The not so short version:
*** Ancient Times ***
*** Middle Ages ***
10 AD -
We capture Tatung and Hangchow. 24 Barbarian Horsemen park outside Norwich.
30 AD - The Barbarians carry away 720 Gold from Norwich - Ugh!
We capture Tsientsin.
50 AD -
We capture Tsingtao, the last Chinese town on their main island, leaving them with ne useless town north of America. We make peace with them.
During the battle for Tsingtao, we got our first Great Leader, Edward. We'll have him hurry a Forbidden Palace on the Chinese island, setting up a second core. Another nice thing was that the Harbor of Tsingtao was left intact after the take-over, hooking up the Chinese Spices in the trade network.
70 AD - We are a Republic.
We are researching Monotheism (10 turns). We cash-rush a Harbor in Leipzig, to finally hook up the Gems. South of former China, we're loading Horsemen into Galleys, en-route for America.
130 AD -
Manchester founded in the middle of the Chinese island. Edward is there, and hurries a Forbidden Palace. Settlers are coming in to fill in the land of our new "second core".
170 AD - The French settle a pathetic town on OUR China-island! We declare war on America, and drop off some Horsemen outside New York. However, America are looking pretty strong, and we don't have that many Horsemen left, so we're not very confident that this war will go the way we hope it will...
190 AD -
We attack New York, and kill two Spearmen and a Swordsman without losing any of our Horsemen, and take control of the town and it's Ivory - and the Harbor is intact! America land a Settler and a Spearman on the China island. We kill the Spearman with a nearby elite Horseman, and
get our second Great Leader, woohoo! We'll save him for Leonardo's Workshop.
We found Bristol NW of Manchester.
210 AD -
We discover Monotheism, start Theology (10 turns), waiting for the others to research Feudalism for us. We unload eight Horsemen outside San Francisco. It's on a hill, but it also holds the only American Iron, so if we can take it, the rest of the war will be much easier (especially considering the advent of Feudalism).
230 AD - We lose three Horsemen, but
take control of San Francisco.
250 AD - The Americans send two Swordsmen and an Archer to San Francisco. Our wounded Horsemen are likely to suffer heavy losses... Meanwhile, we unload four elite Horsemen outside Miami.
Leicester and Carlisle founded on the Chinese island.
260 AD - Crap,
New York flips back to the Americans, along with four healthy Horsemen. The chance of flipping was 1%, according to map-stat. Not nice. And the Horsemen in San Francisco can't hold the Americans at bay either. And a friggin Warrior stops our Horsemen in Miami.
We abandon San Francisco.
270 AD -
We finally capture Miami.
280 AD - Miami is heavily attacked by Swordsmen, but stands, for now.
290 AD - We unload eight Horsemen outside Washington. With the American Swordsmen busy trying to take back Miami, we might just have a chance. Meanwhile, Kolhapur (India) completes The Great Wall.
Theology completed, the others still havn't finished Feudalism, so we're going for Engineering (6 turns).
300 AD - The attack on Washington went absolutely nowhere. We send the remaining six Horsemen (mostly redlined) back to China, to be upgraded to Knights before returning to America for another go.
We make peace with America, who have just got Feudalism. We pay some Gold, and they give it to us. Research switched to Chivalry (4 turns). We are now in need of cash for upgrades, so we decide to sell Theology for whatever we can get. From Spain, Russia, America and France, we get, in total, 419 Gold and 58 GPT, Monarchy, Incense and everyone's World Map.
340 AD -
Chivalry discovered, Engineering started at minimum rate for now, running a surplus of 254 GPT for upgrades (enough to upgrade three Horsemen to Knights each turn). Eight Horsemen are upgraded to Knights in Manchester.
350 AD - Madras (Indian) completes Hanging Gardens. Four more Knights upgraded to Horsemen. The 12 Knights we have now will form our first attack wave on America. Two of them will go to Miami for defence, two will head for the Iron to pillage. Eight will attack and capture Atlanta. Then all surviving Knights will join in and attack Washington.
370 AD - Our first Knights land in America...
390 AD - The Americans are hurling Swordsmen and Med. Infantry at us, and Atlanta just barey survive our attack.
We have to abandon Miami, to at least save a redlined Knight.
400 AD -
We capture Atlanta, and land two Knights on top of the American Iron. All but two Horsemen are upgraded now, so
we're turning research back on, for Engineering in 3 turns.
430 AD -
We discover Engineering and start Invention (5 turns).
440 AD -
We FINALLY capture Washington, with The Great Lighthouse and The Colossus!
450 AD -
We capture New York - again...
460 AD -
Oops, a wandering American Warrior stumbles upon undefended Stuttgart, oh well... We take Houston and Memphis.
480 AD -
We discover Invention and start Gunpowder (5 turns).
490 AD -
We capture Chicago and Philadelphia. Our leader hurries Leonardo's Workshop in London.
500 AD - As London build Leonardo's Workshop, we enter our Golden Age, but I don't really understand why.
510 AD -
We capture Seattle.
520 AD -
We discover Gunpowder and start Chemistry (5 turns). We have Salpeter on the Chinese mainland, and also outside Buffalo, which our Knights capture this turn. We will pillage both sources, and only road them again when we want to upgrade Knights to Cavalry. We are now sending our newly-produced Knights to Germany, to mop them up. We are also sending Knights to Detroit, on an island south of the American mainland. And we are sending Knights to the island north of America, where two American towns and the final Chinese town is located. And we are preparing to take on Spain.
530 AD -
We capture St. Louis. Ipswich founded on the American island.
540 AD -
Detroit captured.
