The Democratic Caliphate.

Rule of thumb: To Arabize, add al- in the front.

By the end of today, we should be able to progress another 20 turns. Currently, we are divided over whether we should invade Iran first or take Constantinople.
 
Al-noob sounds Perfect. :lol:

Al-manuss doesn't sound that good.

I'll go with al-Man yussuf :p
 
Here are the results. This time, I will pass 20 turns instead of just 4 turns like I did last time. This council was necessary because the war required we switched our policies a bit to accommodate the losses:

Council of 1078 AD said:
Domestic Policies:

Dar Misr al-Janoubi:
Abu Simbel:
Population priorities from top to bottom:
3 pops working flood plains cottages
2 pops will be priest specialists
1 pop will be a spy specialist, and switch to western mine when it is up and running.
No growth/decay policies for the city, remain at 6 until improvements can bring in more food.
Build Theatre > Monastery (Not whipped)

Al-Uqsur:
Population priority:
1N>2N1W>1W>1N1W>1N1E>2S1E>1S1E

Maintain population; do not grow city.

Alternately train between Trabuchets and Camel archers.

Worker:
Complete cottage where it was previously indicated. THEN, go to construct mine 1N2W of Abu Simbel. THEN, build a road.

Troops:
Do not touch garrisons.
1 Camel archer in home province to guard the worker as he builds improvements.
Move the swordsmen army from Iraq back to home province.

Dar al-Zanj:
Build Harbour -> Pikeman -> Barracks. Whip when able.
Workers must go build silver mine, accompanied by axeman. (They will be able to go once Zanzibar's borders pop, by the way. That is what I'm waiting for).
Camel archer travelling to Zanzibar remains on its course.

Dar Ash-Sham:
In terms of working tiles, food>production>Commerce.

As-Sur:
Change to work unimproved dye instead of the unimproved hill. All other populations remain as they are.
Work wine if improved and pop grows. If not, then work available mines.
As-Sur is allowed to grow.
If As-Sur grows, specialist priority is Scientists>Merchants>Engineers>Priests.
If it shrinks, highest priority goes to wheat, farm and flood plains cottage.
Build: Market -> Harbour -> Pikeman (Until end of term).
NO WHIPPING, unless absolutely necessary.

Al-Quds:
Work current tiles.
City allowed to grow.
IF it grows, THEN coast>cottages>Scientists>Merchants>Engineers>Priests.
Fish and coast tile has higher priority, in case city shrinks.
Build: Catapult -> Islamic Monastery -> Axeman -> Crossbowman -> Catapults (End of term)
NO WHIPPING, unless absolutely necessary.

Workers:
Finish copper mine and road (If needed to hook up resource).
After, make workers build in this order:
Wheat farm>Dye>Winery>Roads (Anywhere).

Military:
Garrisons remain.
Galley goes to Al-Quds.
Units constructed during this term gifted to the Caliph (Correct me if I'm wrong).

Dar al-Anadol:
Build order:
Catapult>Barracks>Trebuchet>Islamic Mosque.

WHEN Anqarah grows 1, THEN work tile 1W of city.
Other than that, maintain everything else that was contained in the policy of 1066 A.D, which means:

Workers build farms along the river where possible, windmills on non-resource tiles that do not already have mines.
Appropriate improvement in resource tiles

Work tile 1SW of Anqarah.
Work tile 1E of Anqarah

Dar al-Iraq:

Workers:
Develop farms where possible, cottage any floodplain, mine any hill.

Military:
ALL Iraqi soldiers return to home province.

Babil:
Gets two plain tiles belonging to Ninawa.
ONLY 2 specialists are permissible, and ONLY priest/engineer.
Build order: Camel archer => Spy => Aqueduct (whip when ready) => Camel archer => Catapult => Catapult => Trebuchet

Ninawa:
Build order: Camel archer => Spy => Islamic monastery => Camel archer => Treb => Treb => Catapult .
Keep working same tiles as before.

Dar al-Arab:
Sana'a:
Build Lighthouse (Whip)-> Research
Work coast tile 1S, Pasture tile 2N, and mine 1N1E. When lighthouse complete, work another coast tile.
No specialists.

Makkah:
Build forge (Whip) -> Worker (Don't Whip) -> Lighthouse (Whip).
Work Fish tiles>Pasture tiles>Hilled Forest>Coast.
No Specialist.

Worker:
When worker is complete, improve the incense near Makkah and Sana'a.

Military:
Move Axeman from Iraq back to home province, to serve as garrison for Sana'a (Seeing that Sana'a has no garrison).

