Turnset 11 (T118 to T124)
..
.....
.............
WAHHHH, I know just who's going to pay for this pain.
That dead man guarding his capital with Warriors.
T118 Continued - Diplomacy menu reveals a whopping 7 civs will now give me -1 diplo relations when I DOW Babur.
Meh, who needs Friendly civs anyway, AmIRite?
Additional scouting reveals continued weakness.
I DOW'd Babur and unleashed the 2nd war of the game.
Right away I was able to kill a Warrior (89% chance) and capture a Worker, but I didn't wish to attack Babur's 2nd city Delhi.
Delhi was 1 population and
any city that has never grown to Size 2 automatically razes.
So I gave the Deity AI more time to fill up its 40

bin and focused on the capital Lahore.
T119 - Huhuhu, Lahore has 3 Warriors, 1 Worker, and 1 Settler. (And no Slavery!)
I've got 4 Chariots.
I'm feeling pretty good about my chances.
Also, Lahore has wet Wheat 1S of the city, so it's better than I thought it was.
**Edit**
Win at 76.9% chance.
Withdraw at 71.9% chance to win. Only knocked the Warrior defender down to 1.6hp ugh. At least my Chariot lived.
Win at 71.9% chance! Only the 1.6hp Warrior is left.
Lost at 85.6% chance.
I failed to take the capital which is now guarded by a 0.3hp Warrior and scouting reveals a fresh Warrior to the northeast.
T120 - Sighhhhhhh, the pillaged horse tile is killing me now.
The injured Warrior in Lahore healed up big time using a promotion, the Warrior on the hill retreated into the capital, and a 3rd Warrior was produced.
It's not a big surprise since they only cost the Deity AI 14

to build.
I'm going to have to promote a Chariot to medic, stack up, and heal while I reconnect horses and produce some new Chariots.
This setback isn't a military disaster (yet).
Note that the AdvancedAImod is starting to crack a bit.

It upgraded the Warrior to City Raider I and sent a Worker out for me to take.
I'm going to have to leave the Worker alone though.
I need to heal, and I will get that Worker sooner or later when I take the capital.
T122 -
Horses are now online again!
The medic Chariot is doing good work.
Normally units heal 5% on enemy land/10% on neutral land/15% on friendly land every turn if they don't move.
That's like 20 turns to heal up to full from 0.1hp in enemy land!
The medic promotion adds +10% healing, so in enemy lands it heals 15% per turn and can get any unit to full in 7 turns instead of 20.
There are now 4 Warriors in Lahore, 2 Workers, and 1 Settler.
Note that the Workers are Fast Workers! 
The mapmaker definitely did something because Babur (
Suleiman) has the Indian civilization unique unit. (Funny joke, the Fast Worker has 2

instead of 3 hah!)
I'll definitely have to pay more attention to the modded civs and see what UU's they have.
T123 - It just never ends.
A barb Warrior is once again certain to pillage a vital tile (7

Wheat).
My shock Warrior is done guarding my horse Workers, so I'll send him to deal with the threat.
Need either The Great Wall or Siberia to fall into the ocean.
No way can I afford enough units to spawnbust up north.
Once I get that northern city established, I can build a Wall and garrison the city with Axes.
Hopefully the barbs will be attracted to it like flies to honey since the city will be so close to them and leave the rest of my empire alone.
Lahore now has 5 Warriors.
Oh! Delhi grew to Size 2.
Now I can capture it without it automatically razing.
**Edit**
One attack at 72.55% was all it took to gain my 5th city.
A free 300

city and 99
T124 - My capital's Wheat just got pillaged.
I want revenge right now, but my Shock Warrior only has a 79% chance to beat the barb.
If I lose that fight, the barb could take my capital! 
So, I'm gonna do the smart thing and move the Warrior into Invincible City where it is 45% stronger and the barb will have no chance of winning.
A Chariot will soon arrive from the east to shoo the barb away.
This Chariot will have to do double duty because a Babur Warrior is also threatening
Tashkent, my #2 city.
Worst case scenario is I'll be forced to whip the Chariot in
Tashkent.
Met
Goujian of the Baiyue Empire (Kublai Khan), my 16th civ.
His scout came from the east.
Lahore now has 6 Warriors!
After doing some math, I've realized I really need to pillage those 2 mines or the number of Warriors will soon reach the moon.