SGOTM 17 - Plastic Ducks

kossin posted the rule earlier:

Playing Guideline: You are allowed to revolt however frequently you like, provided you can pay for your units! If you cannot afford your unit upkeep, you may not revolt until at least four turns* after then end of the last anarchy period.

So we're good. Source.
 
In fact, if we do decide to switch for just two turns, we'd only need to change one civic (Monarchy ---> Despotism?).
 
kossin posted the rule earlier:



So we're good. Source.
Yes, that looks to be clear. So we're good to go Despotism + Barbarism + OR as well. In fact, since the English cities need 4 turns to come out of revolt anyway we can have three turns of anarchy as well, right?
 
QUESTION: If we switch to anarchy now, will the units we are whipping this turn (7 horse archers) be produce next?

If not, we have to wait one more turn for the civic switch.
 
QUESTION: If we switch to anarchy now, will the units we are whipping this turn (7 horse archers) be produce next?
of course, not
 
Latest save uploaded. If no objection, I'll end the turn and proceed.

Someone get prepared because after the teleportation is done I'm out :)
 
BTW I have updated the city micro in the meantime:

Whip the Market in Banana and whip one more HA in Xian

Edit: no one's online. I play.
 
No civic switch for as long as possible.

Agree on razing York, I just raised the issue because Duckweed preferred to keep it when I suggested both options.

Sometimes it's better to not remove all defense and attack with a few extra trebs.
 
In the IBT, some stuff happened.

1. The LK 1E of York killed 2 catapults on defense. He gains a promotion.

2. Toku reinforced Osaka (I knew he was hiding units!) 3 LB, 4 HA, 1 catapult

3. We lost the information of England's power

4. (the most critical = needs to be dealt with this turn)
Russia is moving a settler.

Spoiler :
Civ4ScreenShot0369-1_zpsbaaa8af6.jpg

4S of Moscow
 
1. Very good!
2. No worries, the Japanese stack felt too huge for the amount of defenders :D
3. Not useful anyway
4. Don't have the game handy still.... but I'd say proceed as planned. We can divert a few troops after Moscow and St-Pete.

EDIT: please tell me you're ready to capture Neo-Satsuma this turn :)
 
While I'm playing with the galleon chain (20 ha on a boat this turn :)), I'm posting the T157 save for your review.

Isva was captured and destroyed (+60G)

Issues to discuss:

1. England stack as usual.
To make it a lil more difficult today, I misplaced (accidently) the Western stack, who can't be on a road next turn :sad:
Spoiler :
Civ4ScreenShot0371_zpsfb06dd44.jpg


2. Others. As per your good ideas.
 
We can still CF with England and TP this turn but I don't know if it would help.
 
Note: when you move mounted units w/ the main stack always pillage as they have extra unused action.
 
Re-uploaded.

Apparently I was trying to upload a screenshot last time...
 
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