Dar Misr ash-Shamali:
Iskandariya:
Build order: Forge (Whip) -> Camel Archer (Don't Whip, belongs to province) -> Then Worker -> Market (Whip) -> Walls (Don't whip) -> Crossbow (No Whip) -> Camel Archers (No whip)
Population priority:
Wheat farm>fish>quarry>dye plantation>desert plantation (When completed by worker)>2 plains forests>1 engineer>2 scientists>all coastal tiles.
Built worker improves the recently destroyed plantation.

Tell-Hisn:
Works:
2 flood plains cottages, desert mine 2N, coastal tiles, engineer specialist.

Build order: Madrassah (Whip) -> Lighthouse (No whip) -> Courthouse (No Whip).

Military:
Return 2 pikemen from Iraq back to home province.
Trade 1 pikeman to Dar al-Zanj for their axeman stationed in Iraq.
If trade accepted, move axemen stationed in Iraq back to home province.

Declarations of war:

War on Constantinople:
Purpose: To take city.

War on Seljuks:
Purpose: To take Isfahan.

Requests/Gifts:
Dar Misr al-Janoubi requests Dar Misr ash-Shamali to return his 2 pikemen in Iraq back to Egypt for defence.

Dar Misr al-Janoubi requests Dar Misr ash-Shamali to trade 1 of his Pikeman to Dar al-Zanj for their axeman in Egypt.

Dar al-Iraq seeks to combine armies with Dar ash-Sham for war against the Seljuks, if it passes.

Discuss Jihad plans here:
http://forums.civfanatics.com/group...1068&discussionid=&gmid=114450#gmessage114450
 
Don't forget to move the worker Imp. Knoedal gave me, this time Sanquiv!
 
Don't forget to move the worker Imp. Knoedal gave me, this time Sanquiv!

Oooooooh, that worker, right... Well that was before the Seljuks plundered my lands, and now I want to repair my own improvements first, so tough luck there.
 
Oooooooh, that worker, right... Well that was before the Seljuks plundered my lands, and now I want to repair my own improvements first, so tough luck there.

But that would've technically been mine as you gave it to me two turns ago thus I think YOU should submit a request for MY second worker.
 
First my general, now my worker, what's next, you gonna take my city garrisons from me too?
 
No, next all your province will became dar-Al-Zanj jurisdiction. :groucho:
 
I have played five turns so far, and a lot of exciting things have happened.

I am just awaiting adhiraj.bose so that I may consult with him on a particular affair.
 
The recent bloodshed that took place between us and the Seljuks devastated the region, but nothing ever happens without part of it being good. As the Qur'an states: "It may be that you hate something when it is good for you, and it may be that you love something when it is bad for you. Allah knows and you do not know."

The recent destruction of the middle east region gave opportunity and jobs for many people involved in reconstruction projects. Many people from across the Ummah left their homes for the middle east to help their brothers in a time of need:



Aid and medical care were given to the soldiers who gave their lives shielding this part of the world, and the nearby cities were happy to accommodate them:



The Long Desert Expedition:
Several months ago, a request was made by the province of Zanzibar to have their armies in Iraq return. That proved to be a bit of a problem, since Ethiopia was in the way and was denying both land and water access to the province. So the army was ordered to trek around Ethiopia.

It took the army seasons until it realized that there was no easy way to get there by land without trekking into Ethiopia, since the jungles of Ifriqiyah were difficult to navigate and full of predators and hostilities.

They made their way back, setting up camp somewhere along the Niger river before making the expedition home:


Their presence was detected by some hungry lions, who pursued them into the desert. Luckily, only a single camel was harmed. They returned safe, but have not made it to Zanzibar as they were ordered:


Meanwhile, the Arab province requested their shock troops to return to Sana'a to become its garrison. The people of Sana'a have been without guard for quite a while, which made it easy for some pirates to rob some shops and leave. That won't happen anymore:


The Rus up north have been facing some fierce incursions by various Turkic tribes in their city of Phanageria. Not much else is known about this conflict:



Siege of Constantinople:
With the garrisons weakened from the recent onslaught of the Seljuk hordes, the Muslims believed it to be the best time to assimilate the city into their empire:



Arabian scouts have detected holes in the walls of Constantinople, and enough information was acquired to quickly siege and capture what used to be Rome's second capital:


The Moorish peoples sought to join this conflict as well, and trekked their armies all across North Africa in an attempt to make it to the scene:


After weeks of barrages the garrisons lost the will to fight and promised to surrender if they would treat the citizens with dignity and honour. That was promised to them. Buildings were smoldering in the city, but the Muslims will honour their word and repair anything that they have damaged:



That's it for part 1.

