Black Covert ops screen after patch

bernoulli

Chieftain
Joined
Dec 9, 2014
Messages
2
Location
Norway
Covert ops screen in existing game turned black after patch, all other menus seem fine.
Runs in 1920x1280, no problems before patch. See attached screenshot, could not paste it here for some reason.
 

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Same problem for me too.
Loaded a major existing game that I had been working on for ages, can no longer use Covert Ops - had to just abandon that game completely..
Not 100% sure on new games yet as haven't gotten far into covert ops yet..

Extremely worrying..
 
I just played my first game after the patch, and Covert Ops screen was fine until one of my cities got taken by a siege worm - then covert ops screen was blank.

On another note, in the same game, when my xenomass well got pillaged I didn't lose any resources. Then, when my worker repaired it, I got the resources added back - essentially doubling my resource count.
 
I can join in here.

Version 1.0.1.607.
At this point I have 8 spies.
Just conquered the city of Rangi where I interrupted my own spy's establishment of a network (did that before, without problem).
Finished the moves of some units, pressed enter and at the start of turn 349 the black ops screen is empty.
 

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Had this exact same issue twice in a game. The second time I noticed I was condemned for spying (obviously the opporation failed (steal tech), this may have happened the first time but I can't say I noticed. The panel information reappeared, I think, with the replacement spy.

Can anyone confirm?
 
Got it too.

The lua.log file indicates an attempt to access a nil pointer in GameplayUtilities.lua

The fix (for me) was to edit line 371 of that file and change it from

Code:
if (city:GetIntrigueLevel() >= GameDefines.CITY_INTRIGUE_WARNING_LEVEL) then
to
Code:
if ([B]city and [/B]city:GetIntrigueLevel() >= GameDefines.CITY_INTRIGUE_WARNING_LEVEL) then
 
I received this bug as well. This is my 3rd game post patch and first time seeing this bug. I successfully stole science and was not able to reassign the agent, same black box as reported above. Attached is the save file for the turn when it first manifested. My next earlier save is 5 turns back.

EDIT: Prior to posting this, I reloaded the save file and it was still bugged. I closed the game, made this post, went back into the game and it works fine now.
 

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Got it too.



The lua.log file indicates at attempt to access a nil pointer in GameplayUtilities.lua



The fix (for me) was to edit line 371 of that file and change it from



Code:
if (city:GetIntrigueLevel() >= GameDefines.CITY_INTRIGUE_WARNING_LEVEL) then

to

Code:
if ([B]city and [/B]city:GetIntrigueLevel() >= GameDefines.CITY_INTRIGUE_WARNING_LEVEL) then


This fix worked for me.

P.S. You're the man WHoward.
 
Yup. Same bug here too. This is my 2nd attempt at a game post patch and now I'm uninstalling this junk. First the 144hz bug and now this covert ops mess. Going back to Civ5 and not interested in waiting another 6-7 weeks for a hokey patch that introduces more bugs.
 
Got it too.

The lua.log file indicates an attempt to access a nil pointer in GameplayUtilities.lua

The fix (for me) was to edit line 371 of that file and change it from

Code:
if (city:GetIntrigueLevel() >= GameDefines.CITY_INTRIGUE_WARNING_LEVEL) then
to
Code:
if ([B]city and [/B]city:GetIntrigueLevel() >= GameDefines.CITY_INTRIGUE_WARNING_LEVEL) then

Where can one find this file? I'd like to try your fix, but I can't find the gameutilities.lua file anywhere. I was able to find the error message in the lua.log, but I'm unable to fix it without the file it references.
 
C:\Program Files (x86)\Steam\SteamApps\common\Sid Meier's Civilization Beyond Earth\assets\Gameplay\Lua
 
Got this bug as well. Tough it seems do resolve itself if you are able to get a new spy. But don't worry. A couple of months and we will sure get a new patch. God i am dissapointed by Firaxis...
 
Thank you @whoward69! I tried your workaround and it worked like a charm. Thanks for patiently supplying the filepath for a programming noob like me as well.

For anyone trying to solve this problem:
A: @whoward69's solution works and is easy to implement
B: In case your computer doesn't know how to open the .lua file, you have to right click, click open, and tell it to use notepad (or a similar program, I assume)
 
I'm a lurker who registered here just to thank WHoward for the "and city" edit.
It's simple enough for a non-coder and it seems to completely resolve the issue. I'm impressed - Firaxis ought to hire this guy.
 
Jon - I think you have it backwards. Firaxis likely can't afford to hire a roster of WHowards.
 
I had this problem too. For me it didn't happen until I captured a city with one of my spies in it.
 
Fix is not 100%

I play CIVBE on two machines, a desktop and laptop. The laptop game is experiencing this issue and I tried the "fix" noted in this thread, It did not resolve the black Covert Ops menu issue.

Loaded the same saved game on my desktop and the issue does not appear...game works fine.

Any other suggestions on why or better yet how to fix this on my laptop? (Note: Log file points to the same null entry as noted in the thread even after the "fix" was applied)
 
Yeah it happened here as well.
and I really needed those spies badly.
 
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