It seems like too much wasted gpp in Orleans. Either Thebes or Babylon could be used to get an extra GP, even at low odds.
As I understand, Slavery speeds up research but slows down culture.
OTOH
Caste speeds up culture, but slows down research.
So we're deciding on which is more limiting: culture or research. I *feel* culture is the problem but no slavery is kind of a big deal on Fact+CP production for several cities. I'll have a look how OSS managed this part on SGOTM12 to help me decide. As I recall, they already had several large cities by this point.
Anyway, can you still play or should I take over?
~~~
EDIT:
Progress of OSS from SGOTM12 (they skipped Slavery)
Code:
t217 1t to AL
22 Sushi
8 Mining
t221 5t to Electricity
29 Sushi
18 Mining
t225 5t to Industrialism
30 Sushi
25 Mining
t230 3t to Plastics
36 Sushi
36 Mining
t232 2t to Radio (building TGD in 5)
37 Sushi
37 Mining
t237 1t to Superconductors (TGD done)
38 Sushi
44 mining
1 tech/turn at this point
t249 - all techs would be done
PD, SGOTM16
Code:
t214 - 1t to Physics
31 Sushi
16 Mining
We can conclude that our current pace is comparable to OSS' t221 save (but in better shape actually). In terms of tech, we'd compare to their t224.
So 249-224 = ~25 turns until we finish the tech tree (there was quite a bit of optimization to be done in the saves I looked at, however we'll lose the G.A. for some ~5 turns as well)
214+~25 = ~239
~~~
EDIT2: looking at
soundjata's culture plan, t239 coincides with 6 GA bombs.
t238 with 7 GA bombs
t235 with 8 GA bombs
Would it even be possible to complete research in 21 turns?
Adding up all techs remaining and reducing by the tech multipliers, we get a total of 132,972.
I remove 3 GS bulbs so we're left with 123,558 base beakers to research.
Code:
#turns #average beakers/turn
20 6178
21 5884
22 5617
23 5373
24 5149
25 4943
26 4753
27 4577
28 4413
29 4261
We're currently pulling in 4,475 bpt/turn with 0 deficit (no optimization)... So,
no slavery.
Research will not be limiting us as much as culture.
We could already consider skipping a lot of buildings and building wealth + raising slider.
EDIT3: with some minimal end-game micro, I've raised bpt to 5,000 stable. I expect it will go up after factories+CP come online so that 25t is more than reasonable.