I suggest going with max opponents. that's more free cities and more cities close to your capital. IIRC, on Prince, the AI will leave the capital empty briefly, and Sitting Bull starts with a warrior, so you should be able to start the game with 2 capitals! unless normal speed is just too fast. I don't have a lot of experience on Prince/normal, so I'm not sure.
The current Deity record is 50 AD and that was done with max opponents where each AI starts with 2 cities.
I would just research Bronze and let the Dog's out. Let the AI hook up metals.
Actually, I killed 5. I miscounted. 2 remaining, so I think I did have the maximum available. I could do better optimization in a couple of areas, the order of target civs I warred on was inefficient. I also should have turned on no razing, lost some time there.
Probably too fast to walk your starting warrior into their capitals. Five turns with a 3-hammer start, eight with a 2-hammer start. Although, as it's the HOF, might have to risk it.
Yeah, I couldn't find them fast enough. Maybe with some more tries I could do that. Taking a break from this though before I tackle again, trying for a non-inca cultural victory for the regular HoF charts. Not happy with my first run, though.
Yep. That's what testing revealed for me too. Best bet so far is research BW 1st. Whip 2 dogs out and you can get 2 AI caps if close. I think 4 opponents is better than 7 from my test play throughs.
I was mistaken earlier, the current HOF date is 300 BC. He oracled COL, wiped out 3 civs and settled a bunch of cities. Did not see what he used to conquer the ai's with. 1st ai was with his initial warrior. He did it with an imperialistic leader on a Pangaea map.
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With 7 opponents I needed 62% of the land. What are you finding with 4 opponents? I had plenty of targets to choose from, just got bogged down in areas.