Part 2 coming soon. This is the exciting stuff.
 

Outside of some trade agreements and minuscule contact, very little was known about the Şíniyyin (Arabic word for Chinese). Several hundred years ago, the major kingdoms of Şín united under the Song Dynasty and has slowly been bolstering out of China ever since.

The first awareness of Chinese power happened after they have wrecked the military base of the Seljuks at Isfahan:


While the reason was not yet known, it is assumed that the Seljuks also expanded Eastward and disrupted the trade China had with civilizations in the Western part of the world.

Nidham al-Adl:

Nidham al-Adl, or the Order of Justice, was a secret society founded in Babil after the Seljuk attacks. While they are not against the government, they believe that the political structure of the Ummah is far too inefficient at spreading Islam and ensuring justice for all.

They believe that Islam can be spread not with the sword, but through knowledge, compassion and greater understanding of other peoples. The Caliph has heard rumours that they are a deviant sect of Islam, but after exchanging the greeting of peace and words with the Grandmaster of the Order, he believed them to be okay. But as promised, the Grandmaster's identity is hidden, and not much is known about him:



The Order was allowed to operate, and in return, they would reveal what they know about the areas they visit.

Their first campaign was to travel East, and learn more about the situation there:



The Seljuks have been largely assimilated by the Persian peoples, and they have adopted Zoroastrianism. They seek to restore Persian culture and language and save it from the Muslims. Several "Sleeper cells" were installed in the cities there by the Order:


Upon travelling the Silk Road, the Order found their way to the largely Chinese city of Afrosiyab. This city is rather unique, because whoever controls it controls a lot of the trade income from the Silk Road. This city used to be controlled by the Hindu before their empire has collapsed:



Speaking of the Hind, the Order also travelled there and visited the many cities that once belonged to a mighty empire before it crumbled into a cluster of city-states. They were brimming with statues and elaborate structures of art. This region is home to the holy city of the Hindu peoples:


The Chinese took the Seljuks very seriously, and sent in two large forces to try to wipe out their remaining strongholds in Persia. One of them was just north of Iran, and the other was making its way from the Silk Road:


al-Janoubiyyin:
"The North peoples". A party of them were contacted in the city of Konstantiniyyah, looking to trade. Our map of the world already knows of their location, north of the Alemanniyyin (Germans). Trade agreements were open between them for now, until we can understand their relation with the other peoples of Europe:



Fuzhou, Infiltrated:
The Order eventually made its way to the Eastern-most part of China, meeting up with trade vessels that go there regularly. Having assimilated in to the population so well, the Order managed to uncover some secret government documents, which will be sent back to the Ummah via trade vessels. We will soon discover what the Şíniyyin are hiding from the rest of the world:


Construction in Anatolia:

With peace in the region and a new major city under its grasp, the peoples of Anatolia thought it best to make better use of the land around them.

Civil War in Ethiopia; Collapse Imminent:


Major uprisings occurred south of Upper Egypt against the Ethiopian dynasty, which was accused both by the Orthodox and Muslim peoples of being oppressive towards them. In a matter of months, the dynasty had almost no control of its cities, which provided the army of Zanzibar, currently stationed in Egypt, the opportunity to fight its way through Ethiopia and make it back to its home province:


After it reached the coast, it was greeted by ships which helped carry them to Zanzibar. Now, the province is adequately fortified:


Muslims Gain the Upper Hand in Ethiopia:
Heavy clashes with the dynasty's army proved the Muslims to be the greater power in the conflict, and they have become a force to be reckoned in this part of the world:


And here's an end to this term. I hope that was worth the long wait.

What will the council do next?
 
They still have War Elephants, that chew Camel Archers in the morning.

I hope they just collapse, so we may take the region part by part, without the chance of them siding with the turks in the case they spawn before we get all the region.

BTW, for such a small region they have plenty of cities. How will we divide their resposibilities? I think some people may get more cities to manage.

Isn't anyone else interested in joining the Caliphate's Council? We have so much to share right now.
 
If we take the whole region one day, we will have to make it a new province. That part is clear.

If we can find someone to run it, it will just be one province. If more people join, we will have something like West Ethiopia and East Ethiopia.

If we do not find a new person, what I was thinking is to make Egypt one province, and give either you or mrrandomplayer control of Ethiopia as one province as well.
 
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