Ruins

I think I'm done, but I'm usually wrong
 

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I agree with W.i.n.t.e.r. on this Pounder. I think you are on the right track, but less massive ruins, with more destruction would be better I think. I would aim for Berlin 1945 kind of look.

Nonetheless, thanks for the efforts.

Misfit
 
Excellent... How did I miss these :D
 
Altough these ruins are very good, they can almost be mixed up with existing cities :mischief: (altough the ruins don't have an size-name-information box below them)

A version with shorter buiding ruins would be good too (ruins no higher than 2 or 3 stories) :)
 
Exelent!

Definately my favourite ruins of all time - will try them out right away :)
 
Can you make a version of your ruins with your grey craters instead of the original Firaxis craters?
Please! :)
 
The idea is very nice.Too bad that we can not separate old and modern ruinds!
 
Corey said:
The idea is very nice.Too bad that we can not separate old and modern ruinds!

It would be nice if we could have different era ruins or different era mines. I guess there is a whole list that we could generate.

At least we can have different ruins in each scenario, the reason for the high rise ruins was for use in a more modern scenario.

I tend to put different roads, ruins and mines in different scenarios.
 
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