 2⇴ with 36ℤ overflow and +1⇤ for 95 turns.
Turn 179, 1190 AD: Zhou has grown to size 11.
Turn 179, 1190 AD: Zhou has become unhappy.
Turn 179, 1190 AD: Zhou can hurry University of Sankore for 5⇴ with 17ℤ overflow and +1⇤ for 44 turns.
Turn 179, 1190 AD: Fake Humbaba has grown to size 5.
Turn 179, 1190 AD: West Coast Silk can hurry Buddhist Monastery for 2⇴ with 8ℤ overflow and +1⇤ for 78 turns.
Turn 179, 1190 AD: Wheat can hurry Granary for 2⇴ with 6ℤ overflow and +1⇤ for 61 turns.
Turn 179, 1190 AD: Red Fish Blue F will become unhappy on the next turn.
Turn 179, 1190 AD: Bibracte has grown to size 4.
Turn 179, 1190 AD: Bibracte can hurry Courthouse for 2⇴ with 36ℤ overflow and +1⇤ for 27 turns.
Turn 179, 1190 AD: Ski Resort has grown to size 5.
Turn 179, 1190 AD: Ski Resort can hurry Buddhist Monastery for 2⇴ with 28ℤ overflow and +1⇤ for 27 turns.
Turn 179, 1190 AD: Stone can hurry Buddhist Monastery for 1⇴ with 18ℤ overflow and +1⇤ for 35 turns.
Turn 179, 1190 AD: Gergovia has been pacified.
Turn 179, 1190 AD: Gergovia can hurry Buddhist Monastery for 3⇴ with 17ℤ overflow and +1⇤ for 10 turns.
Turn 179, 1190 AD: The borders of Durnovaria are about to expand.
Turn 179, 1190 AD: Clearing a Forest has created 30 ℤ for Wheat.
Turn 179, 1190 AD: Louis XIV's Trireme 3 (Production) (2.00) vs Barbarian's Galley (1.42)
Turn 179, 1190 AD: Combat Odds: 88.1%
Turn 179, 1190 AD: (Plot Defense: +10%)
Turn 179, 1190 AD: (Class Attack: -50%)
Turn 179, 1190 AD: Louis XIV's Trireme 3 (Production) is hit for 16 (84/100HP)
Turn 179, 1190 AD: Louis XIV's Trireme 3 (Production) is hit for 16 (68/100HP)
Turn 179, 1190 AD: Barbarian's Galley is hit for 23 (77/100HP)
Turn 179, 1190 AD: Louis XIV's Trireme 3 (Production) is hit for 16 (52/100HP)
Turn 179, 1190 AD: Louis XIV's Trireme 3 (Production) is hit for 16 (36/100HP)
Turn 179, 1190 AD: Louis XIV's Trireme 3 (Production) is hit for 16 (20/100HP)
Turn 179, 1190 AD: Barbarian's Galley is hit for 23 (54/100HP)
Turn 179, 1190 AD: Louis XIV's Trireme 3 (Production) is hit for 16 (4/100HP)
Turn 179, 1190 AD: Louis XIV's Trireme 3 (Production) is hit for 16 (0/100HP)
Turn 179, 1190 AD: Barbarian's Galley has defeated Louis XIV's Trireme 3 (Production)!
Turn 179, 1190 AD: Your Trireme 3 (Production) has died trying to attack a Galley!
Turn 179, 1190 AD: Clams will grow to size 8 on the next turn.
Turn 179, 1190 AD: West Fish will grow to size 5 on the next turn.
Turn 179, 1190 AD: Red Fish Blue F will grow to size 8 on the next turn.
Turn 179, 1190 AD: Sugar Gems will grow to size 5 on the next turn.
Turn 179, 1190 AD: Gergovia will shrink to size 6 on the next turn.
Turn 179, 1190 AD: Leaders of Buddhism have a vision of uniting all Buddhist faithful under the The Apostolic Palace.
Turn 179, 1190 AD: Louis XIV has completed The Apostolic Palace!
Turn 179, 1190 AD: The borders of Durnovaria have expanded!
Turn 179, 1190 AD: Buddhism has spread in Mecca.
Turn 180, 1200 AD: The enemy has been spotted near Stone!
Turn 180, 1200 AD: Clams has grown to size 8.
Turn 180, 1200 AD: West Fish has grown to size 5.
Turn 180, 1200 AD: Red Fish Blue F has grown to size 8.
Turn 180, 1200 AD: Red Fish Blue F has become unhappy.
Turn 180, 1200 AD: Red Fish Blue F can hurry Market for 4⇴ with 11ℤ overflow and +1⇤ for 43 turns.
Turn 180, 1200 AD: Sugar Gems has grown to size 5.
Turn 180, 1200 AD: Camel Dumdum can hurry Buddhist Monastery for 1⇴ with 10ℤ overflow and +1⇤ for 24 turns.
Turn 180, 1200 AD: Gergovia has shrunk to size 6.
Turn 180, 1200 AD: Ramesses II has 310 gold available for trade.
Turn 180, 1200 AD: Hammurabi has 60 gold available for trade.
Turn 180, 1200 AD: The borders of Barb City are about to expand.
Turn 180, 1200 AD: The borders of Bibracte are about to expand.