konkoka
Chieftain
As a big fan of this magnificient mod, I have noticed that two greater regions on the map are never settled by the nation that have possessed them in the real history. The nation is Russia and the regions are Vladivostok area and southern Alaska.
In all my games in DOC (at least 70-80) Alaska does always have one or two American cities near the oil, and the south is always empty. Vladivostok (or equivalent) is always owned by Korea or other asian nation, which feels right from the geographical point of view, but not from the historical one. IMO there should be at least some possibility for Russia to own this territory. Therefore, I have a suggestion, which may solve both these issues at once at the moment when Russia constructs its Trading Company, following event is triggered:
Alternative 2 is very ahistorical, but without it there will be no chance for Russia to take control of the area before an asian nation does. The city in Alaska could receive its historical name New Archangel. In the middle of 19th century, or later, the area should become unstable for Russia and a possibility to give the Alaskan city to USA should appear. Then the probability of flip should gradually increase. I dont think it is possible to implement Alaska Purchase in this mod, so it could work this way instead. The american name for the south-Alaskan city should be Sitka.
So what do you guys think? Some of you will certainly say that this idea is just crazy, but the main goal of this post is not to request immediate implementation of my idea but to raise a discussion about this issue.
In all my games in DOC (at least 70-80) Alaska does always have one or two American cities near the oil, and the south is always empty. Vladivostok (or equivalent) is always owned by Korea or other asian nation, which feels right from the geographical point of view, but not from the historical one. IMO there should be at least some possibility for Russia to own this territory. Therefore, I have a suggestion, which may solve both these issues at once at the moment when Russia constructs its Trading Company, following event is triggered:
- If the Vladivostok area (9 squares) is empty - Pay XX gold, foreign culture is removed, and a settler and a defender spawns there.
- If the Vladivostok area is settled - -X population in Y cities, foreign culture is removed, and an army spawns near the city and a war is declared to the nation that currently controls the area.
- Pay additionally YY gold a settler and a defender spawns in southern Alaska.
- Pay XX+YY gold, lose X population in Y cities all of the above.
Alternative 2 is very ahistorical, but without it there will be no chance for Russia to take control of the area before an asian nation does. The city in Alaska could receive its historical name New Archangel. In the middle of 19th century, or later, the area should become unstable for Russia and a possibility to give the Alaskan city to USA should appear. Then the probability of flip should gradually increase. I dont think it is possible to implement Alaska Purchase in this mod, so it could work this way instead. The american name for the south-Alaskan city should be Sitka.
So what do you guys think? Some of you will certainly say that this idea is just crazy, but the main goal of this post is not to request immediate implementation of my idea but to raise a discussion about this issue.