550 AD -
Denver is ours. India are running over France, so we'll send some Knights to France to grab some land before it is too late (India are looking strong). We make peace with the Americans for Baltimore, New Orleans, Stuttgart and some Gold. Of course, we have no intention to honor this treaty.
560 AD - 14 Knights have landed in Spain, we hope that this will be enough to clean up their main island.
570 AD -
Our scientists discover Chemistry and start Metallurgy (4 turns). We declare war on Germany, and storm into Bonn.
580 AD -
We lose two Knights in taking Seville - 12 Knights left.
We then re-declare on America, taking Dallas. On the German front, we capture Heidelburg.
590 AD -
Philadelphia flips back to America. We capture Madrid, without losing a single Knight! We also declare war on France (what's left of it), and capture Besancon. In Germany, we take Bremen.
600 AD - The Spanish are sending an incredible number of outdated units towards
Seville. We decide to Abandon the town, and send our Knights to a hilltop. Also,
the chance of Madrid to flip is too great (3.6%), so our Knights leave the town, and we abandon it too. We take back Philadelphia, but an attack on Los Angeles fails.
We attack and destroy the French town of Chartres on the Chinese island. More importantly,
we steal Rheims just in front of the storming Indian War Elephants.
610 AD -
We take Brandenburg and Dortmund from Germany. Our scientists discover Metallurgy, start Military Tradition (4 turns).
620 AD - The Indians have destroyed the French.
We destroy Salzburg - the Germans have no cities left, but they are not destroyed just yet. In the battle,
we spawn our third Great Leader - Nelson. However, we are not sure what to do with him! Our worthless Knights up north are still unable to take Los Angeles! And we
have to abandon undefended Denver because the Americans have reached it. In Spain, our Knights are carving their way back through the hoards of Ancient units - they will be shipped to Chicago to be upgraded to Cavalry before returning. Our newly produced Knights are now sent to the Barracks in Besancon, waiting to be upgraded to Cavalry before being shipped to Russia. We are hoping to be able to reach Domination without having to deal with India.
630 AD -
We take Cincinnati.
640 AD -
Portsmouth founded where Chartres used to be.
650 AD -
Military Tradition discovered. We turn off research and sell our Libraries, to get cash for upgrading Knights to Cavalry and rushing Temples. We are running a surplus of 446 GPT. We also
finally take Los Angeles - the Americans are destroyed!
660 AD - Russia and Spain have discovered Gunpowder. We need to hurry up before they get Musketmen. Russia has an unconnected source of Salpeter near Tblisi on a small island west of former France. Tblisi also holds Russia's only source of Iron. Spain do not have Salpeter. We sign a ROP agreement with India, for transportation of Cavalry through former France toward the Russian mainland.
670 AD -
We declare war on Russia and destroy Yakutsk and Vladivostok, both on the German island. We also land six Knights outside Tblisi.
680 AD -
We capture Sverdlovsk (on the German island) and Tblisi. Then we declare war on China, and destroy Chinan.
690 AD - 12 veteran Cavalry land in Spain. 30-odd more are on their way to Russia. Our core cities are now building Settlers, to fill in the land after destroying Russia (we already have some Settlers ready to for the Spainish island). We're cash-rushing Temples everywhere we can afford.
700 AD - Our Golden Age has ended. Our gold surplus is down to 220 GPT - only one Temple...
710 AD - Our first load of 12 Cavalry land in Russia.
720 AD -
Our troops raze Moscow and Kiev! And in Spain, they raze Barcelona and Salamanca.
730 AD -
We capture Shantung and raze Kaifeng - China have been destroyed. In Russia, our Cavalry raze Smolensk.
740 AD -
The Spanish raze undefended New Orleans. We also abandon Baltimore, which is also undefended. We'll get back to that island and settle it again soon.
In Spain, our Cavalry raze Santiago.
750 AD -
We capture Casa del Bamrápido on the Spanish mainland and Aldea de Ribannah on the island north of former America. In Russia, we raze St. Petersburg.
760 AD -
We raze Toledo, Minsk and Novogrod. Two towns founded on the German island.
770 AD -
We capture Murcia and Sevastopol and make peace with Spain and Russia for Zaragoza and Krasnoyarsk.
Two towns founded on the Spanish island and one on the German island. Our Cavalry in Spain will be sent to the second Spanish island in the SW. The Cavalry in Russia will be sent to India, for a final ROP-rape if that turns out to be needed.
780 AD -
The Germans raze Krasnoyarsk. A town founded on the Spanish island.
790 AD -
Another town founded in Spain, and one on the island north of America.
800 AD -
A new town founded in Russia.
810 AD -
We once again declare war on Spain, and capture Ciudad de la Luna. Two more towns founded in Russia, one on the island north of America, one in America, and one in Germany.
820 AD -
New towns founded where New Orleans and Baltimore used to be. Another new town founded in Germany, one in Russia, one in Spain and one north of America.
830 AD -
Pamplona and Valencia captured - the Spanish are destroyed.
850 AD -
Hamburg captured - Germany destroyed.
Six new towns founded around the world.
870 AD -
Novogrod captured - Russia has been destroyed.
880 AD - We are 95 tiles away from Domination. At this point we decide to attack India, ROP-raping them. They have The Great Wall and Musketmen, but we still
manage to capture and secure six of their towns, giving us 50 tiles or so.
890 AD - Some boarder-expansions, and it's enough: WE WIN A DOMINATION VICTORY!
Firaxis score: 8116 (new PB)
Jason score: 9879
Play time: 29 hours, 13 minutes
-- Roland