1. We are in short of MPs with the capture of more cities and more whips. As you can see, Dij and Aim grow into unhappiness already, I did not want to halt the growth since both cities needs more whips and I'd rather save the specialist turns during GA and Pacifism. These 2 cities will be back to normal in a couple of turns. Want to pillige the Irons (1 more in the new captured city) or produce archers instead?
2. The issue of happy cap remind me the pressing of Astro, which will likely bring us at least a couple of happiness resource = 4, so Astro or Edu next?
3. I'm undecided about war route of western stack. After capturing Gerg, do we want to go further west for Visig or turn south to capture the stone city.
Last, we are ~15 turns to be ready to DOW Ram, do we want to try another beg of cash soon?
Another thing is that there's another fish tile west of Dij, do we want to settle it now?
And flip Humbaba like kossin proposed? Of course! Too bad mountains can't be chopped. Were there not 4 Barb Archers in Humbaba's Haven before? Now there are 2 and a galley.
@shakabrade
Yes, some GP farms are not entirely ready as I said the time for GA is not perfect since I was afraid of losing the opportunity of getting Phi. However, The maximum specialist slots for all the cities is 5~6, so even Mars and Rh are partially ready to run 4 specialists, just not in full potential. The reason that Mars have not whipped those buildings is because that I wanted to wait for the OR bonus. You forgot our best GP farm -- Orleans, which is completely ready.
What I am concerned is that Orleans will set the GP threshold too high for other cities to produce GP ever. We might even want to nerf Orleans in this GA so other cities get their GP or two in the future. This has to be considered, maybe calculated. If we let Orleans take care of our GPeople alone, they'll come slower.
Quite busy today, will post plan tonight and maybe play tomorrow.
With more than2025 cities and MoM, one doesn't have to worry about return rate of Taj Mahal. We also have +100% modifiers and 3 forests in Paris. It is so good I wouldn't cry over lost Lib. If we can lose Lib, then we can't Lib anything great anyway. Therefore Lib isn't as worthy in that case. We'll find our answers soon when we meet rest of the crowd. BTW, I think Lib is safer since we built UoS. AI favors techs which enable buildings so Paper should be really low on their list of priorities.
Edit: Looking at religion percentages, I think 2 AIs are Hindu and 2 Confu. That makes slow research too... Hindu founder and wonder owner could be HC.
Edit2: GA gets us now (with 22 cities 2 of which in revolt and are not counted):
Base Commerce: 124
Base Hammers: 49
If we mistakenly assume nothing will change (although we'll have more and bigger cities later) 12 turns GA gets us 1488 base commerce, 588 base hammers and +100% GP points for the cost of 350 base hammers.
Losing Taj Mahal is a tragedy in my book.
Edit 3: And Taj Mahal grants 10 base culture for our legendary city and 2 GArtist points.
We already lost Colossus which would have returned its value many times by now (but it had some opportunity costs at least).